diff options
Diffstat (limited to 'scene/2d/cpu_particles_2d.cpp')
-rw-r--r-- | scene/2d/cpu_particles_2d.cpp | 302 |
1 files changed, 189 insertions, 113 deletions
diff --git a/scene/2d/cpu_particles_2d.cpp b/scene/2d/cpu_particles_2d.cpp index a341ba69ac..b836497627 100644 --- a/scene/2d/cpu_particles_2d.cpp +++ b/scene/2d/cpu_particles_2d.cpp @@ -32,9 +32,7 @@ #include "core/core_string_names.h" #include "scene/2d/gpu_particles_2d.h" -#include "scene/main/canvas_item.h" #include "scene/resources/particles_material.h" -#include "servers/rendering_server.h" void CPUParticles2D::set_emitting(bool p_emitting) { if (emitting == p_emitting) { @@ -65,7 +63,7 @@ void CPUParticles2D::set_amount(int p_amount) { particle_order.resize(p_amount); } -void CPUParticles2D::set_lifetime(float p_lifetime) { +void CPUParticles2D::set_lifetime(double p_lifetime) { ERR_FAIL_COND_MSG(p_lifetime <= 0, "Particles lifetime must be greater than 0."); lifetime = p_lifetime; } @@ -74,7 +72,7 @@ void CPUParticles2D::set_one_shot(bool p_one_shot) { one_shot = p_one_shot; } -void CPUParticles2D::set_pre_process_time(float p_time) { +void CPUParticles2D::set_pre_process_time(double p_time) { pre_process_time = p_time; } @@ -86,7 +84,7 @@ void CPUParticles2D::set_randomness_ratio(real_t p_ratio) { randomness_ratio = p_ratio; } -void CPUParticles2D::set_lifetime_randomness(float p_random) { +void CPUParticles2D::set_lifetime_randomness(double p_random) { lifetime_randomness = p_random; } @@ -95,7 +93,7 @@ void CPUParticles2D::set_use_local_coordinates(bool p_enable) { set_notify_transform(!p_enable); } -void CPUParticles2D::set_speed_scale(real_t p_scale) { +void CPUParticles2D::set_speed_scale(double p_scale) { speed_scale = p_scale; } @@ -107,7 +105,7 @@ int CPUParticles2D::get_amount() const { return particles.size(); } -float CPUParticles2D::get_lifetime() const { +double CPUParticles2D::get_lifetime() const { return lifetime; } @@ -115,7 +113,7 @@ bool CPUParticles2D::get_one_shot() const { return one_shot; } -float CPUParticles2D::get_pre_process_time() const { +double CPUParticles2D::get_pre_process_time() const { return pre_process_time; } @@ -127,7 +125,7 @@ real_t CPUParticles2D::get_randomness_ratio() const { return randomness_ratio; } -float CPUParticles2D::get_lifetime_randomness() const { +double CPUParticles2D::get_lifetime_randomness() const { return lifetime_randomness; } @@ -135,7 +133,7 @@ bool CPUParticles2D::get_use_local_coordinates() const { return local_coords; } -real_t CPUParticles2D::get_speed_scale() const { +double CPUParticles2D::get_speed_scale() const { return speed_scale; } @@ -250,7 +248,7 @@ TypedArray<String> CPUParticles2D::get_configuration_warnings() const { CanvasItemMaterial *mat = Object::cast_to<CanvasItemMaterial>(get_material().ptr()); if (get_material().is_null() || (mat && !mat->get_particles_animation())) { - if (get_param(PARAM_ANIM_SPEED) != 0.0 || get_param(PARAM_ANIM_OFFSET) != 0.0 || + if (get_param_max(PARAM_ANIM_SPEED) != 0.0 || get_param_max(PARAM_ANIM_OFFSET) != 0.0 || get_param_curve(PARAM_ANIM_SPEED).is_valid() || get_param_curve(PARAM_ANIM_OFFSET).is_valid()) { warnings.push_back(TTR("CPUParticles2D animation requires the usage of a CanvasItemMaterial with \"Particles Animation\" enabled.")); } @@ -294,28 +292,34 @@ real_t CPUParticles2D::get_spread() const { return spread; } -void CPUParticles2D::set_param(Parameter p_param, real_t p_value) { +void CPUParticles2D::set_param_min(Parameter p_param, real_t p_value) { ERR_FAIL_INDEX(p_param, PARAM_MAX); - parameters[p_param] = p_value; + parameters_min[p_param] = p_value; + if (parameters_min[p_param] > parameters_max[p_param]) { + set_param_max(p_param, p_value); + } } -real_t CPUParticles2D::get_param(Parameter p_param) const { +real_t CPUParticles2D::get_param_min(Parameter p_param) const { ERR_FAIL_INDEX_V(p_param, PARAM_MAX, 0); - return parameters[p_param]; + return parameters_min[p_param]; } -void CPUParticles2D::set_param_randomness(Parameter p_param, real_t p_value) { +void CPUParticles2D::set_param_max(Parameter p_param, real_t p_value) { ERR_FAIL_INDEX(p_param, PARAM_MAX); - randomness[p_param] = p_value; + parameters_max[p_param] = p_value; + if (parameters_min[p_param] > parameters_max[p_param]) { + set_param_min(p_param, p_value); + } } -real_t