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path: root/scene/2d/collision_polygon_2d.cpp
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Diffstat (limited to 'scene/2d/collision_polygon_2d.cpp')
-rw-r--r--scene/2d/collision_polygon_2d.cpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/scene/2d/collision_polygon_2d.cpp b/scene/2d/collision_polygon_2d.cpp
index 9bc3226851..2923b287be 100644
--- a/scene/2d/collision_polygon_2d.cpp
+++ b/scene/2d/collision_polygon_2d.cpp
@@ -164,15 +164,15 @@ void CollisionPolygon2D::_notification(int p_what) {
dcol.a = 1.0;
Vector2 line_to(0, 20);
draw_line(Vector2(), line_to, dcol, 3);
- Vector<Vector2> pts;
real_t tsize = 8;
- pts.push_back(line_to + (Vector2(0, tsize)));
- pts.push_back(line_to + (Vector2(Math_SQRT12 * tsize, 0)));
- pts.push_back(line_to + (Vector2(-Math_SQRT12 * tsize, 0)));
- Vector<Color> cols;
- for (int i = 0; i < 3; i++) {
- cols.push_back(dcol);
- }
+
+ Vector<Vector2> pts = {
+ line_to + Vector2(0, tsize),
+ line_to + Vector2(Math_SQRT12 * tsize, 0),
+ line_to + Vector2(-Math_SQRT12 * tsize, 0)
+ };
+
+ Vector<Color> cols{ dcol, dcol, dcol };
draw_primitive(pts, cols, Vector<Vector2>()); //small arrow
}