diff options
Diffstat (limited to 'scene/2d/navigation_agent_2d.cpp')
-rw-r--r-- | scene/2d/navigation_agent_2d.cpp | 53 |
1 files changed, 29 insertions, 24 deletions
diff --git a/scene/2d/navigation_agent_2d.cpp b/scene/2d/navigation_agent_2d.cpp index 064fcc91a4..2f00978123 100644 --- a/scene/2d/navigation_agent_2d.cpp +++ b/scene/2d/navigation_agent_2d.cpp @@ -30,11 +30,12 @@ #include "navigation_agent_2d.h" -#include "core/config/engine.h" #include "core/math/geometry_2d.h" #include "servers/navigation_server_2d.h" void NavigationAgent2D::_bind_methods() { + ClassDB::bind_method(D_METHOD("get_rid"), &NavigationAgent2D::get_rid); + ClassDB::bind_method(D_METHOD("set_target_desired_distance", "desired_distance"), &NavigationAgent2D::set_target_desired_distance); ClassDB::bind_method(D_METHOD("get_target_desired_distance"), &NavigationAgent2D::get_target_desired_distance); @@ -88,9 +89,11 @@ void NavigationAgent2D::_notification(int p_what) { switch (p_what) { case NOTIFICATION_READY: { agent_parent = Object::cast_to<Node2D>(get_parent()); - - NavigationServer2D::get_singleton()->agent_set_callback(agent, this, "_avoidance_done"); - + if (agent_parent != nullptr) { + // place agent on navigation map first or else the RVO agent callback creation fails silently later + NavigationServer2D::get_singleton()->agent_set_map(get_rid(), agent_parent->get_world_2d()->get_navigation_map()); + NavigationServer2D::get_singleton()->agent_set_callback(agent, this, "_avoidance_done"); + } set_physics_process_internal(true); } break; case NOTIFICATION_EXIT_TREE: { @@ -99,13 +102,8 @@ void NavigationAgent2D::_notification(int p_what) { } break; case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: { if (agent_parent) { - NavigationServer2D::get_singleton()->agent_set_position(agent, agent_parent->get_global_transform().get_origin()); - if (!target_reached) { - if (distance_to_target() < target_desired_distance) { - emit_signal("target_reached"); - target_reached = true; - } - } + NavigationServer2D::get_singleton()->agent_set_position(agent, agent_parent->get_global_position()); + _check_distance_to_target(); } } break; } @@ -187,7 +185,7 @@ Vector2 NavigationAgent2D::get_next_location() { update_navigation(); if (navigation_path.size() == 0) { ERR_FAIL_COND_V(agent_parent == nullptr, Vector2()); - return agent_parent->get_global_transform().get_origin(); + return agent_parent->get_global_position(); } else { return navigation_path[nav_path_index]; } @@ -195,7 +193,7 @@ Vector2 NavigationAgent2D::get_next_location() { real_t NavigationAgent2D::distance_to_target() const { ERR_FAIL_COND_V(agent_parent == nullptr, 0.0); - return agent_parent->get_global_transform().get_origin().distance_to(target_location); + return agent_parent->get_global_position().distance_to(target_location); } bool NavigationAgent2D::is_target_reached() const { @@ -236,20 +234,17 @@ void NavigationAgent2D::_avoidance_done(Vector3 p_new_velocity) { } velocity_submitted = false; - emit_signal("velocity_computed", velocity); + emit_signal(SNAME("velocity_computed"), velocity); } -String NavigationAgent2D::get_configuration_warning() const { - String warning = Node::get_configuration_warning(); +TypedArray<String> NavigationAgent2D::get_configuration_warnings() const { + TypedArray<String> warnings = Node::get_configuration_warnings(); if (!Object::cast_to<Node2D>(get_parent())) { - if (!warning.is_empty()) { - warning += "\n\n"; - } - warning += TTR("The NavigationAgent2D can be used only under a Node2D node"); + warnings.push_back(TTR("The NavigationAgent2D can be used only under a Node2D node")); } - return warning; + return warnings; } void NavigationAgent2D::update_navigation() { @@ -265,7 +260,7 @@ void NavigationAgent2D::update_navigation() { update_frame_id = Engine::get_singleton()->get_physics_frames(); - Vector2 o = agent_parent->get_global_transform().get_origin(); + Vector2 o = agent_parent->get_global_position(); bool reload_path = false; @@ -291,7 +286,7 @@ void NavigationAgent2D::update_navigation() { navigation_path = NavigationServer2D::get_singleton()->map_get_path(agent_parent->get_world_2d()->get_navigation_map(), o, target_location, true, navigable_layers); navigation_finished = false; nav_path_index = 0; - emit_signal("path_changed"); + emit_signal(SNAME("path_changed")); } if (navigation_path.size() == 0) { @@ -304,11 +299,21 @@ void NavigationAgent2D::update_navigation() { while (o.distance_to(navigation_path[nav_path_index]) < target_desired_distance) { nav_path_index += 1; if (nav_path_index == navigation_path.size()) { + _check_distance_to_target(); nav_path_index -= 1; navigation_finished = true; - emit_signal("navigation_finished"); + emit_signal(SNAME("navigation_finished")); break; } } } } + +void NavigationAgent2D::_check_distance_to_target() { + if (!target_reached) { + if (distance_to_target() < target_desired_distance) { + emit_signal(SNAME("target_reached")); + target_reached = true; + } + } +} |