CPUParticles2D::get_param_randomness(Parameter p_param) const { +real_t CPUParticles2D::get_param_max(Parameter p_param) const { ERR_FAIL_INDEX_V(p_param, PARAM_MAX, 0); - return randomness[p_param]; + return parameters_max[p_param]; } static void _adjust_curve_range(const Ref<Curve> &p_curve, real_t p_min, real_t p_max) { @@ -462,6 +466,31 @@ Vector2 CPUParticles2D::get_gravity() const { return gravity; } +void CPUParticles2D::set_scale_curve_x(Ref<Curve> p_scale_curve) { + scale_curve_x = p_scale_curve; +} + +void CPUParticles2D::set_scale_curve_y(Ref<Curve> p_scale_curve) { + scale_curve_y = p_scale_curve; +} + +void CPUParticles2D::set_split_scale(bool p_split_scale) { + split_scale = p_split_scale; + notify_property_list_changed(); +} + +Ref<Curve> CPUParticles2D::get_scale_curve_x() const { + return scale_curve_x; +} + +Ref<Curve> CPUParticles2D::get_scale_curve_y() const { + return scale_curve_y; +} + +bool CPUParticles2D::get_split_scale() { + return split_scale; +} + void CPUParticles2D::_validate_property(PropertyInfo &property) const { if (property.name == "emission_sphere_radius" && emission_shape != EMISSION_SHAPE_SPHERE) { property.usage = PROPERTY_USAGE_NONE; @@ -486,6 +515,9 @@ void CPUParticles2D::_validate_property(PropertyInfo &property) const { if (property.name == "emission_colors" && emission_shape != EMISSION_SHAPE_POINTS && emission_shape != EMISSION_SHAPE_DIRECTED_POINTS) { property.usage = PROPERTY_USAGE_NONE; } + if (property.name.begins_with("scale_curve_") && !split_scale) { + property.usage = PROPERTY_USAGE_NONE; + } } static uint32_t idhash(uint32_t x) { @@ -516,7 +548,7 @@ void CPUParticles2D::_update_internal() { return; } - float delta = get_process_delta_time(); + double delta = get_process_delta_time(); if (emitting) { inactive_time = 0; } else { @@ -536,14 +568,14 @@ void CPUParticles2D::_update_internal() { _set_redraw(true); if (time == 0 && pre_process_time > 0.0) { - float frame_time; + double frame_time; if (fixed_fps > 0) { frame_time = 1.0 / fixed_fps; } else { frame_time = 1.0 / 30.0; } - float todo = pre_process_time; + double todo = pre_process_time; while (todo >= 0) { _particles_process(frame_time); @@ -552,16 +584,16 @@ void CPUParticles2D::_update_internal() { } if (fixed_fps > 0) { - float frame_time = 1.0 / fixed_fps; - float decr = frame_time; + double frame_time = 1.0 / fixed_fps; + double decr = frame_time; - float ldelta = delta; + double ldelta = delta; if (ldelta > 0.1) { //avoid recursive stalls if fps goes below 10 ldelta = 0.1; } else if (ldelta <= 0.0) { //unlikely but.. ldelta = 0.001; } - float todo = frame_remainder + ldelta; + double todo = frame_remainder + ldelta; while (todo >= frame_time) { _particles_process(frame_time); @@ -577,7 +609,7 @@ void CPUParticles2D::_update_internal() { _update_particle_data_buffer(); } -void CPUParticles2D::_particles_process(float p_delta) { +void CPUParticles2D::_particles_process(double p_delta) { p_delta *= speed_scale; int pcount = particles.size(); @@ -585,7 +617,7 @@ void CPUParticles2D::_particles_process(float p_delta) { Particle *parray = w; - float prev_time = time; + double prev_time = time; time += p_delta; if (time > lifetime) { time = Math::fmod(time, lifetime); @@ -604,7 +636,7 @@ void CPUParticles2D::_particles_process(float p_delta) { velocity_xform[2] = Vector2(); } - float system_phase = time / lifetime; + double system_phase = time / lifetime; for (int i = 0; i < pcount; i++) { Particle &p = parray[i]; @@ -613,12 +645,12 @@ void CPUParticles2D::_particles_process(float p_delta) { continue; } - float local_delta = p_delta; + double local_delta = p_delta; // The phase is a ratio between 0 (birth) and 1 (end of life) for each particle. // While we use time in tests later on, for randomness we use the phase as done in the // original shader code, and we later multiply by lifetime to get the time. - real_t restart_phase = real_t(i) / real_t(pcount); + double restart_phase = double(i) / double(pcount); if (randomness_ratio > 0.0) { uint32_t seed = cycle; @@ -627,12 +659,12 @@ void CPUParticles2D::_particles_process(float p_delta) { } seed *= uint32_t(pcount); seed += uint32_t(i); - real_t random = (idhash(seed) % uint32_t(65536)) / 65536.0; - restart_phase += randomness_ratio * random * 1.0 / pcount; + double random = double(idhash(seed) % uint32_t(65536)) / 65536.0; + restart_phase += randomness_ratio * random * 1.0 / double(pcount); } restart_phase *= (1.0 - explosiveness_ratio); - float restart_time = restart_phase * lifetime; + double restart_time = restart_phase * lifetime; bool restart = false; if (time > prev_time) { @@ -697,14 +729,14 @@ void CPUParticles2D::_particles_process(float p_delta) { real_t angle1_rad = Math::atan2(direction.y, direction.x) + Math::deg2rad((Math::randf() * 2.0 - 1.0) * spread); Vector2 rot = Vector2(Math::cos(angle1_rad), Math::sin(angle1_rad)); - p.velocity = rot * parameters[PARAM_INITIAL_LINEAR_VELOCITY] * Math::lerp((real_t)1.0, real_t(Math::randf()), randomness[PARAM_INITIAL_LINEAR_VELOCITY]); + p.velocity = rot * Math::lerp(parameters_min[PARAM_INITIAL_LINEAR_VELOCITY], parameters_min[PARAM_INITIAL_LINEAR_VELOCITY], Math::randf()); - real_t base_angle = (parameters[PARAM_ANGLE] + tex_angle) * Math::lerp((real_t)1.0, p.angle_rand, randomness[PARAM_ANGLE]); + real_t base_angle = tex_angle * Math::lerp(parameters_min[PARAM_ANGLE], parameters_max[PARAM_ANGLE], p.angle_rand); p.rotation = Math::deg2rad(base_angle); p.custom[0] = 0.0; // unused p.custom[1] = 0.0; // phase [0..1] - p.custom[2] = (parameters[PARAM_ANIM_OFFSET] + tex_anim_offset) * Math::lerp((real_t)1.0, p.anim_offset_rand, randomness[PARAM_ANIM_OFFSET]); //animation phase [0..1] + p.custom[2] = tex_anim_offset * Math::lerp(parameters_min[PARAM_ANIM_OFFSET], parameters_max[PARAM_ANIM_OFFSET], p.anim_offset_rand); p.custom[3] = 0.0; p.transform = Transform2D(); p.time = 0; @@ -768,51 +800,51 @@ void CPUParticles2D::_particles_process(float p_delta) { p.custom[1] = p.time / lifetime; tv = p.time / p.lifetime; - real_t tex_linear_velocity = 0.0; + real_t tex_linear_velocity = 1.0; if (curve_parameters[PARAM_INITIAL_LINEAR_VELOCITY].is_valid()) { tex_linear_velocity = curve_parameters[PARAM_INITIAL_LINEAR_VELOCITY]->interpolate(tv); } - real_t tex_orbit_velocity = 0.0; + real_t tex_orbit_velocity = 1.0; if (curve_parameters[PARAM_ORBIT_VELOCITY].is_valid()) { tex_orbit_velocity = curve_parameters[PARAM_ORBIT_VELOCITY]->interpolate(tv); } - real_t tex_angular_velocity = 0.0; + real_t tex_angular_velocity = 1.0; if (curve_parameters[PARAM_ANGULAR_VELOCITY].is_valid()) { tex_angular_velocity = curve_parameters[PARAM_ANGULAR_VELOCITY]->interpolate(tv); } - real_t tex_linear_accel = 0.0; + real_t tex_linear_accel = 1.0; if (curve_parameters[PARAM_LINEAR_ACCEL].is_valid()) { tex_linear_accel = curve_parameters[PARAM_LINEAR_ACCEL]->interpolate(tv); } - real_t tex_tangential_accel = 0.0; + real_t tex_tangential_accel = 1.0; if (curve_parameters[PARAM_TANGENTIAL_ACCEL].is_valid()) { tex_tangential_accel = curve_parameters[PARAM_TANGENTIAL_ACCEL]->interpolate(tv); } - real_t tex_radial_accel = 0.0; + real_t tex_radial_accel = 1.0; if (curve_parameters[PARAM_RADIAL_ACCEL].is_valid()) { tex_radial_accel = curve_parameters[PARAM_RADIAL_ACCEL]->interpolate(tv); } - real_t tex_damping = 0.0; + real_t tex_damping = 1.0; if (curve_parameters[PARAM_DAMPING].is_valid()) { tex_damping = curve_parameters[PARAM_DAMPING]->interpolate(tv); } - real_t tex_angle = 0.0; + real_t tex_angle = 1.0; if (curve_parameters[PARAM_ANGLE].is_valid()) { tex_angle = curve_parameters[PARAM_ANGLE]->interpolate(tv); } - real_t tex_anim_speed = 0.0; + real_t tex_anim_speed = 1.0; if (curve_parameters[PARAM_ANIM_SPEED].is_valid()) { tex_anim_speed = curve_parameters[PARAM_ANIM_SPEED]->interpolate(tv); } - real_t tex_anim_offset = 0.0; + real_t tex_anim_offset = 1.0; if (curve_parameters[PARAM_ANIM_OFFSET].is_valid()) { tex_anim_offset = curve_parameters[PARAM_ANIM_OFFSET]->interpolate(tv); } @@ -821,18 +853,18 @@ void CPUParticles2D::_particles_process(float p_delta) { Vector2 pos = p.transform[2]; //apply linear acceleration - force += p.velocity.length() > 0.0 ? p.velocity.normalized() * (parameters[PARAM_LINEAR_ACCEL] + tex_linear_accel) * Math::lerp((real_t)1.0, rand_from_seed(alt_seed), randomness[PARAM_LINEAR_ACCEL]) : Vector2(); + force += p.velocity.length() > 0.0 ? p.velocity.normalized() * tex_linear_accel * Math::lerp(parameters_min[PARAM_LINEAR_ACCEL], parameters_max[PARAM_LINEAR_ACCEL], rand_from_seed(alt_seed)) : Vector2(); //apply