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Diffstat (limited to 'scene/2d/line_builder.cpp')
-rw-r--r--scene/2d/line_builder.cpp12
1 files changed, 8 insertions, 4 deletions
diff --git a/scene/2d/line_builder.cpp b/scene/2d/line_builder.cpp
index b1a072729f..845788bada 100644
--- a/scene/2d/line_builder.cpp
+++ b/scene/2d/line_builder.cpp
@@ -101,6 +101,7 @@ LineBuilder::LineBuilder() {
round_precision = 8;
begin_cap_mode = Line2D::LINE_CAP_NONE;
end_cap_mode = Line2D::LINE_CAP_NONE;
+ tile_aspect = 1.f;
_interpolate_color = false;
_last_index[0] = 0;
@@ -111,6 +112,7 @@ void LineBuilder::clear_output() {
vertices.clear();
colors.clear();
indices.clear();
+ uvs.clear();
}
void LineBuilder::build() {
@@ -121,6 +123,8 @@ void LineBuilder::build() {
return;
}
+ ERR_FAIL_COND(tile_aspect <= 0.f);
+
const float hw = width / 2.f;
const float hw_sq = hw * hw;
const float sharp_limit_sq = sharp_limit * sharp_limit;
@@ -164,7 +168,7 @@ void LineBuilder::build() {
current_distance1 = current_distance0;
} else if (begin_cap_mode == Line2D::LINE_CAP_ROUND) {
if (texture_mode == Line2D::LINE_TEXTURE_TILE) {
- uvx0 = 0.5f;
+ uvx0 = 0.5f / tile_aspect;
}
new_arc(pos0, pos_up0 - pos0, -Math_PI, color0, Rect2(0.f, 0.f, 1.f, 1.f));
total_distance += width;
@@ -286,8 +290,8 @@ void LineBuilder::build() {
color1 = gradient->get_color_at_offset(current_distance1 / total_distance);
}
if (texture_mode == Line2D::LINE_TEXTURE_TILE) {
- uvx0 = current_distance0 / width;
- uvx1 = current_distance1 / width;
+ uvx0 = current_distance0 / (width * tile_aspect);
+ uvx1 = current_distance1 / (width * tile_aspect);
}
strip_add_quad(pos_up1, pos_down1, color1, uvx1);
@@ -373,7 +377,7 @@ void LineBuilder::build() {
color1 = gradient->get_color(gradient->get_points_count() - 1);
}
if (texture_mode == Line2D::LINE_TEXTURE_TILE) {
- uvx1 = current_distance1 / width;
+ uvx1 = current_distance1 / (width * tile_aspect);
}
strip_add_quad(pos_up1, pos_down1, color1, uvx1);