diff options
Diffstat (limited to 'scene/2d/collision_object_2d.cpp')
-rw-r--r-- | scene/2d/collision_object_2d.cpp | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/scene/2d/collision_object_2d.cpp b/scene/2d/collision_object_2d.cpp index 530303f128..a633923be7 100644 --- a/scene/2d/collision_object_2d.cpp +++ b/scene/2d/collision_object_2d.cpp @@ -127,6 +127,7 @@ uint32_t CollisionObject2D::get_collision_mask() const { } void CollisionObject2D::set_collision_layer_bit(int p_bit, bool p_value) { + ERR_FAIL_INDEX_MSG(p_bit, 32, "Collision layer bit must be between 0 and 31 inclusive."); uint32_t collision_layer = get_collision_layer(); if (p_value) { collision_layer |= 1 << p_bit; @@ -137,10 +138,12 @@ void CollisionObject2D::set_collision_layer_bit(int p_bit, bool p_value) { } bool CollisionObject2D::get_collision_layer_bit(int p_bit) const { + ERR_FAIL_INDEX_V_MSG(p_bit, 32, false, "Collision layer bit must be between 0 and 31 inclusive."); return get_collision_layer() & (1 << p_bit); } void CollisionObject2D::set_collision_mask_bit(int p_bit, bool p_value) { + ERR_FAIL_INDEX_MSG(p_bit, 32, "Collision mask bit must be between 0 and 31 inclusive."); uint32_t mask = get_collision_mask(); if (p_value) { mask |= 1 << p_bit; @@ -151,6 +154,7 @@ void CollisionObject2D::set_collision_mask_bit(int p_bit, bool p_value) { } bool CollisionObject2D::get_collision_mask_bit(int p_bit) const { + ERR_FAIL_INDEX_V_MSG(p_bit, 32, false, "Collision mask bit must be between 0 and 31 inclusive."); return get_collision_mask() & (1 << p_bit); } @@ -404,6 +408,10 @@ void CollisionObject2D::set_only_update_transform_changes(bool p_enable) { only_update_transform_changes = p_enable; } +bool CollisionObject2D::is_only_update_transform_changes_enabled() const { + return only_update_transform_changes; +} + void CollisionObject2D::_update_pickable() { if (!is_inside_tree()) { return; |