diff options
Diffstat (limited to 'scene/2d/collision_polygon_2d.cpp')
-rw-r--r-- | scene/2d/collision_polygon_2d.cpp | 22 |
1 files changed, 0 insertions, 22 deletions
diff --git a/scene/2d/collision_polygon_2d.cpp b/scene/2d/collision_polygon_2d.cpp index 1e48b2d67f..e5acfafa21 100644 --- a/scene/2d/collision_polygon_2d.cpp +++ b/scene/2d/collision_polygon_2d.cpp @@ -38,7 +38,6 @@ #include "thirdparty/misc/triangulator.h" void CollisionPolygon2D::_build_polygon() { - parent->shape_owner_clear_shapes(owner_id); if (polygon.size() == 0) @@ -47,7 +46,6 @@ void CollisionPolygon2D::_build_polygon() { bool solids = build_mode == BUILD_SOLIDS; if (solids) { - //here comes the sun, lalalala //decompose concave into multiple convex polygons and add them Vector<Vector<Vector2>> decomp = _decompose_in_convex(); @@ -58,7 +56,6 @@ void CollisionPolygon2D::_build_polygon() { } } else { - Ref<ConcavePolygonShape2D> concave = memnew(ConcavePolygonShape2D); Vector<Vector2> segments; @@ -82,7 +79,6 @@ Vector<Vector<Vector2>> CollisionPolygon2D::_decompose_in_convex() { } void CollisionPolygon2D::_update_in_shape_owner(bool p_xform_only) { - parent->shape_owner_set_transform(owner_id, get_transform()); if (p_xform_only) return; @@ -92,10 +88,8 @@ void CollisionPolygon2D::_update_in_shape_owner(bool p_xform_only) { } void CollisionPolygon2D::_notification(int p_what) { - switch (p_what) { case NOTIFICATION_PARENTED: { - parent = Object::cast_to<CollisionObject2D>(get_parent()); if (parent) { owner_id = parent->create_shape_owner(this); @@ -111,14 +105,12 @@ void CollisionPolygon2D::_notification(int p_what) { } break; case NOTIFICATION_ENTER_TREE: { - if (parent) { _update_in_shape_owner(); } } break; case NOTIFICATION_LOCAL_TRANSFORM_CHANGED: { - if (parent) { _update_in_shape_owner(true); } @@ -133,13 +125,11 @@ void CollisionPolygon2D::_notification(int p_what) { } break; case NOTIFICATION_DRAW: { - if (!Engine::get_singleton()->is_editor_hint() && !get_tree()->is_debugging_collisions_hint()) { break; } for (int i = 0; i < polygon.size(); i++) { - Vector2 p = polygon[i]; Vector2 n = polygon[(i + 1) % polygon.size()]; // draw line with width <= 1, so it does not scale with zoom and break pixel exact editing @@ -152,7 +142,6 @@ void CollisionPolygon2D::_notification(int p_what) { Color c(0.4, 0.9, 0.1); for (int i = 0; i < decomp.size(); i++) { - c.set_hsv(Math::fmod(c.get_h() + 0.738, 1), c.get_s(), c.get_v(), 0.5); draw_colored_polygon(decomp[i], c); } @@ -181,7 +170,6 @@ void CollisionPolygon2D::_notification(int p_what) { } void CollisionPolygon2D::set_polygon(const Vector<Point2> &p_polygon) { - polygon = p_polygon; { @@ -192,7 +180,6 @@ void CollisionPolygon2D::set_polygon(const Vector<Point2> &p_polygon) { aabb.expand_to(polygon[i]); } if (aabb == Rect2()) { - aabb = Rect2(-10, -10, 20, 20); } else { aabb.position -= aabb.size * 0.3; @@ -208,12 +195,10 @@ void CollisionPolygon2D::set_polygon(const Vector<Point2> &p_polygon) { } Vector<Point2> CollisionPolygon2D::get_polygon() const { - return polygon; } void CollisionPolygon2D::set_build_mode(BuildMode p_mode) { - ERR_FAIL_INDEX((int)p_mode, 2); build_mode = p_mode; if (parent) { @@ -222,13 +207,11 @@ void CollisionPolygon2D::set_build_mode(BuildMode p_mode) { } CollisionPolygon2D::BuildMode CollisionPolygon2D::get_build_mode() const { - return build_mode; } #ifdef TOOLS_ENABLED Rect2 CollisionPolygon2D::_edit_get_rect() const { - return aabb; } @@ -237,13 +220,11 @@ bool CollisionPolygon2D::_edit_use_rect() const { } bool CollisionPolygon2D::_edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const { - return Geometry::is_point_in_polygon(p_point, Variant(polygon)); } #endif String CollisionPolygon2D::get_configuration_warning() const { - if (!Object::cast_to<CollisionObject2D>(get_parent())) { return TTR("CollisionPolygon2D only serves to provide a collision shape to a CollisionObject2D derived node. Please only use it as a child of Area2D, StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape."); } @@ -276,7 +257,6 @@ void CollisionPolygon2D::set_one_way_collision(bool p_enable) { } bool CollisionPolygon2D::is_one_way_collision_enabled() const { - return one_way_collision; } @@ -291,7 +271,6 @@ float CollisionPolygon2D::get_one_way_collision_margin() const { return one_way_collision_margin; } void CollisionPolygon2D::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_polygon", "polygon"), &CollisionPolygon2D::set_polygon); ClassDB::bind_method(D_METHOD("get_polygon"), &CollisionPolygon2D::get_polygon); @@ -315,7 +294,6 @@ void CollisionPolygon2D::_bind_methods() { } CollisionPolygon2D::CollisionPolygon2D() { - aabb = Rect2(-10, -10, 20, 20); build_mode = BUILD_SOLIDS; set_notify_local_transform(true); |