summaryrefslogtreecommitdiff
path: root/scene/2d/navigation_2d.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'scene/2d/navigation_2d.cpp')
-rw-r--r--scene/2d/navigation_2d.cpp20
1 files changed, 17 insertions, 3 deletions
diff --git a/scene/2d/navigation_2d.cpp b/scene/2d/navigation_2d.cpp
index de01d97ad9..bbabfa16c7 100644
--- a/scene/2d/navigation_2d.cpp
+++ b/scene/2d/navigation_2d.cpp
@@ -35,6 +35,8 @@ void Navigation2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_rid"), &Navigation2D::get_rid);
ClassDB::bind_method(D_METHOD("get_simple_path", "start", "end", "optimize"), &Navigation2D::get_simple_path, DEFVAL(true));
+ ClassDB::bind_method(D_METHOD("get_closest_point", "to_point"), &Navigation2D::get_closest_point);
+ ClassDB::bind_method(D_METHOD("get_closest_point_owner", "to_point"), &Navigation2D::get_closest_point_owner);
ClassDB::bind_method(D_METHOD("set_cell_size", "cell_size"), &Navigation2D::set_cell_size);
ClassDB::bind_method(D_METHOD("get_cell_size"), &Navigation2D::get_cell_size);
@@ -42,8 +44,8 @@ void Navigation2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_edge_connection_margin", "margin"), &Navigation2D::set_edge_connection_margin);
ClassDB::bind_method(D_METHOD("get_edge_connection_margin"), &Navigation2D::get_edge_connection_margin);
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "cell_size"), "set_cell_size", "get_cell_size");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "edge_connection_margin"), "set_edge_connection_margin", "get_edge_connection_margin");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "cell_size"), "set_cell_size", "get_cell_size");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "edge_connection_margin"), "set_edge_connection_margin", "get_edge_connection_margin");
}
void Navigation2D::_notification(int p_what) {
@@ -68,13 +70,25 @@ void Navigation2D::set_edge_connection_margin(float p_edge_connection_margin) {
Navigation2DServer::get_singleton()->map_set_edge_connection_margin(map, edge_connection_margin);
}
-Vector<Vector2> Navigation2D::get_simple_path(const Vector2 &p_start, const Vector2 &p_end, bool p_optimize) {
+Vector<Vector2> Navigation2D::get_simple_path(const Vector2 &p_start, const Vector2 &p_end, bool p_optimize) const {
return Navigation2DServer::get_singleton()->map_get_path(map, p_start, p_end, p_optimize);
}
+Vector2 Navigation2D::get_closest_point(const Vector2 &p_point) const {
+ return Navigation2DServer::get_singleton()->map_get_closest_point(map, p_point);
+}
+
+RID Navigation2D::get_closest_point_owner(const Vector2 &p_point) const {
+ return Navigation2DServer::get_singleton()->map_get_closest_point_owner(map, p_point);
+}
+
Navigation2D::Navigation2D() {
map = Navigation2DServer::get_singleton()->map_create();
set_cell_size(10); // Ten pixels
set_edge_connection_margin(100);
}
+
+Navigation2D::~Navigation2D() {
+ Navigation2DServer::get_singleton()->free(map);
+}