diff options
Diffstat (limited to 'scene/2d/collision_polygon_2d.cpp')
-rw-r--r-- | scene/2d/collision_polygon_2d.cpp | 31 |
1 files changed, 9 insertions, 22 deletions
diff --git a/scene/2d/collision_polygon_2d.cpp b/scene/2d/collision_polygon_2d.cpp index 38198c496e..8c8a292ad7 100644 --- a/scene/2d/collision_polygon_2d.cpp +++ b/scene/2d/collision_polygon_2d.cpp @@ -31,7 +31,6 @@ #include "collision_polygon_2d.h" #include "collision_object_2d.h" -#include "core/config/engine.h" #include "core/math/geometry_2d.h" #include "scene/resources/concave_polygon_shape_2d.h" #include "scene/resources/convex_polygon_shape_2d.h" @@ -204,7 +203,7 @@ void CollisionPolygon2D::set_polygon(const Vector<Point2> &p_polygon) { _update_in_shape_owner(); } update(); - update_configuration_warning(); + update_configuration_warnings(); } Vector<Point2> CollisionPolygon2D::get_polygon() const { @@ -219,7 +218,7 @@ void CollisionPolygon2D::set_build_mode(BuildMode p_mode) { _update_in_shape_owner(); } update(); - update_configuration_warning(); + update_configuration_warnings(); } CollisionPolygon2D::BuildMode CollisionPolygon2D::get_build_mode() const { @@ -240,40 +239,28 @@ bool CollisionPolygon2D::_edit_is_selected_on_click(const Point2 &p_point, doubl } #endif -String CollisionPolygon2D::get_configuration_warning() const { - String warning = Node2D::get_configuration_warning(); +TypedArray<String> CollisionPolygon2D::get_configuration_warnings() const { + TypedArray<String> warnings = Node::get_configuration_warnings(); if (!Object::cast_to<CollisionObject2D>(get_parent())) { - if (!warning.is_empty()) { - warning += "\n\n"; - } - warning += TTR("CollisionPolygon2D only serves to provide a collision shape to a CollisionObject2D derived node. Please only use it as a child of Area2D, StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape."); + warnings.push_back(TTR("CollisionPolygon2D only serves to provide a collision shape to a CollisionObject2D derived node. Please only use it as a child of Area2D, StaticBody2D, RigidBody2D, CharacterBody2D, etc. to give them a shape.")); } int polygon_count = polygon.size(); if (polygon_count == 0) { - if (!warning.is_empty()) { - warning += "\n\n"; - } - warning += TTR("An empty CollisionPolygon2D has no effect on collision."); + warnings.push_back(TTR("An empty CollisionPolygon2D has no effect on collision.")); } else { bool solids = build_mode == BUILD_SOLIDS; if (solids) { if (polygon_count < 3) { - if (!warning.is_empty()) { - warning += "\n\n"; - } - warning += TTR("Invalid polygon. At least 3 points are needed in 'Solids' build mode."); + warnings.push_back(TTR("Invalid polygon. At least 3 points are needed in 'Solids' build mode.")); } } else if (polygon_count < 2) { - if (!warning.is_empty()) { - warning += "\n\n"; - } - warning += TTR("Invalid polygon. At least 2 points are needed in 'Segments' build mode."); + warnings.push_back(TTR("Invalid polygon. At least 2 points are needed in 'Segments' build mode.")); } } - return warning; + return warnings; } void CollisionPolygon2D::set_disabled(bool p_disabled) { |