summaryrefslogtreecommitdiff
path: root/scene/2d/navigation_obstacle_2d.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'scene/2d/navigation_obstacle_2d.cpp')
-rw-r--r--scene/2d/navigation_obstacle_2d.cpp12
1 files changed, 9 insertions, 3 deletions
diff --git a/scene/2d/navigation_obstacle_2d.cpp b/scene/2d/navigation_obstacle_2d.cpp
index e5df089771..65f7adb7a6 100644
--- a/scene/2d/navigation_obstacle_2d.cpp
+++ b/scene/2d/navigation_obstacle_2d.cpp
@@ -31,6 +31,7 @@
#include "navigation_obstacle_2d.h"
#include "scene/2d/collision_shape_2d.h"
+#include "scene/resources/world_2d.h"
#include "servers/navigation_server_2d.h"
void NavigationObstacle2D::_bind_methods() {
@@ -53,26 +54,30 @@ void NavigationObstacle2D::_validate_property(PropertyInfo &p_property) const {
void NavigationObstacle2D::_notification(int p_what) {
switch (p_what) {
- case NOTIFICATION_READY: {
- initialize_agent();
+ case NOTIFICATION_ENTER_TREE: {
parent_node2d = Object::cast_to<Node2D>(get_parent());
+ reevaluate_agent_radius();
if (parent_node2d != nullptr) {
// place agent on navigation map first or else the RVO agent callback creation fails silently later
NavigationServer2D::get_singleton()->agent_set_map(get_rid(), parent_node2d->get_world_2d()->get_navigation_map());
}
set_physics_process_internal(true);
} break;
+
case NOTIFICATION_EXIT_TREE: {
parent_node2d = nullptr;
set_physics_process_internal(false);
} break;
+
case NOTIFICATION_PARENTED: {
parent_node2d = Object::cast_to<Node2D>(get_parent());
reevaluate_agent_radius();
} break;
+
case NOTIFICATION_UNPARENTED: {
parent_node2d = nullptr;
} break;
+
case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: {
if (parent_node2d) {
NavigationServer2D::get_singleton()->agent_set_position(agent, parent_node2d->get_global_position());
@@ -83,6 +88,7 @@ void NavigationObstacle2D::_notification(int p_what) {
NavigationObstacle2D::NavigationObstacle2D() {
agent = NavigationServer2D::get_singleton()->agent_create();
+ initialize_agent();
}
NavigationObstacle2D::~NavigationObstacle2D() {
@@ -110,7 +116,7 @@ void NavigationObstacle2D::initialize_agent() {
void NavigationObstacle2D::reevaluate_agent_radius() {
if (!estimate_radius) {
NavigationServer2D::get_singleton()->agent_set_radius(agent, radius);
- } else if (parent_node2d) {
+ } else if (parent_node2d && parent_node2d->is_inside_tree()) {
NavigationServer2D::get_singleton()->agent_set_radius(agent, estimate_agent_radius());
}
}