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Diffstat (limited to 'scene/2d/gpu_particles_2d.h')
-rw-r--r--scene/2d/gpu_particles_2d.h30
1 files changed, 15 insertions, 15 deletions
diff --git a/scene/2d/gpu_particles_2d.h b/scene/2d/gpu_particles_2d.h
index 9d8e61daf7..a80e52d60c 100644
--- a/scene/2d/gpu_particles_2d.h
+++ b/scene/2d/gpu_particles_2d.h
@@ -51,11 +51,11 @@ private:
bool one_shot;
int amount;
- float lifetime;
- float pre_process_time;
+ double lifetime;
+ double pre_process_time;
float explosiveness_ratio;
float randomness_ratio;
- float speed_scale;
+ double speed_scale;
Rect2 visibility_rect;
bool local_coords;
int fixed_fps;
@@ -89,36 +89,36 @@ protected:
public:
void set_emitting(bool p_emitting);
void set_amount(int p_amount);
- void set_lifetime(float p_lifetime);
+ void set_lifetime(double p_lifetime);
void set_one_shot(bool p_enable);
- void set_pre_process_time(float p_time);
+ void set_pre_process_time(double p_time);
void set_explosiveness_ratio(float p_ratio);
void set_randomness_ratio(float p_ratio);
void set_visibility_rect(const Rect2 &p_visibility_rect);
void set_use_local_coordinates(bool p_enable);
void set_process_material(const Ref<Material> &p_material);
- void set_speed_scale(float p_scale);
- void set_collision_base_size(float p_ratio);
+ void set_speed_scale(double p_scale);
+ void set_collision_base_size(real_t p_ratio);
void set_trail_enabled(bool p_enabled);
- void set_trail_length(float p_seconds);
+ void set_trail_length(double p_seconds);
void set_trail_sections(int p_sections);
void set_trail_section_subdivisions(int p_subdivisions);
bool is_emitting() const;
int get_amount() const;
- float get_lifetime() const;
+ double get_lifetime() const;
bool get_one_shot() const;
- float get_pre_process_time() const;
- float get_explosiveness_ratio() const;
- float get_randomness_ratio() const;
+ double get_pre_process_time() const;
+ real_t get_explosiveness_ratio() const;
+ real_t get_randomness_ratio() const;
Rect2 get_visibility_rect() const;
bool get_use_local_coordinates() const;
Ref<Material> get_process_material() const;
- float get_speed_scale() const;
+ double get_speed_scale() const;
- float get_collision_base_size() const;
+ real_t get_collision_base_size() const;
bool is_trail_enabled() const;
- float get_trail_length() const;
+ real_t get_trail_length() const;
int get_trail_sections() const;
int get_trail_section_subdivisions() const;