diff options
Diffstat (limited to 'scene/2d/cpu_particles_2d.cpp')
-rw-r--r-- | scene/2d/cpu_particles_2d.cpp | 46 |
1 files changed, 42 insertions, 4 deletions
diff --git a/scene/2d/cpu_particles_2d.cpp b/scene/2d/cpu_particles_2d.cpp index 75315bfc6e..1bddc4d22f 100644 --- a/scene/2d/cpu_particles_2d.cpp +++ b/scene/2d/cpu_particles_2d.cpp @@ -83,6 +83,10 @@ void CPUParticles2D::set_randomness_ratio(float p_ratio) { randomness_ratio = p_ratio; } +void CPUParticles2D::set_lifetime_randomness(float p_random) { + + lifetime_randomness = p_random; +} void CPUParticles2D::set_use_local_coordinates(bool p_enable) { local_coords = p_enable; @@ -123,6 +127,10 @@ float CPUParticles2D::get_randomness_ratio() const { return randomness_ratio; } +float CPUParticles2D::get_lifetime_randomness() const { + + return lifetime_randomness; +} bool CPUParticles2D::get_use_local_coordinates() const { @@ -262,6 +270,16 @@ void CPUParticles2D::restart() { } } +void CPUParticles2D::set_direction(Vector2 p_direction) { + + direction = p_direction; +} + +Vector2 CPUParticles2D::get_direction() const { + + return direction; +} + void CPUParticles2D::set_spread(float p_spread) { spread = p_spread; @@ -601,6 +619,10 @@ void CPUParticles2D::_particles_process(float p_delta) { } } + if (p.time * (1.0 - explosiveness_ratio) > p.lifetime) { + restart = true; + } + if (restart) { if (!emitting) { @@ -631,7 +653,7 @@ void CPUParticles2D::_particles_process(float p_delta) { p.hue_rot_rand = Math::randf(); p.anim_offset_rand = Math::randf(); - float angle1_rad = (Math::randf() * 2.0 - 1.0) * Math_PI * spread / 180.0; + float angle1_rad = Math::atan2(direction.y, direction.x) + (Math::randf() * 2.0 - 1.0) * Math_PI * spread / 180.0; Vector2 rot = Vector2(Math::cos(angle1_rad), Math::sin(angle1_rad)); p.velocity = rot * parameters[PARAM_INITIAL_LINEAR_VELOCITY] * Math::lerp(1.0f, float(Math::randf()), randomness[PARAM_INITIAL_LINEAR_VELOCITY]); @@ -644,6 +666,7 @@ void CPUParticles2D::_particles_process(float p_delta) { p.custom[3] = 0.0; p.transform = Transform2D(); p.time = 0; + p.lifetime = lifetime * (1.0 - Math::randf() * lifetime_randomness); p.base_color = Color(1, 1, 1, 1); switch (emission_shape) { @@ -651,8 +674,9 @@ void CPUParticles2D::_particles_process(float p_delta) { //do none } break; case EMISSION_SHAPE_SPHERE: { - Vector3 sphere_shape = Vector3(Math::randf() * 2.0 - 1.0, Math::randf() * 2.0 - 1.0, Math::randf() * 2.0 - 1.0).normalized() * emission_sphere_radius; - p.transform[2] = Vector2(sphere_shape.x, sphere_shape.y); + float s = Math::randf(), t = 2.0 * Math_PI * Math::randf(); + float radius = emission_sphere_radius * Math::sqrt(1.0 - s * s); + p.transform[2] = Vector2(Math::cos(t), Math::sin(t)) * radius; } break; case EMISSION_SHAPE_RECTANGLE: { p.transform[2] = Vector2(Math::randf() * 2.0 - 1.0, Math::randf() * 2.0 - 1.0) * emission_rect_extents; @@ -685,6 +709,8 @@ void CPUParticles2D::_particles_process(float p_delta) { } else if (!p.active) { continue; + } else if (p.time > p.lifetime) { + p.active = false; } else { uint32_t alt_seed = p.seed; @@ -1121,6 +1147,8 @@ void CPUParticles2D::convert_from_particles(Node *p_particles) { if (material.is_null()) return; + Vector3 dir = material->get_direction(); + set_direction(Vector2(dir.x, dir.y)); set_spread(material->get_spread()); set_flatness(material->get_flatness()); @@ -1140,6 +1168,7 @@ void CPUParticles2D::convert_from_particles(Node *p_particles) { Vector2 gravity = Vector2(material->get_gravity().x, material->get_gravity().y); set_gravity(gravity); + set_lifetime_randomness(material->get_lifetime_randomness()); #define CONVERT_PARAM(m_param) \ set_param(m_param, material->get_param(ParticlesMaterial::m_param)); \ @@ -1174,6 +1203,7 @@ void