diff options
Diffstat (limited to 'scene/2d/mesh_instance_2d.cpp')
-rw-r--r-- | scene/2d/mesh_instance_2d.cpp | 22 |
1 files changed, 7 insertions, 15 deletions
diff --git a/scene/2d/mesh_instance_2d.cpp b/scene/2d/mesh_instance_2d.cpp index 5e258be700..15008390b7 100644 --- a/scene/2d/mesh_instance_2d.cpp +++ b/scene/2d/mesh_instance_2d.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -29,18 +29,17 @@ /*************************************************************************/ #include "mesh_instance_2d.h" +#include "scene/scene_string_names.h" void MeshInstance2D::_notification(int p_what) { - if (p_what == NOTIFICATION_DRAW) { if (mesh.is_valid()) { - draw_mesh(mesh, texture, normal_map); + draw_mesh(mesh, texture); } } } void MeshInstance2D::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_mesh", "mesh"), &MeshInstance2D::set_mesh); ClassDB::bind_method(D_METHOD("get_mesh"), &MeshInstance2D::get_mesh); @@ -58,45 +57,38 @@ void MeshInstance2D::_bind_methods() { } void MeshInstance2D::set_mesh(const Ref<Mesh> &p_mesh) { - mesh = p_mesh; update(); } Ref<Mesh> MeshInstance2D::get_mesh() const { - return mesh; } void MeshInstance2D::set_texture(const Ref<Texture2D> &p_texture) { - - if (p_texture == texture) + if (p_texture == texture) { return; + } texture = p_texture; update(); - emit_signal("texture_changed"); - _change_notify("texture"); + emit_signal(SceneStringNames::get_singleton()->texture_changed); } void MeshInstance2D::set_normal_map(const Ref<Texture2D> &p_texture) { - normal_map = p_texture; update(); } Ref<Texture2D> MeshInstance2D::get_normal_map() const { - return normal_map; } Ref<Texture2D> MeshInstance2D::get_texture() const { - return texture; } #ifdef TOOLS_ENABLED Rect2 MeshInstance2D::_edit_get_rect() const { - if (mesh.is_valid()) { AABB aabb = mesh->get_aabb(); return Rect2(aabb.position.x, aabb.position.y, aabb.size.x, aabb.size.y); |