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Diffstat (limited to 'scene/2d/cpu_particles_2d.cpp')
-rw-r--r--scene/2d/cpu_particles_2d.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/scene/2d/cpu_particles_2d.cpp b/scene/2d/cpu_particles_2d.cpp
index acb1b0b5a0..0e5c1b8c02 100644
--- a/scene/2d/cpu_particles_2d.cpp
+++ b/scene/2d/cpu_particles_2d.cpp
@@ -207,7 +207,7 @@ void CPUParticles2D::_update_mesh_texture() {
VS::get_singleton()->mesh_add_surface_from_arrays(mesh, VS::PRIMITIVE_TRIANGLES, arr);
}
-void CPUParticles2D::set_texture(const Ref<Texture> &p_texture) {
+void CPUParticles2D::set_texture(const Ref<Texture2D> &p_texture) {
if (p_texture == texture)
return;
@@ -231,18 +231,18 @@ void CPUParticles2D::_texture_changed() {
}
}
-Ref<Texture> CPUParticles2D::get_texture() const {
+Ref<Texture2D> CPUParticles2D::get_texture() const {
return texture;
}
-void CPUParticles2D::set_normalmap(const Ref<Texture> &p_normalmap) {
+void CPUParticles2D::set_normalmap(const Ref<Texture2D> &p_normalmap) {
normalmap = p_normalmap;
update();
}
-Ref<Texture> CPUParticles2D::get_normalmap() const {
+Ref<Texture2D> CPUParticles2D::get_normalmap() const {
return normalmap;
}
@@ -1286,8 +1286,8 @@ void CPUParticles2D::_bind_methods() {
// No visibility_rect property contrarily to Particles2D, it's updated automatically.
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "local_coords"), "set_use_local_coordinates", "get_use_local_coordinates");
ADD_PROPERTY(PropertyInfo(Variant::INT, "draw_order", PROPERTY_HINT_ENUM, "Index,Lifetime"), "set_draw_order", "get_draw_order");
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_texture", "get_texture");
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "normalmap", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_normalmap", "get_normalmap");
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_texture", "get_texture");
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "normalmap", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_normalmap", "get_normalmap");
BIND_ENUM_CONSTANT(DRAW_ORDER_INDEX);
BIND_ENUM_CONSTANT(DRAW_ORDER_LIFETIME);