radial acceleration Vector2 org = emission_xform[2]; Vector2 diff = pos - org; - force += diff.length() > 0.0 ? diff.normalized() * (parameters[PARAM_RADIAL_ACCEL] + tex_radial_accel) * Math::lerp((real_t)1.0, rand_from_seed(alt_seed), randomness[PARAM_RADIAL_ACCEL]) : Vector2(); + force += diff.length() > 0.0 ? diff.normalized() * (tex_radial_accel)*Math::lerp(parameters_min[PARAM_RADIAL_ACCEL], parameters_max[PARAM_RADIAL_ACCEL], rand_from_seed(alt_seed)) : Vector2(); //apply tangential acceleration; Vector2 yx = Vector2(diff.y, diff.x); - force += yx.length() > 0.0 ? (yx * Vector2(-1.0, 1.0)).normalized() * ((parameters[PARAM_TANGENTIAL_ACCEL] + tex_tangential_accel) * Math::lerp((real_t)1.0, rand_from_seed(alt_seed), randomness[PARAM_TANGENTIAL_ACCEL])) : Vector2(); + force += yx.length() > 0.0 ? yx.normalized() * (tex_tangential_accel * Math::lerp(parameters_min[PARAM_TANGENTIAL_ACCEL], parameters_max[PARAM_TANGENTIAL_ACCEL], rand_from_seed(alt_seed))) : Vector2(); //apply attractor forces p.velocity += force * local_delta; //orbit velocity - real_t orbit_amount = (parameters[PARAM_ORBIT_VELOCITY] + tex_orbit_velocity) * Math::lerp((real_t)1.0, rand_from_seed(alt_seed), randomness[PARAM_ORBIT_VELOCITY]); + real_t orbit_amount = tex_orbit_velocity * Math::lerp(parameters_min[PARAM_ORBIT_VELOCITY], parameters_max[PARAM_ORBIT_VELOCITY], rand_from_seed(alt_seed)); if (orbit_amount != 0.0) { real_t ang = orbit_amount * local_delta * Math_TAU; // Not sure why the ParticlesMaterial code uses a clockwise rotation matrix, @@ -845,9 +877,9 @@ void CPUParticles2D::_particles_process(float p_delta) { p.velocity = p.velocity.normalized() * tex_linear_velocity; } - if (parameters[PARAM_DAMPING] + tex_damping > 0.0) { + if (parameters_max[PARAM_DAMPING] + tex_damping > 0.0) { real_t v = p.velocity.length(); - real_t damp = (parameters[PARAM_DAMPING] + tex_damping) * Math::lerp((real_t)1.0, rand_from_seed(alt_seed), randomness[PARAM_DAMPING]); + real_t damp = tex_damping * Math::lerp(parameters_min[PARAM_DAMPING], parameters_max[PARAM_DAMPING], rand_from_seed(alt_seed)); v -= damp * local_delta; if (v < 0.0) { p.velocity = Vector2(); @@ -855,18 +887,32 @@ void CPUParticles2D::_particles_process(float p_delta) { p.velocity = p.velocity.normalized() * v; } } - real_t base_angle = (parameters[PARAM_ANGLE] + tex_angle) * Math::lerp((real_t)1.0, p.angle_rand, randomness[PARAM_ANGLE]); - base_angle += p.custom[1] * lifetime * (parameters[PARAM_ANGULAR_VELOCITY] + tex_angular_velocity) * Math::lerp((real_t)1.0, rand_from_seed(alt_seed) * 2.0f - 1.0f, randomness[PARAM_ANGULAR_VELOCITY]); + real_t base_angle = (tex_angle)*Math::lerp(parameters_min[PARAM_ANGLE], parameters_max[PARAM_ANGLE], p.angle_rand); + base_angle += p.custom[1] * lifetime * tex_angular_velocity * Math::lerp(parameters_min[PARAM_ANGULAR_VELOCITY], parameters_max[PARAM_ANGULAR_VELOCITY], rand_from_seed(alt_seed)); p.rotation = Math::deg2rad(base_angle); //angle - real_t animation_phase = (parameters[PARAM_ANIM_OFFSET] + tex_anim_offset) * Math::lerp((real_t)1.0, p.anim_offset_rand, randomness[PARAM_ANIM_OFFSET]) + p.custom[1] * (parameters[PARAM_ANIM_SPEED] + tex_anim_speed) * Math::lerp((real_t)1.0, rand_from_seed(alt_seed), randomness[PARAM_ANIM_SPEED]); - p.custom[2] = animation_phase; + p.custom[2] = tex_anim_offset * Math::lerp(parameters_min[PARAM_ANIM_OFFSET], parameters_max[PARAM_ANIM_OFFSET], p.anim_offset_rand) + p.custom[1] * tex_anim_speed * Math::lerp(parameters_min[PARAM_ANIM_SPEED], parameters_max[PARAM_ANIM_SPEED], rand_from_seed(alt_seed)); } //apply color //apply hue rotation - real_t tex_scale = 1.0; - if (curve_parameters[PARAM_SCALE].is_valid()) { - tex_scale = curve_parameters[PARAM_SCALE]->interpolate(tv); + Vector2 tex_scale = Vector2(1.0, 1.0); + if (split_scale) { + if (scale_curve_x.is_valid()) { + tex_scale.x = scale_curve_x->interpolate(tv); + } else { + tex_scale.x = 1.0; + } + if (scale_curve_y.is_valid()) { + tex_scale.y = scale_curve_y->interpolate(tv); + } else { + tex_scale.y = 1.0; + } + } else { + if (curve_parameters[PARAM_SCALE].is_valid()) { + real_t tmp_scale = curve_parameters[PARAM_SCALE]->interpolate(tv); + tex_scale.x = tmp_scale; + tex_scale.y = tmp_scale; + } } real_t tex_hue_variation = 0.0; @@ -874,7 +920,7 @@ void CPUParticles2D::_particles_process(float p_delta) { tex_hue_variation = curve_parameters[PARAM_HUE_VARIATION]->interpolate(tv); } - real_t hue_rot_angle = (parameters[PARAM_HUE_VARIATION] + tex_hue_variation) * Math_TAU * Math::lerp(1.0f, p.hue_rot_rand * 2.0f - 1.0f, randomness[PARAM_HUE_VARIATION]); + real_t hue_rot_angle = (tex_hue_variation)*Math_TAU * Math::lerp(parameters_min[PARAM_HUE_VARIATION], parameters_max[PARAM_HUE_VARIATION], p.hue_rot_rand); real_t hue_rot_c = Math::cos(hue_rot_angle); real_t hue_rot_s = Math::sin(hue_rot_angle); @@ -914,13 +960,15 @@ void CPUParticles2D::_particles_process(float p_delta) { } //scale by scale - real_t base_scale = tex_scale * Math::lerp(parameters[PARAM_SCALE], (real_t)1.0, p.scale_rand * randomness[PARAM_SCALE]); - if (base_scale < 0.000001) { - base_scale = 0.000001; + Vector2 base_scale = tex_scale * Math::lerp(parameters_min[PARAM_SCALE], parameters_max[PARAM_SCALE], p.scale_rand); + if (base_scale.x < 0.00001) { + base_scale.x = 0.00001; } - - p.transform.elements[0] *= base_scale; - p.transform.elements[1] *= base_scale; + if (base_scale.y < 0.00001) { + base_scale.y = 0.00001; + } + p.transform.elements[0] *= base_scale.x; + p.transform.elements[1] *= base_scale.y; p.transform[2] += p.velocity * local_delta; } @@ -1132,18 +1180,24 @@ void CPUParticles2D::convert_from_particles(Node *p_particles) { Vector2 rect_extents = Vector2(material->get_emission_box_extents().x, material->get_emission_box_extents().y); set_emission_rect_extents(rect_extents); + Ref<CurveXYZTexture> scale3D = material->get_param_texture(ParticlesMaterial::PARAM_SCALE); + if (scale3D.is_valid()) { + split_scale = true; + scale_curve_x = scale3D->get_curve_x(); + scale_curve_y = scale3D->get_curve_y(); + } Vector2 gravity = Vector2(material->get_gravity().x, material->get_gravity().y); set_gravity(gravity); set_lifetime_randomness(material->get_lifetime_randomness()); #define CONVERT_PARAM(m_param) \ - set_param(m_param, material->get_param(ParticlesMaterial::m_param)); \ + set_param_min(m_param, material->get_param_min(ParticlesMaterial::m_param)); \ { \ Ref<CurveTexture> ctex = material->get_param_texture(ParticlesMaterial::m_param); \ if (ctex.is_valid()) \ set_param_curve(m_param, ctex->get_curve()); \ } \ - set_param_randomness(m_param, material->get_param_randomness(ParticlesMaterial::m_param)); + set_param_max(m_param, material->get_param_max(ParticlesMaterial::m_param)); CONVERT_PARAM(PARAM_INITIAL_LINEAR_VELOCITY); CONVERT_PARAM(PARAM_ANGULAR_VELOCITY); @@ -1226,11 +1280,11 @@ void CPUParticles2D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_spread", "degrees"), &CPUParticles2D::set_spread); ClassDB::bind_method(D_METHOD("get_spread"), &CPUParticles2D::get_spread); - ClassDB::bind_method(D_METHOD("set_param", "param", "value"), &CPUParticles2D::set_param); - ClassDB::bind_method(D_METHOD("get_param", "param"), &CPUParticles2D::get_param); + ClassDB::bind_method(D_METHOD("set_param_min", "param", "value"), &CPUParticles2D::set_param_min); + ClassDB::bind_method(D_METHOD("get_param_min", "param"), &CPUParticles2D::get_param_min); - ClassDB::bind_method(D_METHOD("set_param_randomness", "param", "randomness"), &CPUParticles2D::set_param_randomness); - ClassDB::bind_method(D_METHOD("get_param_randomness", "param"), &CPUParticles2D::get_param_randomness); + ClassDB::bind_method(D_METHOD("set_param_max", "param", "value"), &CPUParticles2D::set_param_max); + ClassDB::bind_method(D_METHOD("get_param_max", "param"), &CPUParticles2D::get_param_max); ClassDB::bind_method(D_METHOD("set_param_curve", "param", "curve"), &CPUParticles2D::set_param_curve); ClassDB::bind_method(D_METHOD("get_param_curve", "param"), &CPUParticles2D::get_param_curve); @@ -1265,6 +1319,15 @@ void CPUParticles2D::_bind_methods() { ClassDB::bind_method(D_METHOD("get_gravity"), &CPUParticles2D::get_gravity); ClassDB::bind_method(D_METHOD("set_gravity", "accel_vec"), &CPUParticles2D::set_gravity); + ClassDB::bind_method(D_METHOD("get_split_scale"), &CPUParticles2D::get_split_scale); + ClassDB::bind_method(D_METHOD("set_split_scale", "split_scale"), &CPUParticles2D::set_split_scale); + + ClassDB::bind_method(D_METHOD("get_scale_curve_x"), &CPUParticles2D::get_scale_curve_x); + ClassDB::bind_method(D_METHOD("set_scale_curve_x", "scale_curve"), &CPUParticles2D::set_scale_curve_x); + + ClassDB::bind_method(D_METHOD("get_scale_curve_y"), &CPUParticles2D::get_scale_curve_y); + ClassDB::bind_method(D_METHOD("set_scale_curve_y", "scale_curve"), &CPUParticles2D::set_scale_curve_y); + ClassDB::bind_method(D_METHOD("convert_from_particles", "particles"), &CPUParticles2D::convert_from_particles); ADD_GROUP("Emission