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Diffstat (limited to 'scene/2d/collision_object_2d.h')
-rw-r--r--scene/2d/collision_object_2d.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/scene/2d/collision_object_2d.h b/scene/2d/collision_object_2d.h
index 11e11d1382..19abacb201 100644
--- a/scene/2d/collision_object_2d.h
+++ b/scene/2d/collision_object_2d.h
@@ -32,6 +32,7 @@
#define COLLISION_OBJECT_2D_H
#include "scene/2d/node_2d.h"
+#include "scene/main/viewport.h"
#include "scene/resources/shape_2d.h"
#include "servers/physics_server_2d.h"
@@ -88,7 +89,7 @@ protected:
void _update_pickable();
friend class Viewport;
- void _input_event(Node *p_viewport, const Ref<InputEvent> &p_input_event, int p_shape);
+ void _input_event_call(Viewport *p_viewport, const Ref<InputEvent> &p_input_event, int p_shape);
void _mouse_enter();
void _mouse_exit();
@@ -100,6 +101,7 @@ protected:
void set_body_mode(PhysicsServer2D::BodyMode p_mode);
+ GDVIRTUAL3(_input_event, Viewport *, Ref<InputEvent>, int)
public:
void set_collision_layer(uint32_t p_layer);
uint32_t get_collision_layer() const;