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Diffstat (limited to 'scene/2d/canvas_item.cpp')
-rw-r--r--scene/2d/canvas_item.cpp651
1 files changed, 281 insertions, 370 deletions
diff --git a/scene/2d/canvas_item.cpp b/scene/2d/canvas_item.cpp
index 4f7acf7f97..b52dd8d660 100644
--- a/scene/2d/canvas_item.cpp
+++ b/scene/2d/canvas_item.cpp
@@ -27,35 +27,34 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "canvas_item.h"
-#include "servers/visual_server.h"
-#include "scene/main/viewport.h"
-#include "scene/main/canvas_layer.h"
#include "message_queue.h"
-#include "scene/scene_string_names.h"
+#include "os/input.h"
+#include "scene/main/canvas_layer.h"
+#include "scene/main/viewport.h"
#include "scene/resources/font.h"
-#include "scene/resources/texture.h"
#include "scene/resources/style_box.h"
-#include "os/input.h"
+#include "scene/resources/texture.h"
+#include "scene/scene_string_names.h"
+#include "servers/visual_server.h"
-bool CanvasItemMaterial::_set(const StringName& p_name, const Variant& p_value) {
+bool CanvasItemMaterial::_set(const StringName &p_name, const Variant &p_value) {
- if (p_name==SceneStringNames::get_singleton()->shader_shader) {
+ if (p_name == SceneStringNames::get_singleton()->shader_shader) {
set_shader(p_value);
return true;
} else {
if (shader.is_valid()) {
-
StringName pr = shader->remap_param(p_name);
if (!pr) {
String n = p_name;
- if (n.find("param/")==0) { //backwards compatibility
- pr = n.substr(6,n.length());
+ if (n.find("param/") == 0) { //backwards compatibility
+ pr = n.substr(6, n.length());
}
}
if (pr) {
- VisualServer::get_singleton()->material_set_param(_get_material(),pr,p_value);
+ VisualServer::get_singleton()->material_set_param(_get_material(), pr, p_value);
return true;
}
}
@@ -64,12 +63,11 @@ bool CanvasItemMaterial::_set(const StringName& p_name, const Variant& p_value)
return false;
}
-bool CanvasItemMaterial::_get(const StringName& p_name,Variant &r_ret) const {
+bool CanvasItemMaterial::_get(const StringName &p_name, Variant &r_ret) const {
+ if (p_name == SceneStringNames::get_singleton()->shader_shader) {
- if (p_name==SceneStringNames::get_singleton()->shader_shader) {
-
- r_ret=get_shader();
+ r_ret = get_shader();
return true;
} else {
@@ -78,128 +76,103 @@ bool CanvasItemMaterial::_get(const StringName& p_name,Variant &r_ret) const {
StringName pr = shader->remap_param(p_name);
if (pr) {
- r_ret=VisualServer::get_singleton()->material_get_param(_get_material(),pr);
+ r_ret = VisualServer::get_singleton()->material_get_param(_get_material(), pr);
return true;
}
}
-
}
-
return false;
}
+void CanvasItemMaterial::_get_property_list(List<PropertyInfo> *p_list) const {
-void CanvasItemMaterial::_get_property_list( List<PropertyInfo> *p_list) const {
-
- p_list->push_back( PropertyInfo( Variant::OBJECT, "shader/shader", PROPERTY_HINT_RESOURCE_TYPE,"CanvasItemShader,CanvasItemShaderGraph" ) );
+ p_list->push_back(PropertyInfo(Variant::OBJECT, "shader/shader", PROPERTY_HINT_RESOURCE_TYPE, "CanvasItemShader,CanvasItemShaderGraph"));
if (!shader.is_null()) {
shader->get_param_list(p_list);
}
-
}
-void CanvasItemMaterial::set_shader(const Ref<Shader>& p_shader) {
+void CanvasItemMaterial::set_shader(const Ref<Shader> &p_shader) {
- ERR_FAIL_COND(p_shader.is_valid() && p_shader->get_mode()!=Shader::MODE_CANVAS_ITEM);
+ ERR_FAIL_COND(p_shader.is_valid() && p_shader->get_mode() != Shader::MODE_CANVAS_ITEM);
- shader=p_shader;
+ shader = p_shader;
RID rid;
if (shader.is_valid())
- rid=shader->get_rid();
+ rid = shader->get_rid();
- VS::get_singleton()->material_set_shader(_get_material(),rid);
