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-rw-r--r--scene/2d/light_2d.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/scene/2d/light_2d.cpp b/scene/2d/light_2d.cpp
index 2b373a669b..ba4372f040 100644
--- a/scene/2d/light_2d.cpp
+++ b/scene/2d/light_2d.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -404,7 +404,7 @@ String PointLight2D::get_configuration_warning() const {
String warning = Node2D::get_configuration_warning();
if (!texture.is_valid()) {
- if (!warning.empty()) {
+ if (!warning.is_empty()) {
warning += "\n\n";
}
warning += TTR("A texture with the shape of the light must be supplied to the \"Texture\" property.");