diff options
Diffstat (limited to 'scene/2d/collision_polygon_2d.cpp')
-rw-r--r-- | scene/2d/collision_polygon_2d.cpp | 13 |
1 files changed, 3 insertions, 10 deletions
diff --git a/scene/2d/collision_polygon_2d.cpp b/scene/2d/collision_polygon_2d.cpp index 433661e393..e2764a6e8d 100644 --- a/scene/2d/collision_polygon_2d.cpp +++ b/scene/2d/collision_polygon_2d.cpp @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ @@ -79,11 +79,6 @@ void CollisionPolygon2D::_build_polygon() { Vector<Vector<Vector2> > CollisionPolygon2D::_decompose_in_convex() { Vector<Vector<Vector2> > decomp; -#if 0 - //fast but imprecise triangulator, gave us problems - decomp = Geometry::decompose_polygon(polygon); -#else - List<TriangulatorPoly> in_poly, out_poly; TriangulatorPoly inp; @@ -116,8 +111,6 @@ Vector<Vector<Vector2> > CollisionPolygon2D::_decompose_in_convex() { idx++; } -#endif - return decomp; } @@ -126,7 +119,7 @@ void CollisionPolygon2D::_notification(int p_what) { switch (p_what) { case NOTIFICATION_PARENTED: { - parent = get_parent()->cast_to<CollisionObject2D>(); + parent = Object::cast_to<CollisionObject2D>(get_parent()); if (parent) { owner_id = parent->create_shape_owner(this); _build_polygon(); @@ -257,7 +250,7 @@ Rect2 CollisionPolygon2D::get_item_rect() const { String CollisionPolygon2D::get_configuration_warning() const { - if (!get_parent()->cast_to<CollisionObject2D>()) { + if (!Object::cast_to<CollisionObject2D>(get_parent())) { return TTR("CollisionPolygon2D only serves to provide a collision shape to a CollisionObject2D derived node. Please only use it as a child of Area2D, StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape."); } |