Shape", "emission_"); @@ -1282,54 +1345,58 @@ void CPUParticles2D::_bind_methods() { ADD_GROUP("Gravity", ""); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "gravity"), "set_gravity", "get_gravity"); ADD_GROUP("Initial Velocity", "initial_"); - ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "initial_velocity", PROPERTY_HINT_RANGE, "0,1000,0.01,or_greater"), "set_param", "get_param", PARAM_INITIAL_LINEAR_VELOCITY); - ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "initial_velocity_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_INITIAL_LINEAR_VELOCITY); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "initial_velocity_min", PROPERTY_HINT_RANGE, "0,1000,0.01,or_greater"), "set_param_min", "get_param_min", PARAM_INITIAL_LINEAR_VELOCITY); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "initial_velocity_max", PROPERTY_HINT_RANGE, "0,1000,0.01,or_greater"), "set_param_max", "get_param_max", PARAM_INITIAL_LINEAR_VELOCITY); ADD_GROUP("Angular Velocity", "angular_"); - ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_velocity", PROPERTY_HINT_RANGE, "-720,720,0.01,or_lesser,or_greater"), "set_param", "get_param", PARAM_ANGULAR_VELOCITY); - ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_velocity_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_ANGULAR_VELOCITY); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_velocity_min", PROPERTY_HINT_RANGE, "-720,720,0.01,or_lesser,or_greater"), "set_param_min", "get_param_min", PARAM_ANGULAR_VELOCITY); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_velocity_max", PROPERTY_HINT_RANGE, "-720,720,0.01,or_lesser,or_greater"), "set_param_max", "get_param_max", PARAM_ANGULAR_VELOCITY); ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "angular_velocity_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_ANGULAR_VELOCITY); ADD_GROUP("Orbit Velocity", "orbit_"); - ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "orbit_velocity", PROPERTY_HINT_RANGE, "-1000,1000,0.01,or_lesser,or_greater"), "set_param", "get_param", PARAM_ORBIT_VELOCITY); - ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "orbit_velocity_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_ORBIT_VELOCITY); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "orbit_velocity_min", PROPERTY_HINT_RANGE, "-1000,1000,0.01,or_lesser,or_greater"), "set_param_min", "get_param_min", PARAM_ORBIT_VELOCITY); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "orbit_velocity_max", PROPERTY_HINT_RANGE, "-1000,1000,0.01,or_lesser,or_greater"), "set_param_max", "get_param_max", PARAM_ORBIT_VELOCITY); ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "orbit_velocity_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_ORBIT_VELOCITY); ADD_GROUP("Linear Accel", "linear_"); - ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_accel", PROPERTY_HINT_RANGE, "-100,100,0.01,or_lesser,or_greater"), "set_param", "get_param", PARAM_LINEAR_ACCEL); - ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_accel_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_LINEAR_ACCEL); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_accel_min", PROPERTY_HINT_RANGE, "-100,100,0.01,or_lesser,or_greater"), "set_param_min", "get_param_min", PARAM_LINEAR_ACCEL); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_accel_max", PROPERTY_HINT_RANGE, "-100,100,0.01,or_lesser,or_greater"), "set_param_max", "get_param_max", PARAM_LINEAR_ACCEL); ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "linear_accel_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_LINEAR_ACCEL); ADD_GROUP("Radial Accel", "radial_"); - ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "radial_accel", PROPERTY_HINT_RANGE, "-100,100,0.01,or_lesser,or_greater"), "set_param", "get_param", PARAM_RADIAL_ACCEL); - ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "radial_accel_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_RADIAL_ACCEL); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "radial_accel_min", PROPERTY_HINT_RANGE, "-100,100,0.01,or_lesser,or_greater"), "set_param_min", "get_param_min", PARAM_RADIAL_ACCEL); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "radial_accel_max", PROPERTY_HINT_RANGE, "-100,100,0.01,or_lesser,or_greater"), "set_param_max", "get_param_max", PARAM_RADIAL_ACCEL); ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "radial_accel_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_RADIAL_ACCEL); ADD_GROUP("Tangential Accel", "tangential_"); - ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "tangential_accel", PROPERTY_HINT_RANGE, "-100,100,0.01,or_lesser,or_greater"), "set_param", "get_param", PARAM_TANGENTIAL_ACCEL); - ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "tangential_accel_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_TANGENTIAL_ACCEL); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "tangential_accel_min", PROPERTY_HINT_RANGE, "-100,100,0.01,or_lesser,or_greater"), "set_param_min", "get_param_min", PARAM_TANGENTIAL_ACCEL); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "tangential_accel_max", PROPERTY_HINT_RANGE, "-100,100,0.01,or_lesser,or_greater"), "set_param_max", "get_param_max", PARAM_TANGENTIAL_ACCEL); ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "tangential_accel_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_TANGENTIAL_ACCEL); ADD_GROUP("Damping", ""); - ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "damping", PROPERTY_HINT_RANGE, "0,100,0.01"), "set_param", "get_param", PARAM_DAMPING); - ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "damping_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_DAMPING); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "damping_min", PROPERTY_HINT_RANGE, "0,100,0.01"), "set_param_min", "get_param_min", PARAM_DAMPING); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "damping_max", PROPERTY_HINT_RANGE, "0,100,0.01"), "set_param_max", "get_param_max", PARAM_DAMPING); ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "damping_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_DAMPING); ADD_GROUP("Angle", ""); - ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angle", PROPERTY_HINT_RANGE, "-720,720,0.1,or_lesser,or_greater,degrees"), "set_param", "get_param", PARAM_ANGLE); - ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angle_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_ANGLE); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angle_min", PROPERTY_HINT_RANGE, "-720,720,0.1,or_lesser,or_greater,degrees"), "set_param_min", "get_param_min", PARAM_ANGLE); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angle_max", PROPERTY_HINT_RANGE, "-720,720,0.1,or_lesser,or_greater,degrees"), "set_param_max", "get_param_max", PARAM_ANGLE); ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "angle_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_ANGLE); ADD_GROUP("Scale", ""); - ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "scale_amount", PROPERTY_HINT_RANGE, "0,1000,0.01,or_greater"), "set_param", "get_param", PARAM_SCALE); - ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "scale_amount_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_SCALE); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "scale_amount_min", PROPERTY_HINT_RANGE, "0,1000,0.01,or_greater"), "set_param_min", "get_param_min", PARAM_SCALE); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "scale_amount_max", PROPERTY_HINT_RANGE, "0,1000,0.01,or_greater"), "set_param_max", "get_param_max", PARAM_SCALE); ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "scale_amount_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_SCALE); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "split_scale"), "set_split_scale", "get_split_scale"); + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "scale_curve_x", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_scale_curve_x", "get_scale_curve_x"); + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "scale_curve_y", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_scale_curve_y", "get_scale_curve_y"); + ADD_GROUP("Color", ""); ADD_PROPERTY(PropertyInfo(Variant::COLOR, "color"), "set_color", "get_color"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "color_ramp", PROPERTY_HINT_RESOURCE_TYPE, "Gradient"), "set_color_ramp", "get_color_ramp"); ADD_GROUP("Hue