diff options
Diffstat (limited to 'scene/2d/cpu_particles_2d.cpp')
-rw-r--r-- | scene/2d/cpu_particles_2d.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/scene/2d/cpu_particles_2d.cpp b/scene/2d/cpu_particles_2d.cpp index 3649746c40..7c9bd118d8 100644 --- a/scene/2d/cpu_particles_2d.cpp +++ b/scene/2d/cpu_particles_2d.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -743,7 +743,7 @@ void CPUParticles2D::_particles_process(float p_delta) { Vector2 normal = emission_normals.get(random_idx); Transform2D m2; m2.set_axis(0, normal); - m2.set_axis(1, normal.tangent()); + m2.set_axis(1, normal.orthogonal()); p.velocity = m2.basis_xform(p.velocity); } @@ -908,7 +908,7 @@ void CPUParticles2D::_particles_process(float p_delta) { if (particle_flags[PARTICLE_FLAG_ALIGN_Y_TO_VELOCITY]) { if (p.velocity.length() > 0.0) { p.transform.elements[1] = p.velocity.normalized(); - p.transform.elements[0] = p.transform.elements[1].tangent(); + p.transform.elements[0] = p.transform.elements[1].orthogonal(); } } else { |