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Diffstat (limited to 'scene/2d/gpu_particles_2d.h')
-rw-r--r--scene/2d/gpu_particles_2d.h12
1 files changed, 4 insertions, 8 deletions
diff --git a/scene/2d/gpu_particles_2d.h b/scene/2d/gpu_particles_2d.h
index 3258237f92..20f9f768ed 100644
--- a/scene/2d/gpu_particles_2d.h
+++ b/scene/2d/gpu_particles_2d.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -31,7 +31,7 @@
#ifndef PARTICLES_2D_H
#define PARTICLES_2D_H
-#include "core/rid.h"
+#include "core/templates/rid.h"
#include "scene/2d/node_2d.h"
#include "scene/resources/texture.h"
@@ -65,7 +65,6 @@ private:
DrawOrder draw_order;
Ref<Texture2D> texture;
- Ref<Texture2D> normal_map;
void _update_particle_emission_transform();
@@ -111,10 +110,7 @@ public:
void set_texture(const Ref<Texture2D> &p_texture);
Ref<Texture2D> get_texture() const;
- void set_normal_map(const Ref<Texture2D> &p_normal_map);
- Ref<Texture2D> get_normal_map() const;
-
- virtual String get_configuration_warning() const override;
+ TypedArray<String> get_configuration_warnings() const override;
void restart();
Rect2 capture_rect() const;