diff options
Diffstat (limited to 'scene/2d/navigation_agent_2d.h')
-rw-r--r-- | scene/2d/navigation_agent_2d.h | 24 |
1 files changed, 17 insertions, 7 deletions
diff --git a/scene/2d/navigation_agent_2d.h b/scene/2d/navigation_agent_2d.h index 9f2d2e9ea7..439192cce7 100644 --- a/scene/2d/navigation_agent_2d.h +++ b/scene/2d/navigation_agent_2d.h @@ -32,10 +32,10 @@ #define NAVIGATION_AGENT_2D_H #include "scene/main/node.h" +#include "servers/navigation/navigation_path_query_parameters_2d.h" +#include "servers/navigation/navigation_path_query_result_2d.h" class Node2D; -class NavigationPathQueryParameters2D; -class NavigationPathQueryResult2D; class NavigationAgent2D : public Node { GDCLASS(NavigationAgent2D, Node); @@ -48,6 +48,7 @@ class NavigationAgent2D : public Node { bool avoidance_enabled = false; uint32_t navigation_layers = 1; + BitField<NavigationPathQueryParameters2D::PathMetadataFlags> path_metadata_flags = NavigationPathQueryParameters2D::PathMetadataFlags::PATH_METADATA_INCLUDE_ALL; real_t path_desired_distance = 1.0; real_t target_desired_distance = 1.0; @@ -63,7 +64,7 @@ class NavigationAgent2D : public Node { bool target_position_submitted = false; Ref<NavigationPathQueryParameters2D> navigation_query; Ref<NavigationPathQueryResult2D> navigation_result; - int nav_path_index = 0; + int navigation_path_index = 0; bool velocity_submitted = false; Vector2 prev_safe_velocity; /// The submitted target velocity @@ -96,6 +97,11 @@ public: void set_navigation_layer_value(int p_layer_number, bool p_value); bool get_navigation_layer_value(int p_layer_number) const; + void set_path_metadata_flags(BitField<NavigationPathQueryParameters2D::PathMetadataFlags> p_flags); + BitField<NavigationPathQueryParameters2D::PathMetadataFlags> get_path_metadata_flags() const { + return path_metadata_flags; + } + void set_navigation_map(RID p_navigation_map); RID get_navigation_map() const; @@ -142,10 +148,14 @@ public: Vector2 get_next_location(); - const Vector<Vector2> &get_nav_path() const; - - int get_nav_path_index() const { - return nav_path_index; + Ref<NavigationPathQueryResult2D> get_current_navigation_result() const { + return navigation_result; + } + const Vector<Vector2> &get_current_navigation_path() const { + return navigation_result->get_path(); + } + int get_current_navigation_path_index() const { + return navigation_path_index; } real_t distance_to_target() const; |