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diff --git a/scene/2d/navigation_region_2d.cpp b/scene/2d/navigation_region_2d.cpp
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+/*************************************************************************/
+/* navigation_region_2d.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "navigation_region_2d.h"
+
+#include "core/core_string_names.h"
+#include "core/engine.h"
+#include "core/os/mutex.h"
+#include "navigation_2d.h"
+#include "servers/navigation_server_2d.h"
+
+#include "thirdparty/misc/triangulator.h"
+
+#ifdef TOOLS_ENABLED
+Rect2 NavigationPolygon::_edit_get_rect() const {
+
+ if (rect_cache_dirty) {
+ item_rect = Rect2();
+ bool first = true;
+
+ for (int i = 0; i < outlines.size(); i++) {
+ const Vector<Vector2> &outline = outlines[i];
+ const int outline_size = outline.size();
+ if (outline_size < 3)
+ continue;
+ const Vector2 *p = outline.ptr();
+ for (int j = 0; j < outline_size; j++) {
+ if (first) {
+ item_rect = Rect2(p[j], Vector2(0, 0));
+ first = false;
+ } else {
+ item_rect.expand_to(p[j]);
+ }
+ }
+ }
+
+ rect_cache_dirty = false;
+ }
+ return item_rect;
+}
+
+bool NavigationPolygon::_edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const {
+
+ for (int i = 0; i < outlines.size(); i++) {
+ const Vector<Vector2> &outline = outlines[i];
+ const int outline_size = outline.size();
+ if (outline_size < 3)
+ continue;
+ if (Geometry::is_point_in_polygon(p_point, Variant(outline)))
+ return true;
+ }
+ return false;
+}
+#endif
+
+void NavigationPolygon::set_vertices(const Vector<Vector2> &p_vertices) {
+
+ {
+ MutexLock lock(navmesh_generation);
+ navmesh.unref();
+ }
+ vertices = p_vertices;
+ rect_cache_dirty = true;
+}
+
+Vector<Vector2> NavigationPolygon::get_vertices() const {
+
+ return vertices;
+}
+
+void NavigationPolygon::_set_polygons(const Array &p_array) {
+
+ {
+ MutexLock lock(navmesh_generation);
+ navmesh.unref();
+ }
+ polygons.resize(p_array.size());
+ for (int i = 0; i < p_array.size(); i++) {
+ polygons.write[i].indices = p_array[i];
+ }
+}
+
+Array NavigationPolygon::_get_polygons() const {
+
+ Array ret;
+ ret.resize(polygons.size());
+ for (int i = 0; i < ret.size(); i++) {
+ ret[i] = polygons[i].indices;
+ }
+
+ return ret;
+}
+
+void NavigationPolygon::_set_outlines(const Array &p_array) {
+
+ outlines.resize(p_array.size());
+ for (int i = 0; i < p_array.size(); i++) {
+ outlines.write[i] = p_array[i];
+ }
+ rect_cache_dirty = true;
+}
+
+Array NavigationPolygon::_get_outlines() const {
+
+ Array ret;
+ ret.resize(outlines.size());
+ for (int i = 0; i < ret.size(); i++) {
+ ret[i] = outlines[i];
+ }
+
+ return ret;
+}
+
+void NavigationPolygon::add_polygon(const Vector<int> &p_polygon) {
+
+ Polygon polygon;
+ polygon.indices = p_polygon;
+ polygons.push_back(polygon);
+ {
+ MutexLock lock(navmesh_generation);
+ navmesh.unref();
+ }
+}
+
+void NavigationPolygon::add_outline_at_index(const Vector<Vector2> &p_outline, int p_index) {
+
+ outlines.insert(p_index, p_outline);
+ rect_cache_dirty = true;
+}
+
+int NavigationPolygon::get_polygon_count() const {
+
+ return polygons.size();
+}
+Vector<int> NavigationPolygon::get_polygon(int p_idx) {
+
