summaryrefslogtreecommitdiff
path: root/scene/2d/line_builder.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'scene/2d/line_builder.cpp')
-rw-r--r--scene/2d/line_builder.cpp5
1 files changed, 0 insertions, 5 deletions
diff --git a/scene/2d/line_builder.cpp b/scene/2d/line_builder.cpp
index 6b06f2227a..56293a7b8d 100644
--- a/scene/2d/line_builder.cpp
+++ b/scene/2d/line_builder.cpp
@@ -117,7 +117,6 @@ void LineBuilder::clear_output() {
}
void LineBuilder::build() {
-
// Need at least 2 points to draw a line
if (points.size() < 2) {
clear_output();
@@ -220,7 +219,6 @@ void LineBuilder::build() {
// For each additional segment
for (int i = 1; i < len - 1; ++i) {
-
pos1 = points[i];
Vector2 pos2 = points[i + 1];
@@ -359,7 +357,6 @@ void LineBuilder::build() {
// Add joint geometry
if (current_joint_mode != Line2D::LINE_JOINT_SHARP) {
-
/* ________________ cbegin
* / \
* / \
@@ -541,7 +538,6 @@ void LineBuilder::strip_add_tri(Vector2 up, Orientation orientation) {
}
void LineBuilder::strip_add_arc(Vector2 center, float angle_delta, Orientation orientation) {
-
// Take the two last vertices and extrude an arc made of triangles
// that all share one of the initial vertices
@@ -570,7 +566,6 @@ void LineBuilder::strip_add_arc(Vector2 center, float angle_delta, Orientation o
}
void LineBuilder::new_arc(Vector2 center, Vector2 vbegin, float angle_delta, Color color, Rect2 uv_rect) {
-
// Make a standalone arc that doesn't use existing vertices,
// with undistorted UVs from within a square section