diff options
Diffstat (limited to 'scene/2d/light_2d.cpp')
-rw-r--r-- | scene/2d/light_2d.cpp | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/scene/2d/light_2d.cpp b/scene/2d/light_2d.cpp index 1843cbed67..1bffaf8084 100644 --- a/scene/2d/light_2d.cpp +++ b/scene/2d/light_2d.cpp @@ -33,6 +33,7 @@ #include "core/engine.h" #include "servers/visual_server.h" +#ifdef TOOLS_ENABLED Dictionary Light2D::_edit_get_state() const { Dictionary state = Node2D::_edit_get_state(); state["offset"] = get_texture_offset(); @@ -68,6 +69,7 @@ Rect2 Light2D::_edit_get_rect() const { bool Light2D::_edit_use_rect() const { return !texture.is_null(); } +#endif Rect2 Light2D::get_anchorable_rect() const { if (texture.is_null()) @@ -187,6 +189,10 @@ float Light2D::get_energy() const { void Light2D::set_texture_scale(float p_scale) { _scale = p_scale; + // Avoid having 0 scale values, can lead to errors in physics and rendering. + if (_scale == 0) { + _scale = CMP_EPSILON; + } VS::get_singleton()->canvas_light_set_scale(canvas_light, _scale); item_rect_changed(); } |