diff options
Diffstat (limited to 'scene/2d/navigation_obstacle_2d.cpp')
-rw-r--r-- | scene/2d/navigation_obstacle_2d.cpp | 12 |
1 files changed, 9 insertions, 3 deletions
diff --git a/scene/2d/navigation_obstacle_2d.cpp b/scene/2d/navigation_obstacle_2d.cpp index e5df089771..65f7adb7a6 100644 --- a/scene/2d/navigation_obstacle_2d.cpp +++ b/scene/2d/navigation_obstacle_2d.cpp @@ -31,6 +31,7 @@ #include "navigation_obstacle_2d.h" #include "scene/2d/collision_shape_2d.h" +#include "scene/resources/world_2d.h" #include "servers/navigation_server_2d.h" void NavigationObstacle2D::_bind_methods() { @@ -53,26 +54,30 @@ void NavigationObstacle2D::_validate_property(PropertyInfo &p_property) const { void NavigationObstacle2D::_notification(int p_what) { switch (p_what) { - case NOTIFICATION_READY: { - initialize_agent(); + case NOTIFICATION_ENTER_TREE: { parent_node2d = Object::cast_to<Node2D>(get_parent()); + reevaluate_agent_radius(); if (parent_node2d != nullptr) { // place agent on navigation map first or else the RVO agent callback creation fails silently later NavigationServer2D::get_singleton()->agent_set_map(get_rid(), parent_node2d->get_world_2d()->get_navigation_map()); } set_physics_process_internal(true); } break; + case NOTIFICATION_EXIT_TREE: { parent_node2d = nullptr; set_physics_process_internal(false); } break; + case NOTIFICATION_PARENTED: { parent_node2d = Object::cast_to<Node2D>(get_parent()); reevaluate_agent_radius(); } break; + case NOTIFICATION_UNPARENTED: { parent_node2d = nullptr; } break; + case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: { if (parent_node2d) { NavigationServer2D::get_singleton()->agent_set_position(agent, parent_node2d->get_global_position()); @@ -83,6 +88,7 @@ void NavigationObstacle2D::_notification(int p_what) { NavigationObstacle2D::NavigationObstacle2D() { agent = NavigationServer2D::get_singleton()->agent_create(); + initialize_agent(); } NavigationObstacle2D::~NavigationObstacle2D() { @@ -110,7 +116,7 @@ void NavigationObstacle2D::initialize_agent() { void NavigationObstacle2D::reevaluate_agent_radius() { if (!estimate_radius) { NavigationServer2D::get_singleton()->agent_set_radius(agent, radius); - } else if (parent_node2d) { + } else if (parent_node2d && parent_node2d->is_inside_tree()) { NavigationServer2D::get_singleton()->agent_set_radius(agent, estimate_agent_radius()); } } |