diff options
Diffstat (limited to 'scene/2d/navigation_obstacle_2d.cpp')
-rw-r--r-- | scene/2d/navigation_obstacle_2d.cpp | 34 |
1 files changed, 17 insertions, 17 deletions
diff --git a/scene/2d/navigation_obstacle_2d.cpp b/scene/2d/navigation_obstacle_2d.cpp index cc9f5740a9..50d02ca507 100644 --- a/scene/2d/navigation_obstacle_2d.cpp +++ b/scene/2d/navigation_obstacle_2d.cpp @@ -33,7 +33,7 @@ #include "scene/2d/collision_shape_2d.h" #include "scene/2d/navigation_2d.h" #include "scene/2d/physics_body_2d.h" -#include "servers/navigation_2d_server.h" +#include "servers/navigation_server_2d.h" void NavigationObstacle2D::_bind_methods() { @@ -49,12 +49,12 @@ void NavigationObstacle2D::_notification(int p_what) { // Search the navigation node and set it { - Navigation2D *nav = NULL; + Navigation2D *nav = nullptr; Node *p = get_parent(); - while (p != NULL) { + while (p != nullptr) { nav = Object::cast_to<Navigation2D>(p); - if (nav != NULL) - p = NULL; + if (nav != nullptr) + p = nullptr; else p = p->get_parent(); } @@ -65,13 +65,13 @@ void NavigationObstacle2D::_notification(int p_what) { set_physics_process_internal(true); } break; case NOTIFICATION_EXIT_TREE: { - set_navigation(NULL); + set_navigation(nullptr); set_physics_process_internal(false); } break; case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: { Node2D *node = Object::cast_to<Node2D>(get_parent()); if (node) { - Navigation2DServer::get_singleton()->agent_set_position(agent, node->get_global_transform().get_origin()); + NavigationServer2D::get_singleton()->agent_set_position(agent, node->get_global_transform().get_origin()); } } break; @@ -79,13 +79,13 @@ void NavigationObstacle2D::_notification(int p_what) { } NavigationObstacle2D::NavigationObstacle2D() : - navigation(NULL), + navigation(nullptr), agent(RID()) { - agent = Navigation2DServer::get_singleton()->agent_create(); + agent = NavigationServer2D::get_singleton()->agent_create(); } NavigationObstacle2D::~NavigationObstacle2D() { - Navigation2DServer::get_singleton()->free(agent); + NavigationServer2D::get_singleton()->free(agent); agent = RID(); // Pointless } @@ -94,12 +94,12 @@ void NavigationObstacle2D::set_navigation(Navigation2D *p_nav) { return; // Pointless navigation = p_nav; - Navigation2DServer::get_singleton()->agent_set_map(agent, navigation == NULL ? RID() : navigation->get_rid()); + NavigationServer2D::get_singleton()->agent_set_map(agent, navigation == nullptr ? RID() : navigation->get_rid()); } void NavigationObstacle2D::set_navigation_node(Node *p_nav) { Navigation2D *nav = Object::cast_to<Navigation2D>(p_nav); - ERR_FAIL_COND(nav == NULL); + ERR_FAIL_COND(nav == nullptr); set_navigation(nav); } @@ -146,9 +146,9 @@ void NavigationObstacle2D::update_agent_shape() { radius = 1.0; // Never a 0 radius // Initialize the Agent as an object - Navigation2DServer::get_singleton()->agent_set_neighbor_dist(agent, 0.0); - Navigation2DServer::get_singleton()->agent_set_max_neighbors(agent, 0); - Navigation2DServer::get_singleton()->agent_set_time_horizon(agent, 0.0); - Navigation2DServer::get_singleton()->agent_set_radius(agent, radius); - Navigation2DServer::get_singleton()->agent_set_max_speed(agent, 0.0); + NavigationServer2D::get_singleton()->agent_set_neighbor_dist(agent, 0.0); + NavigationServer2D::get_singleton()->agent_set_max_neighbors(agent, 0); + NavigationServer2D::get_singleton()->agent_set_time_horizon(agent, 0.0); + NavigationServer2D::get_singleton()->agent_set_radius(agent, radius); + NavigationServer2D::get_singleton()->agent_set_max_speed(agent, 0.0); } |