diff options
Diffstat (limited to 'scene/2d/light_occluder_2d.h')
-rw-r--r-- | scene/2d/light_occluder_2d.h | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/scene/2d/light_occluder_2d.h b/scene/2d/light_occluder_2d.h index 69ed860a84..777785cd1d 100644 --- a/scene/2d/light_occluder_2d.h +++ b/scene/2d/light_occluder_2d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -33,7 +33,7 @@ class OccluderPolygon2D : public Resource { - OBJ_TYPE(OccluderPolygon2D,Resource); + GDCLASS(OccluderPolygon2D,Resource); public: enum CullMode { @@ -45,7 +45,7 @@ private: RID occ_polygon; - DVector<Vector2> polygon; + PoolVector<Vector2> polygon; bool closed; CullMode cull; @@ -54,8 +54,8 @@ protected: static void _bind_methods(); public: - void set_polygon(const DVector<Vector2>& p_polygon); - DVector<Vector2> get_polygon() const; + void set_polygon(const PoolVector<Vector2>& p_polygon); + PoolVector<Vector2> get_polygon() const; void set_closed(bool p_closed); bool is_closed() const; @@ -72,7 +72,7 @@ public: VARIANT_ENUM_CAST(OccluderPolygon2D::CullMode); class LightOccluder2D : public Node2D { - OBJ_TYPE(LightOccluder2D,Node2D); + GDCLASS(LightOccluder2D,Node2D); RID occluder; bool enabled; |