CPUParticles2D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_pre_process_time", "secs"), &CPUParticles2D::set_pre_process_time); ClassDB::bind_method(D_METHOD("set_explosiveness_ratio", "ratio"), &CPUParticles2D::set_explosiveness_ratio); ClassDB::bind_method(D_METHOD("set_randomness_ratio", "ratio"), &CPUParticles2D::set_randomness_ratio); + ClassDB::bind_method(D_METHOD("set_lifetime_randomness", "random"), &CPUParticles2D::set_lifetime_randomness); ClassDB::bind_method(D_METHOD("set_use_local_coordinates", "enable"), &CPUParticles2D::set_use_local_coordinates); ClassDB::bind_method(D_METHOD("set_fixed_fps", "fps"), &CPUParticles2D::set_fixed_fps); ClassDB::bind_method(D_METHOD("set_fractional_delta", "enable"), &CPUParticles2D::set_fractional_delta); @@ -1186,6 +1216,7 @@ void CPUParticles2D::_bind_methods() { ClassDB::bind_method(D_METHOD("get_pre_process_time"), &CPUParticles2D::get_pre_process_time); ClassDB::bind_method(D_METHOD("get_explosiveness_ratio"), &CPUParticles2D::get_explosiveness_ratio); ClassDB::bind_method(D_METHOD("get_randomness_ratio"), &CPUParticles2D::get_randomness_ratio); + ClassDB::bind_method(D_METHOD("get_lifetime_randomness"), &CPUParticles2D::get_lifetime_randomness); ClassDB::bind_method(D_METHOD("get_use_local_coordinates"), &CPUParticles2D::get_use_local_coordinates); ClassDB::bind_method(D_METHOD("get_fixed_fps"), &CPUParticles2D::get_fixed_fps); ClassDB::bind_method(D_METHOD("get_fractional_delta"), &CPUParticles2D::get_fractional_delta); @@ -1212,6 +1243,7 @@ void CPUParticles2D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::REAL, "speed_scale", PROPERTY_HINT_RANGE, "0,64,0.01"), "set_speed_scale", "get_speed_scale"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "explosiveness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_explosiveness_ratio", "get_explosiveness_ratio"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "randomness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_randomness_ratio", "get_randomness_ratio"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "lifetime_randomness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_lifetime_randomness", "get_lifetime_randomness"); ADD_PROPERTY(PropertyInfo(Variant::INT, "fixed_fps", PROPERTY_HINT_RANGE, "0,1000,1"), "set_fixed_fps", "get_fixed_fps"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "fract_delta"), "set_fractional_delta", "get_fractional_delta"); ADD_GROUP("Drawing", ""); @@ -1226,6 +1258,9 @@ void CPUParticles2D::_bind_methods() { //////////////////////////////// + ClassDB::bind_method(D_METHOD("set_direction", "direction"), &CPUParticles2D::set_direction); + ClassDB::bind_method(D_METHOD("get_direction"), &CPUParticles2D::get_direction); + ClassDB::bind_method(D_METHOD("set_spread", "degrees"), &CPUParticles2D::set_spread); ClassDB::bind_method(D_METHOD("get_spread"), &CPUParticles2D::get_spread); @@ -1284,7 +1319,8 @@ void CPUParticles2D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::POOL_COLOR_ARRAY, "emission_colors"), "set_emission_colors", "get_emission_colors"); ADD_GROUP("Flags", "flag_"); ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "flag_align_y"), "set_particle_flag", "get_particle_flag", FLAG_ALIGN_Y_TO_VELOCITY); - ADD_GROUP("Spread", ""); + ADD_GROUP("Direction", ""); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "direction"), "set_direction", "get_direction"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "spread", PROPERTY_HINT_RANGE, "0,180,0.01"), "set_spread", "get_spread"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "flatness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_flatness", "get_flatness"); ADD_GROUP("Gravity", ""); @@ -1387,11 +1423,13 @@ CPUParticles2D::CPUParticles2D() { set_pre_process_time(0); set_explosiveness_ratio(0); set_randomness_ratio(0); + set_lifetime_randomness(0); set_use_local_coordinates(true); set_draw_order(DRAW_ORDER_INDEX); set_speed_scale(1); + set_direction(Vector2(1, 0)); set_spread(45); set_flatness(0); set_param(PARAM_INITIAL_LINEAR_VELOCITY, 0); |