diff options
Diffstat (limited to 'scene/2d/node_2d.cpp')
-rw-r--r-- | scene/2d/node_2d.cpp | 70 |
1 files changed, 46 insertions, 24 deletions
diff --git a/scene/2d/node_2d.cpp b/scene/2d/node_2d.cpp index 388d64334d..72250e96b3 100644 --- a/scene/2d/node_2d.cpp +++ b/scene/2d/node_2d.cpp @@ -98,17 +98,21 @@ void Node2D::_edit_set_rect(const Rect2 &p_edit_rect) { Rect2 r = _edit_get_rect(); Vector2 zero_offset; - if (r.size.x != 0) + if (r.size.x != 0) { zero_offset.x = -r.position.x / r.size.x; - if (r.size.y != 0) + } + if (r.size.y != 0) { zero_offset.y = -r.position.y / r.size.y; + } Size2 new_scale(1, 1); - if (r.size.x != 0) + if (r.size.x != 0) { new_scale.x = p_edit_rect.size.x / r.size.x; - if (r.size.y != 0) + } + if (r.size.y != 0) { new_scale.y = p_edit_rect.size.y / r.size.y; + } Point2 new_pos = p_edit_rect.position + p_edit_rect.size * zero_offset; @@ -139,23 +143,26 @@ void Node2D::_update_transform() { RenderingServer::get_singleton()->canvas_item_set_transform(get_canvas_item(), _mat); - if (!is_inside_tree()) + if (!is_inside_tree()) { return; + } _notify_transform(); } void Node2D::set_position(const Point2 &p_pos) { - if (_xform_dirty) + if (_xform_dirty) { ((Node2D *)this)->_update_xform_values(); + } pos = p_pos; _update_transform(); _change_notify("position"); } void Node2D::set_rotation(float p_radians) { - if (_xform_dirty) + if (_xform_dirty) { ((Node2D *)this)->_update_xform_values(); + } angle = p_radians; _update_transform(); _change_notify("rotation"); @@ -163,8 +170,9 @@ void Node2D::set_rotation(float p_radians) { } void Node2D::set_skew(float p_radians) { - if (_xform_dirty) + if (_xform_dirty) { ((Node2D *)this)->_update_xform_values(); + } skew = p_radians; _update_transform(); _change_notify("skew"); @@ -180,34 +188,40 @@ void Node2D::set_skew_degrees(float p_degrees) { } void Node2D::set_scale(const Size2 &p_scale) { - if (_xform_dirty) + if (_xform_dirty) { ((Node2D *)this)->_update_xform_values(); + } _scale = p_scale; // Avoid having 0 scale values, can lead to errors in physics and rendering. - if (_scale.x == 0) + if (_scale.x == 0) { _scale.x = CMP_EPSILON; - if (_scale.y == 0) + } + if (_scale.y == 0) { _scale.y = CMP_EPSILON; + } _update_transform(); _change_notify("scale"); } Point2 Node2D::get_position() const { - if (_xform_dirty) + if (_xform_dirty) { ((Node2D *)this)->_update_xform_values(); + } return pos; } float Node2D::get_rotation() const { - if (_xform_dirty) + if (_xform_dirty) { ((Node2D *)this)->_update_xform_values(); + } return angle; } float Node2D::get_skew() const { - if (_xform_dirty) + if (_xform_dirty) { ((Node2D *)this)->_update_xform_values(); + } return skew; } @@ -221,8 +235,9 @@ float Node2D::get_skew_degrees() const { } Size2 Node2D::get_scale() const { - if (_xform_dirty) + if (_xform_dirty) { ((Node2D *)this)->_update_xform_values(); + } return _scale; } @@ -250,16 +265,18 @@ void Node2D::apply_scale(const Size2 &p_amount) { void Node2D::move_x(float p_delta, bool p_scaled) { Transform2D t = get_transform(); Vector2 m = t[0]; - if (!p_scaled) + if (!p_scaled) { m.normalize(); + } set_position(t[2] + m * p_delta); } void Node2D::move_y(float p_delta, bool p_scaled) { Transform2D t = get_transform(); Vector2 m = t[1]; - if (!p_scaled) + if (!p_scaled) { m.normalize(); + } set_position(t[2] + m * p_delta); } @@ -320,18 +337,20 @@ void Node2D::set_transform(const Transform2D &p_transform) { RenderingServer::get_singleton()->canvas_item_set_transform(get_canvas_item(), _mat); - if (!is_inside_tree()) + if (!is_inside_tree()) { return; + } _notify_transform(); } void Node2D::set_global_transform(const Transform2D &p_transform) { CanvasItem *pi = get_parent_item(); - if (pi) + if (pi) { set_transform(pi->get_global_transform().affine_inverse() * p_transform); - else + } else { set_transform(p_transform); + } } void Node2D::set_z_index(int p_z) { @@ -343,8 +362,9 @@ void Node2D::set_z_index(int p_z) { } void Node2D::set_z_as_relative(bool p_enabled) { - if (z_relative == p_enabled) + if (z_relative == p_enabled) { return; + } z_relative = p_enabled; RS::get_singleton()->canvas_item_set_z_as_relative_to_parent(get_canvas_item(), p_enabled); } @@ -358,16 +378,18 @@ int Node2D::get_z_index() const { } Transform2D Node2D::get_relative_transform_to_parent(const Node *p_parent) const { - if (p_parent == this) + if (p_parent == this) { return Transform2D(); + } Node2D *parent_2d = Object::cast_to<Node2D>(get_parent()); ERR_FAIL_COND_V(!parent_2d, Transform2D()); - if (p_parent == parent_2d) + if (p_parent == parent_2d) { return get_transform(); - else + } else { return parent_2d->get_relative_transform_to_parent(p_parent) * get_transform(); + } } void Node2D::look_at(const Vector2 &p_pos) { |