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-rw-r--r--scene/2d/navigation2d.h6
1 files changed, 2 insertions, 4 deletions
diff --git a/scene/2d/navigation2d.h b/scene/2d/navigation2d.h
index 54e89de9e2..e87b01f7c5 100644
--- a/scene/2d/navigation2d.h
+++ b/scene/2d/navigation2d.h
@@ -3,7 +3,7 @@
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
-/* http://www.godotengine.org */
+/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
@@ -153,9 +153,7 @@ class Navigation2D : public Node2D {
float cell_size;
Map<int, NavMesh> navpoly_map;
int last_id;
-#if 0
- void _clip_path(Vector<Vector2>& path,Polygon *from_poly, const Vector2& p_to_point, Polygon* p_to_poly);
-#endif
+
protected:
static void _bind_methods();