diff options
Diffstat (limited to 'scene/2d/collision_object_2d.cpp')
-rw-r--r-- | scene/2d/collision_object_2d.cpp | 25 |
1 files changed, 24 insertions, 1 deletions
diff --git a/scene/2d/collision_object_2d.cpp b/scene/2d/collision_object_2d.cpp index 554b8dbc3d..d54070df8d 100644 --- a/scene/2d/collision_object_2d.cpp +++ b/scene/2d/collision_object_2d.cpp @@ -163,7 +163,7 @@ void CollisionObject2D::shape_owner_set_one_way_collision(uint32_t p_owner, bool ShapeData &sd = shapes[p_owner]; sd.one_way_collision = p_enable; for (int i = 0; i < sd.shapes.size(); i++) { - Physics2DServer::get_singleton()->body_set_shape_as_one_way_collision(rid, sd.shapes[i].index, p_enable); + Physics2DServer::get_singleton()->body_set_shape_as_one_way_collision(rid, sd.shapes[i].index, sd.one_way_collision, sd.one_way_collision_margin); } } @@ -174,6 +174,27 @@ bool CollisionObject2D::is_shape_owner_one_way_collision_enabled(uint32_t p_owne return shapes[p_owner].one_way_collision; } +void CollisionObject2D::shape_owner_set_one_way_collision_margin(uint32_t p_owner, float p_margin) { + + if (area) + return; //not for areas + + ERR_FAIL_COND(!shapes.has(p_owner)); + + ShapeData &sd = shapes[p_owner]; + sd.one_way_collision_margin = p_margin; + for (int i = 0; i < sd.shapes.size(); i++) { + Physics2DServer::get_singleton()->body_set_shape_as_one_way_collision(rid, sd.shapes[i].index, sd.one_way_collision, sd.one_way_collision_margin); + } +} + +float CollisionObject2D::get_shape_owner_one_way_collision_margin(uint32_t p_owner) const { + + ERR_FAIL_COND_V(!shapes.has(p_owner), 0); + + return shapes[p_owner].one_way_collision_margin; +} + void CollisionObject2D::get_shape_owners(List<uint32_t> *r_owners) { for (Map<uint32_t, ShapeData>::Element *E = shapes.front(); E; E = E->next()) { @@ -390,6 +411,8 @@ void CollisionObject2D::_bind_methods() { ClassDB::bind_method(D_METHOD("is_shape_owner_disabled", "owner_id"), &CollisionObject2D::is_shape_owner_disabled); ClassDB::bind_method(D_METHOD("shape_owner_set_one_way_collision", "owner_id", "enable"), &CollisionObject2D::shape_owner_set_one_way_collision); ClassDB::bind_method(D_METHOD("is_shape_owner_one_way_collision_enabled", "owner_id"), &CollisionObject2D::is_shape_owner_one_way_collision_enabled); + ClassDB::bind_method(D_METHOD("shape_owner_set_one_way_collision_margin", "owner_id", "margin"), &CollisionObject2D::shape_owner_set_one_way_collision_margin); + ClassDB::bind_method(D_METHOD("get_shape_owner_one_way_collision_margin", "owner_id"), &CollisionObject2D::get_shape_owner_one_way_collision_margin); ClassDB::bind_method(D_METHOD("shape_owner_add_shape", "owner_id", "shape"), &CollisionObject2D::shape_owner_add_shape); ClassDB::bind_method(D_METHOD("shape_owner_get_shape_count", "owner_id"), &CollisionObject2D::shape_owner_get_shape_count); ClassDB::bind_method(D_METHOD("shape_owner_get_shape", "owner_id", "shape_id"), &CollisionObject2D::shape_owner_get_shape); |