diff options
Diffstat (limited to 'scene/2d/collision_shape_2d.cpp')
-rw-r--r-- | scene/2d/collision_shape_2d.cpp | 53 |
1 files changed, 49 insertions, 4 deletions
diff --git a/scene/2d/collision_shape_2d.cpp b/scene/2d/collision_shape_2d.cpp index 039bfee451..5fe05c4ddd 100644 --- a/scene/2d/collision_shape_2d.cpp +++ b/scene/2d/collision_shape_2d.cpp @@ -49,6 +49,11 @@ void CollisionShape2D::_update_in_shape_owner(bool p_xform_only) { parent->shape_owner_set_one_way_collision_margin(owner_id, one_way_collision_margin); } +Color CollisionShape2D::_get_default_debug_color() const { + SceneTree *st = SceneTree::get_singleton(); + return st ? st->get_debug_collisions_color() : Color(); +} + void CollisionShape2D::_notification(int p_what) { switch (p_what) { case NOTIFICATION_PARENTED: { @@ -95,7 +100,7 @@ void CollisionShape2D::_notification(int p_what) { rect = Rect2(); - Color draw_col = get_tree()->get_debug_collisions_color(); + Color draw_col = debug_color; if (disabled) { float g = draw_col.get_v(); draw_col.r = g; @@ -110,7 +115,7 @@ void CollisionShape2D::_notification(int p_what) { if (one_way_collision) { // Draw an arrow indicating the one-way collision direction - draw_col = get_tree()->get_debug_collisions_color().inverted(); + draw_col = debug_color.inverted(); if (disabled) { draw_col = draw_col.darkened(0.25); } @@ -168,8 +173,8 @@ bool CollisionShape2D::_edit_is_selected_on_click(const Point2 &p_point, double return shape->_edit_is_selected_on_click(p_point, p_tolerance); } -TypedArray<String> CollisionShape2D::get_configuration_warnings() const { - TypedArray<String> warnings = Node::get_configuration_warnings(); +PackedStringArray CollisionShape2D::get_configuration_warnings() const { + PackedStringArray warnings = Node::get_configuration_warnings(); if (!Object::cast_to<CollisionObject2D>(get_parent())) { warnings.push_back(RTR("CollisionShape2D only serves to provide a collision shape to a CollisionObject2D derived node. Please only use it as a child of Area2D, StaticBody2D, RigidBody2D, CharacterBody2D, etc. to give them a shape.")); @@ -226,6 +231,40 @@ real_t CollisionShape2D::get_one_way_collision_margin() const { return one_way_collision_margin; } +void CollisionShape2D::set_debug_color(const Color &p_color) { + debug_color = p_color; + queue_redraw(); +} + +Color CollisionShape2D::get_debug_color() const { + return debug_color; +} + +bool CollisionShape2D::_property_can_revert(const StringName &p_name) const { + if (p_name == "debug_color") { + return true; + } + return false; +} + +bool CollisionShape2D::_property_get_revert(const StringName &p_name, Variant &r_property) const { + if (p_name == "debug_color") { + r_property = _get_default_debug_color(); + return true; + } + return false; +} + +void CollisionShape2D::_validate_property(PropertyInfo &p_property) const { + if (p_property.name == "debug_color") { + if (debug_color == _get_default_debug_color()) { + p_property.usage = PROPERTY_USAGE_DEFAULT & ~PROPERTY_USAGE_STORAGE; + } else { + p_property.usage = PROPERTY_USAGE_DEFAULT; + } + } +} + void CollisionShape2D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_shape", "shape"), &CollisionShape2D::set_shape); ClassDB::bind_method(D_METHOD("get_shape"), &CollisionShape2D::get_shape); @@ -235,13 +274,19 @@ void CollisionShape2D::_bind_methods() { ClassDB::bind_method(D_METHOD("is_one_way_collision_enabled"), &CollisionShape2D::is_one_way_collision_enabled); ClassDB::bind_method(D_METHOD("set_one_way_collision_margin", "margin"), &CollisionShape2D::set_one_way_collision_margin); ClassDB::bind_method(D_METHOD("get_one_way_collision_margin"), &CollisionShape2D::get_one_way_collision_margin); + ClassDB::bind_method(D_METHOD("set_debug_color", "color"), &CollisionShape2D::set_debug_color); + ClassDB::bind_method(D_METHOD("get_debug_color"), &CollisionShape2D::get_debug_color); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "shape", PROPERTY_HINT_RESOURCE_TYPE, "Shape2D"), "set_shape", "get_shape"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "disabled"), "set_disabled", "is_disabled"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "one_way_collision"), "set_one_way_collision", "is_one_way_collision_enabled"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "one_way_collision_margin", PROPERTY_HINT_RANGE, "0,128,0.1,suffix:px"), "set_one_way_collision_margin", "get_one_way_collision_margin"); + ADD_PROPERTY(PropertyInfo(Variant::COLOR, "debug_color"), "set_debug_color", "get_debug_color"); + // Default value depends on a project setting, override for doc generation purposes. + ADD_PROPERTY_DEFAULT("debug_color", Color()); } CollisionShape2D::CollisionShape2D() { set_notify_local_transform(true); + debug_color = _get_default_debug_color(); } |