+ ERR_FAIL_INDEX_V(p_idx, polygons.size(), Vector<int>());
+ return polygons[p_idx].indices;
+}
+void NavigationPolygon::clear_polygons() {
+
+ polygons.clear();
+ {
+ MutexLock lock(navmesh_generation);
+ navmesh.unref();
+ }
+}
+
+Ref<NavigationMesh> NavigationPolygon::get_mesh() {
+ MutexLock lock(navmesh_generation);
+
+ if (navmesh.is_null()) {
+ navmesh.instance();
+ Vector<Vector3> verts;
+ {
+ verts.resize(get_vertices().size());
+ Vector3 *w = verts.ptrw();
+
+ const Vector2 *r = get_vertices().ptr();
+
+ for (int i(0); i < get_vertices().size(); i++) {
+ w[i] = Vector3(r[i].x, 0.0, r[i].y);
+ }
+ }
+ navmesh->set_vertices(verts);
+
+ for (int i(0); i < get_polygon_count(); i++) {
+ navmesh->add_polygon(get_polygon(i));
+ }
+ }
+
+ return navmesh;
+}
+
+void NavigationPolygon::add_outline(const Vector<Vector2> &p_outline) {
+
+ outlines.push_back(p_outline);
+ rect_cache_dirty = true;
+}
+
+int NavigationPolygon::get_outline_count() const {
+
+ return outlines.size();
+}
+
+void NavigationPolygon::set_outline(int p_idx, const Vector<Vector2> &p_outline) {
+ ERR_FAIL_INDEX(p_idx, outlines.size());
+ outlines.write[p_idx] = p_outline;
+ rect_cache_dirty = true;
+}
+
+void NavigationPolygon::remove_outline(int p_idx) {
+
+ ERR_FAIL_INDEX(p_idx, outlines.size());
+ outlines.remove(p_idx);
+ rect_cache_dirty = true;
+}
+
+Vector<Vector2> NavigationPolygon::get_outline(int p_idx) const {
+ ERR_FAIL_INDEX_V(p_idx, outlines.size(), Vector<Vector2>());
+ return outlines[p_idx];
+}
+
+void NavigationPolygon::clear_outlines() {
+
+ outlines.clear();
+ rect_cache_dirty = true;
+}
+void NavigationPolygon::make_polygons_from_outlines() {
+
+ {
+ MutexLock lock(navmesh_generation);
+ navmesh.unref();
+ }
+ List<TriangulatorPoly> in_poly, out_poly;
+
+ Vector2 outside_point(-1e10, -1e10);
+
+ for (int i = 0; i < outlines.size(); i++) {
+
+ Vector<Vector2> ol = outlines[i];
+ int olsize = ol.size();
+ if (olsize < 3)
+ continue;
+ const Vector2 *r = ol.ptr();
+ for (int j = 0; j < olsize; j++) {
+ outside_point.x = MAX(r[j].x, outside_point.x);
+ outside_point.y = MAX(r[j].y, outside_point.y);
+ }
+ }
+
+ outside_point += Vector2(0.7239784, 0.819238); //avoid precision issues
+
+ for (int i = 0; i < outlines.size(); i++) {
+
+ Vector<Vector2> ol = outlines[i];
+ int olsize = ol.size();
+ if (olsize < 3)
+ continue;
+ const Vector2 *r = ol.ptr();
+
+ int interscount = 0;
+ //test if this is an outer outline
+ for (int k = 0; k < outlines.size(); k++) {
+
+ if (i == k)
+ continue; //no self intersect
+
+ Vector<Vector2> ol2 = outlines[k];
+ int olsize2 = ol2.size();
+ if (olsize2 < 3)
+ continue;
+ const Vector2 *r2 = ol2.ptr();
+
+ for (int l = 0; l < olsize2; l++) {
+
+ if (Geometry::segment_intersects_segment_2d(r[0], outside_point, r2[l], r2[(l + 1) % olsize2], nullptr)) {
+ interscount++;
+ }
+ }
+ }
+
+ bool outer = (interscount % 2) == 0;
+
+ TriangulatorPoly tp;
+ tp.Init(olsize);
+ for (int j = 0; j < olsize; j++) {
+ tp[j] = r[j];
+ }
+
+ if (outer)
+ tp.SetOrientation(TRIANGULATOR_CCW);
+ else {
+ tp.SetOrientation(TRIANGULATOR_CW);
+ tp.SetHole(true);
+ }
+
+ in_poly.push_back(tp);
+ }
+
+ TriangulatorPartition tpart;
+ if (tpart.ConvexPartition_HM(&in_poly, &out_poly) == 0) { //failed!
