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path: root/scene/2d/collision_polygon_2d.cpp
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Diffstat (limited to 'scene/2d/collision_polygon_2d.cpp')
-rw-r--r--scene/2d/collision_polygon_2d.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/scene/2d/collision_polygon_2d.cpp b/scene/2d/collision_polygon_2d.cpp
index 04cd999982..b69b19d30d 100644
--- a/scene/2d/collision_polygon_2d.cpp
+++ b/scene/2d/collision_polygon_2d.cpp
@@ -198,7 +198,7 @@ void CollisionPolygon2D::set_polygon(const Vector<Point2> &p_polygon) {
_build_polygon();
_update_in_shape_owner();
}
- update();
+ queue_redraw();
update_configuration_warnings();
}
@@ -213,7 +213,7 @@ void CollisionPolygon2D::set_build_mode(BuildMode p_mode) {
_build_polygon();
_update_in_shape_owner();
}
- update();
+ queue_redraw();
update_configuration_warnings();
}
@@ -264,7 +264,7 @@ TypedArray<String> CollisionPolygon2D::get_configuration_warnings() const {
void CollisionPolygon2D::set_disabled(bool p_disabled) {
disabled = p_disabled;
- update();
+ queue_redraw();
if (parent) {
parent->shape_owner_set_disabled(owner_id, p_disabled);
}
@@ -276,7 +276,7 @@ bool CollisionPolygon2D::is_disabled() const {
void CollisionPolygon2D::set_one_way_collision(bool p_enable) {
one_way_collision = p_enable;
- update();
+ queue_redraw();
if (parent) {
parent->shape_owner_set_one_way_collision(owner_id, p_enable);
}