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Diffstat (limited to 'scene/2d/cpu_particles_2d.cpp')
-rw-r--r--scene/2d/cpu_particles_2d.cpp7
1 files changed, 3 insertions, 4 deletions
diff --git a/scene/2d/cpu_particles_2d.cpp b/scene/2d/cpu_particles_2d.cpp
index f781f06b0f..e0d64ba060 100644
--- a/scene/2d/cpu_particles_2d.cpp
+++ b/scene/2d/cpu_particles_2d.cpp
@@ -1045,13 +1045,13 @@ void CPUParticles2D::_set_redraw(bool p_redraw) {
MutexLock lock(update_mutex);
if (redraw) {
- VS::get_singleton()->connect_compat("frame_pre_draw", this, "_update_render_thread");
+ VS::get_singleton()->connect("frame_pre_draw", callable_mp(this, &CPUParticles2D::_update_render_thread));
VS::get_singleton()->canvas_item_set_update_when_visible(get_canvas_item(), true);
VS::get_singleton()->multimesh_set_visible_instances(multimesh, -1);
} else {
- if (VS::get_singleton()->is_connected_compat("frame_pre_draw", this, "_update_render_thread")) {
- VS::get_singleton()->disconnect_compat("frame_pre_draw", this, "_update_render_thread");
+ if (VS::get_singleton()->is_connected("frame_pre_draw", callable_mp(this, &CPUParticles2D::_update_render_thread))) {
+ VS::get_singleton()->disconnect("frame_pre_draw", callable_mp(this, &CPUParticles2D::_update_render_thread));
}
VS::get_singleton()->canvas_item_set_update_when_visible(get_canvas_item(), false);
@@ -1326,7 +1326,6 @@ void CPUParticles2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("convert_from_particles", "particles"), &CPUParticles2D::convert_from_particles);
- ClassDB::bind_method(D_METHOD("_update_render_thread"), &CPUParticles2D::_update_render_thread);
ClassDB::bind_method(D_METHOD("_texture_changed"), &CPUParticles2D::_texture_changed);
ADD_GROUP("Emission Shape", "emission_");