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-rw-r--r--scene/2d/canvas_item.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/2d/canvas_item.h b/scene/2d/canvas_item.h
index cccb63fe4c..2441d205ce 100644
--- a/scene/2d/canvas_item.h
+++ b/scene/2d/canvas_item.h
@@ -174,8 +174,8 @@ public:
void draw_rect(const Rect2& p_rect, const Color& p_color);
void draw_circle(const Point2& p_pos, float p_radius, const Color& p_color);
void draw_texture(const Ref<Texture>& p_texture,const Point2& p_pos);
- void draw_texture_rect(const Ref<Texture>& p_texture, const Rect2& p_rect, bool p_tile=false,const Color& p_modulate=Color(1,1,1));
- void draw_texture_rect_region(const Ref<Texture>& p_texture,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate=Color(1,1,1));
+ void draw_texture_rect(const Ref<Texture>& p_texture, const Rect2& p_rect, bool p_tile=false,const Color& p_modulate=Color(1,1,1), bool p_transpose=false);
+ void draw_texture_rect_region(const Ref<Texture>& p_texture,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate=Color(1,1,1), bool p_transpose=false);
void draw_style_box(const Ref<StyleBox>& p_style_box,const Rect2& p_rect);
void draw_primitive(const Vector<Point2>& p_points, const Vector<Color>& p_colors,const Vector<Point2>& p_uvs, Ref<Texture> p_texture=Ref<Texture>(),float p_width=1);
void draw_polygon(const Vector<Point2>& p_points, const Vector<Color>& p_colors,const Vector<Point2>& p_uvs=Vector<Point2>(), Ref<Texture> p_texture=Ref<Texture>());