+ ERR_PRINT("NavigationPolygon: Convex partition failed!");
+ return;
+ }
+
+ polygons.clear();
+ vertices.resize(0);
+
+ Map<Vector2, int> points;
+ for (List<TriangulatorPoly>::Element *I = out_poly.front(); I; I = I->next()) {
+
+ TriangulatorPoly &tp = I->get();
+
+ struct Polygon p;
+
+ for (int64_t i = 0; i < tp.GetNumPoints(); i++) {
+
+ Map<Vector2, int>::Element *E = points.find(tp[i]);
+ if (!E) {
+ E = points.insert(tp[i], vertices.size());
+ vertices.push_back(tp[i]);
+ }
+ p.indices.push_back(E->get());
+ }
+
+ polygons.push_back(p);
+ }
+
+ emit_signal(CoreStringNames::get_singleton()->changed);
+}
+
+void NavigationPolygon::_bind_methods() {
+
+ ClassDB::bind_method(D_METHOD("set_vertices", "vertices"), &NavigationPolygon::set_vertices);
+ ClassDB::bind_method(D_METHOD("get_vertices"), &NavigationPolygon::get_vertices);
+
+ ClassDB::bind_method(D_METHOD("add_polygon", "polygon"), &NavigationPolygon::add_polygon);
+ ClassDB::bind_method(D_METHOD("get_polygon_count"), &NavigationPolygon::get_polygon_count);
+ ClassDB::bind_method(D_METHOD("get_polygon", "idx"), &NavigationPolygon::get_polygon);
+ ClassDB::bind_method(D_METHOD("clear_polygons"), &NavigationPolygon::clear_polygons);
+
+ ClassDB::bind_method(D_METHOD("add_outline", "outline"), &NavigationPolygon::add_outline);
+ ClassDB::bind_method(D_METHOD("add_outline_at_index", "outline", "index"), &NavigationPolygon::add_outline_at_index);
+ ClassDB::bind_method(D_METHOD("get_outline_count"), &NavigationPolygon::get_outline_count);
+ ClassDB::bind_method(D_METHOD("set_outline", "idx", "outline"), &NavigationPolygon::set_outline);
+ ClassDB::bind_method(D_METHOD("get_outline", "idx"), &NavigationPolygon::get_outline);
+ ClassDB::bind_method(D_METHOD("remove_outline", "idx"), &NavigationPolygon::remove_outline);
+ ClassDB::bind_method(D_METHOD("clear_outlines"), &NavigationPolygon::clear_outlines);
+ ClassDB::bind_method(D_METHOD("make_polygons_from_outlines"), &NavigationPolygon::make_polygons_from_outlines);
+
+ ClassDB::bind_method(D_METHOD("_set_polygons", "polygons"), &NavigationPolygon::_set_polygons);
+ ClassDB::bind_method(D_METHOD("_get_polygons"), &NavigationPolygon::_get_polygons);
+
+ ClassDB::bind_method(D_METHOD("_set_outlines", "outlines"), &NavigationPolygon::_set_outlines);
+ ClassDB::bind_method(D_METHOD("_get_outlines"), &NavigationPolygon::_get_outlines);
+
+ ADD_PROPERTY(PropertyInfo(Variant::PACKED_VECTOR2_ARRAY, "vertices", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "set_vertices", "get_vertices");
+ ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "polygons", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_polygons", "_get_polygons");
+ ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "outlines", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_outlines", "_get_outlines");
+}
+
+NavigationPolygon::NavigationPolygon() :
+ rect_cache_dirty(true) {
+}
+
+NavigationPolygon::~NavigationPolygon() {
+}
+
+void NavigationRegion2D::set_enabled(bool p_enabled) {
+
+ if (enabled == p_enabled)
+ return;
+ enabled = p_enabled;
+
+ if (!is_inside_tree())
+ return;
+
+ if (!enabled) {
+
+ NavigationServer2D::get_singleton()->region_set_map(region, RID());
+ } else {
+
+ if (navigation) {
+
+ NavigationServer2D::get_singleton()->region_set_map(region, navigation->get_rid());
+ }
+ }
+
+ if (Engine::get_singleton()->is_editor_hint() || get_tree()->is_debugging_navigation_hint())
+ update();
+}
+
+bool NavigationRegion2D::is_enabled() const {
+
+ return enabled;
+}
+
+/////////////////////////////
+#ifdef TOOLS_ENABLED
+Rect2 NavigationRegion2D::_edit_get_rect() const {
+
+ return navpoly.is_valid() ? navpoly->_edit_get_rect() : Rect2();
+}
+
+bool NavigationRegion2D::_edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const {
+
+ return navpoly.is_valid() ? navpoly->_edit_is_selected_on_click(p_point, p_tolerance) : false;
+}
+#endif
+
+void NavigationRegion2D::_notification(int p_what) {
+
+ switch (p_what) {
+ case NOTIFICATION_ENTER_TREE: {
+
+ Node2D *c = this;
+ while (c) {
+
+ navigation = Object::cast_to<Navigation2D>(c);
+ if (navigation) {
+
+ if (enabled) {
+
+ NavigationServer2D::get_singleton()->region_set_map(region, navigation->get_rid());