Variation", "hue_"); - ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "hue_variation", PROPERTY_HINT_RANGE, "-1,1,0.01"), "set_param", "get_param", PARAM_HUE_VARIATION); - ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "hue_variation_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_HUE_VARIATION); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "hue_variation_min", PROPERTY_HINT_RANGE, "-1,1,0.01"), "set_param_min", "get_param_min", PARAM_HUE_VARIATION); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "hue_variation_max", PROPERTY_HINT_RANGE, "-1,1,0.01"), "set_param_max", "get_param_max", PARAM_HUE_VARIATION); ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "hue_variation_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_HUE_VARIATION); ADD_GROUP("Animation", "anim_"); - ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "anim_speed", PROPERTY_HINT_RANGE, "0,128,0.01,or_greater"), "set_param", "get_param", PARAM_ANIM_SPEED); - ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "anim_speed_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_ANIM_SPEED); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "anim_speed_min", PROPERTY_HINT_RANGE, "0,128,0.01,or_greater,or_lesser"), "set_param_min", "get_param_min", PARAM_ANIM_SPEED); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "anim_speed_max", PROPERTY_HINT_RANGE, "0,128,0.01,or_greater,or_lesser"), "set_param_max", "get_param_max", PARAM_ANIM_SPEED); ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "anim_speed_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_ANIM_SPEED); - ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "anim_offset", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param", "get_param", PARAM_ANIM_OFFSET); - ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "anim_offset_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_ANIM_OFFSET); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "anim_offset_min", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_min", "get_param_min", PARAM_ANIM_OFFSET); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "anim_offset_max", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_max", "get_param_max", PARAM_ANIM_OFFSET); ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "anim_offset_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_ANIM_OFFSET); BIND_ENUM_CONSTANT(PARAM_INITIAL_LINEAR_VELOCITY); @@ -1368,22 +1435,31 @@ CPUParticles2D::CPUParticles2D() { set_amount(8); set_use_local_coordinates(true); - set_param(PARAM_INITIAL_LINEAR_VELOCITY, 0); - set_param(PARAM_ANGULAR_VELOCITY, 0); - set_param(PARAM_ORBIT_VELOCITY, 0); - set_param(PARAM_LINEAR_ACCEL, 0); - set_param(PARAM_RADIAL_ACCEL, 0); - set_param(PARAM_TANGENTIAL_ACCEL, 0); - set_param(PARAM_DAMPING, 0); - set_param(PARAM_ANGLE, 0); - set_param(PARAM_SCALE, 1); - set_param(PARAM_HUE_VARIATION, 0); - set_param(PARAM_ANIM_SPEED, 0); - set_param(PARAM_ANIM_OFFSET, 0); - - for (int i = 0; i < PARAM_MAX; i++) { - set_param_randomness(Parameter(i), 0); - } + set_param_min(PARAM_INITIAL_LINEAR_VELOCITY, 0); + set_param_min(PARAM_ANGULAR_VELOCITY, 0); + set_param_min(PARAM_ORBIT_VELOCITY, 0); + set_param_min(PARAM_LINEAR_ACCEL, 0); + set_param_min(PARAM_RADIAL_ACCEL, 0); + set_param_min(PARAM_TANGENTIAL_ACCEL, 0); + set_param_min(PARAM_DAMPING, 0); + set_param_min(PARAM_ANGLE, 0); + set_param_min(PARAM_SCALE, 1); + set_param_min(PARAM_HUE_VARIATION, 0); + set_param_min(PARAM_ANIM_SPEED, 0); + set_param_min(PARAM_ANIM_OFFSET, 0); + + set_param_max(PARAM_INITIAL_LINEAR_VELOCITY, 0); + set_param_max(PARAM_ANGULAR_VELOCITY, 0); + set_param_max(PARAM_ORBIT_VELOCITY, 0); + set_param_max(PARAM_LINEAR_ACCEL, 0); + set_param_max(PARAM_RADIAL_ACCEL, 0); + set_param_max(PARAM_TANGENTIAL_ACCEL, 0); + set_param_max(PARAM_DAMPING, 0); + set_param_max(PARAM_ANGLE, 0); + set_param_max(PARAM_SCALE, 1); + set_param_max(PARAM_HUE_VARIATION, 0); + set_param_max(PARAM_ANIM_SPEED, 0); + set_param_max(PARAM_ANIM_OFFSET, 0); for (int i = 0; i < PARTICLE_FLAG_MAX; i++) { particle_flags[i] = false; |