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path: root/scene/2d/collision_object_2d.cpp
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Diffstat (limited to 'scene/2d/collision_object_2d.cpp')
-rw-r--r--scene/2d/collision_object_2d.cpp27
1 files changed, 27 insertions, 0 deletions
diff --git a/scene/2d/collision_object_2d.cpp b/scene/2d/collision_object_2d.cpp
index 0821b00dd9..eb47682884 100644
--- a/scene/2d/collision_object_2d.cpp
+++ b/scene/2d/collision_object_2d.cpp
@@ -152,6 +152,16 @@ void CollisionObject2D::get_shape_owners(List<uint32_t> *r_owners) {
}
}
+Array CollisionObject2D::_get_shape_owners() {
+
+ Array ret;
+ for (Map<uint32_t, ShapeData>::Element *E = shapes.front(); E; E = E->next()) {
+ ret.push_back(E->key());
+ }
+
+ return ret;
+}
+
void CollisionObject2D::shape_owner_set_transform(uint32_t p_owner, const Transform2D &p_transform) {
ERR_FAIL_COND(!shapes.has(p_owner));
@@ -323,6 +333,23 @@ void CollisionObject2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_pickable", "enabled"), &CollisionObject2D::set_pickable);
ClassDB::bind_method(D_METHOD("is_pickable"), &CollisionObject2D::is_pickable);
+ ClassDB::bind_method(D_METHOD("create_shape_owner", "owner:Object"), &CollisionObject2D::create_shape_owner);
+ ClassDB::bind_method(D_METHOD("remove_shape_owner", "owner_id"), &CollisionObject2D::remove_shape_owner);
+ ClassDB::bind_method(D_METHOD("get_shape_owners"), &CollisionObject2D::_get_shape_owners);
+ ClassDB::bind_method(D_METHOD("shape_owner_set_transform", "owner_id", "transform:Transform2D"), &CollisionObject2D::shape_owner_set_transform);
+ ClassDB::bind_method(D_METHOD("shape_owner_get_transform", "owner_id"), &CollisionObject2D::shape_owner_get_transform);
+ ClassDB::bind_method(D_METHOD("shape_owner_get_owner", "owner_id"), &CollisionObject2D::shape_owner_get_owner);
+ ClassDB::bind_method(D_METHOD("shape_owner_set_disabled", "owner_id", "disabled"), &CollisionObject2D::shape_owner_set_disabled);
+ ClassDB::bind_method(D_METHOD("is_shape_owner_disabled", "owner_id"), &CollisionObject2D::is_shape_owner_disabled);
+ ClassDB::bind_method(D_METHOD("shape_owner_set_one_way_collision", "owner_id", "enable"), &CollisionObject2D::shape_owner_set_one_way_collision);
+ ClassDB::bind_method(D_METHOD("is_shape_owner_one_way_collision_enabled", "owner_id"), &CollisionObject2D::is_shape_owner_one_way_collision_enabled);
+ ClassDB::bind_method(D_METHOD("shape_owner_add_shape", "owner_id", "shape:Shape2D"), &CollisionObject2D::shape_owner_add_shape);
+ ClassDB::bind_method(D_METHOD("shape_owner_get_shape_count", "owner_id"), &CollisionObject2D::shape_owner_get_shape_count);
+ ClassDB::bind_method(D_METHOD("shape_owner_get_shape", "owner_id", "shape_id"), &CollisionObject2D::shape_owner_get_shape);
+ ClassDB::bind_method(D_METHOD("shape_owner_get_shape_index", "owner_id", "shape_id"), &CollisionObject2D::shape_owner_get_shape_index);
+ ClassDB::bind_method(D_METHOD("shape_owner_remove_shape", "owner_id", "shape_id"), &CollisionObject2D::shape_owner_remove_shape);
+ ClassDB::bind_method(D_METHOD("shape_owner_clear_shapes", "owner_id"), &CollisionObject2D::shape_owner_clear_shapes);
+ ClassDB::bind_method(D_METHOD("shape_find_owner", "shape_index"), &CollisionObject2D::shape_find_owner);
BIND_VMETHOD(MethodInfo("_input_event", PropertyInfo(Variant::OBJECT, "viewport"), PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent"), PropertyInfo(Variant::INT, "shape_idx")));