+ }
+ break;
+ }
+
+ c = Object::cast_to<Node2D>(c->get_parent());
+ }
+
+ } break;
+ case NOTIFICATION_TRANSFORM_CHANGED: {
+
+ NavigationServer2D::get_singleton()->region_set_transform(region, get_global_transform());
+
+ } break;
+ case NOTIFICATION_EXIT_TREE: {
+
+ if (navigation) {
+
+ NavigationServer2D::get_singleton()->region_set_map(region, RID());
+ }
+ navigation = nullptr;
+ } break;
+ case NOTIFICATION_DRAW: {
+
+ if (is_inside_tree() && (Engine::get_singleton()->is_editor_hint() || get_tree()->is_debugging_navigation_hint()) && navpoly.is_valid()) {
+
+ Vector<Vector2> verts = navpoly->get_vertices();
+ int vsize = verts.size();
+ if (vsize < 3)
+ return;
+
+ Color color;
+ if (enabled) {
+ color = get_tree()->get_debug_navigation_color();
+ } else {
+ color = get_tree()->get_debug_navigation_disabled_color();
+ }
+ Vector<Color> colors;
+ Vector<Vector2> vertices;
+ vertices.resize(vsize);
+ colors.resize(vsize);
+ {
+ const Vector2 *vr = verts.ptr();
+ for (int i = 0; i < vsize; i++) {
+ vertices.write[i] = vr[i];
+ colors.write[i] = color;
+ }
+ }
+
+ Vector<int> indices;
+
+ for (int i = 0; i < navpoly->get_polygon_count(); i++) {
+ Vector<int> polygon = navpoly->get_polygon(i);
+
+ for (int j = 2; j < polygon.size(); j++) {
+
+ int kofs[3] = { 0, j - 1, j };
+ for (int k = 0; k < 3; k++) {
+
+ int idx = polygon[kofs[k]];
+ ERR_FAIL_INDEX(idx, vsize);
+ indices.push_back(idx);
+ }
+ }
+ }
+ RS::get_singleton()->canvas_item_add_triangle_array(get_canvas_item(), indices, vertices, colors);
+ }
+ } break;
+ }
+}
+
+void NavigationRegion2D::set_navigation_polygon(const Ref<NavigationPolygon> &p_navpoly) {
+
+ if (p_navpoly == navpoly) {
+ return;
+ }
+
+ if (navpoly.is_valid()) {
+ navpoly->disconnect(CoreStringNames::get_singleton()->changed, callable_mp(this, &NavigationRegion2D::_navpoly_changed));
+ }
+
+ navpoly = p_navpoly;
+ NavigationServer2D::get_singleton()->region_set_navpoly(region, p_navpoly);
+
+ if (navpoly.is_valid()) {
+ navpoly->connect(CoreStringNames::get_singleton()->changed, callable_mp(this, &NavigationRegion2D::_navpoly_changed));
+ }
+ _navpoly_changed();
+
+ _change_notify("navpoly");
+ update_configuration_warning();
+}
+
+Ref<NavigationPolygon> NavigationRegion2D::get_navigation_polygon() const {
+
+ return navpoly;
+}
+
+void NavigationRegion2D::_navpoly_changed() {
+
+ if (is_inside_tree() && (Engine::get_singleton()->is_editor_hint() || get_tree()->is_debugging_navigation_hint()))
+ update();
+}
+
+String NavigationRegion2D::get_configuration_warning() const {
+
+ if (!is_visible_in_tree() || !is_inside_tree())
+ return String();
+
+ if (!navpoly.is_valid()) {
+ return TTR("A NavigationPolygon resource must be set or created for this node to work. Please set a property or draw a polygon.");
+ }
+ const Node2D *c = this;
+ while (c) {
+
+ if (Object::cast_to<Navigation2D>(c)) {
+ return String();
+ }
+
+ c = Object::cast_to<Node2D>(c->get_parent());
+ }
+
+ return TTR("NavigationRegion2D must be a child or grandchild to a Navigation2D node. It only provides navigation data.");
+}
+
+void NavigationRegion2D::_bind_methods() {
+
+ ClassDB::bind_method(D_METHOD("set_navigation_polygon", "navpoly"), &NavigationRegion2D::set_navigation_polygon);
+ ClassDB::bind_method(D_METHOD("get_navigation_polygon"), &NavigationRegion2D::get_navigation_polygon);
+
+ ClassDB::bind_method(D_METHOD("set_enabled", "enabled"), &NavigationRegion2D::set_enabled);
+ ClassDB::bind_method(D_METHOD("is_enabled"), &NavigationRegion2D::is_enabled);
+
+ ClassDB::bind_method(D_METHOD("_navpoly_changed"), &NavigationRegion2D::_navpoly_changed);
+
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "navpoly", PROPERTY_HINT_RESOURCE_TYPE, "NavigationPolygon"), "set_navigation_polygon", "get_navigation_polygon");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "enabled"), "set_enabled", "is_enabled");
+}
+
+NavigationRegion2D::NavigationRegion2D() {
+
+ enabled = true;
+ set_notify_transform(true);
+ region = NavigationServer2D::get_singleton()->region_create();
+
+ navigation = nullptr;
+}
+
+NavigationRegion2D::~NavigationRegion2D() {
+ NavigationServer2D::get_singleton()->free(region);
+}