diff options
Diffstat (limited to 'scene/2d/light_2d.h')
-rw-r--r-- | scene/2d/light_2d.h | 78 |
1 files changed, 78 insertions, 0 deletions
diff --git a/scene/2d/light_2d.h b/scene/2d/light_2d.h new file mode 100644 index 0000000000..dbfd233d39 --- /dev/null +++ b/scene/2d/light_2d.h @@ -0,0 +1,78 @@ +#ifndef LIGHT_2D_H +#define LIGHT_2D_H + +#include "scene/2d/node_2d.h" + +class Light2D : public Node2D { + + OBJ_TYPE(Light2D,Node2D); +private: + RID canvas_light; + bool enabled; + bool shadow; + Color color; + float height; + int z_min; + int z_max; + int layer_min; + int layer_max; + int item_mask; + bool subtract_mode; + Ref<Texture> texture; + Vector2 texture_offset; + +protected: + + void _notification(int p_what); + static void _bind_methods(); +public: + + + virtual void edit_set_pivot(const Point2& p_pivot); + virtual Point2 edit_get_pivot() const; + virtual bool edit_has_pivot() const; + + void set_enabled( bool p_enabled); + bool is_enabled() const; + + void set_texture( const Ref<Texture>& p_texture); + Ref<Texture> get_texture() const; + + void set_texture_offset( const Vector2& p_offset); + Vector2 get_texture_offset() const; + + void set_color( const Color& p_color); + Color get_color() const; + + void set_height( float p_height); + float get_height() const; + + void set_z_range_min( int p_min_z); + int get_z_range_min() const; + + void set_z_range_max( int p_max_z); + int get_z_range_max() const; + + void set_layer_range_min( int p_min_layer); + int get_layer_range_min() const; + + void set_layer_range_max( int p_max_layer); + int get_layer_range_max() const; + + void set_item_mask( int p_mask); + int get_item_mask() const; + + void set_subtract_mode( bool p_enable ); + bool get_subtract_mode() const; + + void set_shadow_enabled( bool p_enabled); + bool is_shadow_enabled() const; + + virtual Rect2 get_item_rect() const; + + Light2D(); + ~Light2D(); +}; + + +#endif // LIGHT_2D_H |