+ VS::get_singleton()->material_set_shader(_get_material(), rid);
_change_notify(); //properties for shader exposed
emit_changed();
}
-Ref<Shader> CanvasItemMaterial::get_shader() const{
+Ref<Shader> CanvasItemMaterial::get_shader() const {
return shader;
}
-void CanvasItemMaterial::set_shader_param(const StringName& p_param,const Variant& p_value){
+void CanvasItemMaterial::set_shader_param(const StringName &p_param, const Variant &p_value) {
- VS::get_singleton()->material_set_param(_get_material(),p_param,p_value);
+ VS::get_singleton()->material_set_param(_get_material(), p_param, p_value);
}
-Variant CanvasItemMaterial::get_shader_param(const StringName& p_param) const{
+Variant CanvasItemMaterial::get_shader_param(const StringName &p_param) const {
- return VS::get_singleton()->material_get_param(_get_material(),p_param);
+ return VS::get_singleton()->material_get_param(_get_material(), p_param);
}
-
-
void CanvasItemMaterial::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_shader","shader:Shader"),&CanvasItemMaterial::set_shader);
- ClassDB::bind_method(D_METHOD("get_shader:Shader"),&CanvasItemMaterial::get_shader);
- ClassDB::bind_method(D_METHOD("set_shader_param","param","value"),&CanvasItemMaterial::set_shader_param);
- ClassDB::bind_method(D_METHOD("get_shader_param","param"),&CanvasItemMaterial::get_shader_param);
-
-
-
+ ClassDB::bind_method(D_METHOD("set_shader", "shader:Shader"), &CanvasItemMaterial::set_shader);
+ ClassDB::bind_method(D_METHOD("get_shader:Shader"), &CanvasItemMaterial::get_shader);
+ ClassDB::bind_method(D_METHOD("set_shader_param", "param", "value"), &CanvasItemMaterial::set_shader_param);
+ ClassDB::bind_method(D_METHOD("get_shader_param", "param"), &CanvasItemMaterial::get_shader_param);
}
-void CanvasItemMaterial::get_argument_options(const StringName& p_function,int p_idx,List<String>*r_options) const {
+void CanvasItemMaterial::get_argument_options(const StringName &p_function, int p_idx, List<String> *r_options) const {
String f = p_function.operator String();
- if ((f=="get_shader_param" || f=="set_shader_param") && p_idx==0) {
+ if ((f == "get_shader_param" || f == "set_shader_param") && p_idx == 0) {
if (shader.is_valid()) {
List<PropertyInfo> pl;
shader->get_param_list(&pl);
- for (List<PropertyInfo>::Element *E=pl.front();E;E=E->next()) {
- r_options->push_back("\""+E->get().name.replace_first("shader_param/","")+"\"");
+ for (List<PropertyInfo>::Element *E = pl.front(); E; E = E->next()) {
+ r_options->push_back("\"" + E->get().name.replace_first("shader_param/", "") + "\"");
}
}
}
- Resource::get_argument_options(p_function,p_idx,r_options);
+ Resource::get_argument_options(p_function, p_idx, r_options);
}
CanvasItemMaterial::CanvasItemMaterial() {
-
-
-
}
-CanvasItemMaterial::~CanvasItemMaterial(){
-
-
+CanvasItemMaterial::~CanvasItemMaterial() {
}
-
-
-
-
-
-
-
///////////////////////////////////////////////////////////////////
-
-
bool CanvasItem::is_visible_in_tree() const {
if (!is_inside_tree())
return false;
- const CanvasItem *p=this;
+ const CanvasItem *p = this;
- while(p) {
+ while (p) {
if (!p->visible)
return false;
- p=p->get_parent_item();
+ p = p->get_parent_item();
}
-
return true;
}
-
void CanvasItem::_propagate_visibility_changed(bool p_visible) {
notification(NOTIFICATION_VISIBILITY_CHANGED);
@@ -210,16 +183,15 @@ void CanvasItem::_propagate_visibility_changed(bool p_visible) {
emit_signal(SceneStringNames::get_singleton()->hide);
_block();
- for(int i=0;i<get_child_count();i++) {
+ for (int i = 0; i < get_child_count(); i++) {
- CanvasItem *c=get_child(i)->cast_to<CanvasItem>();
+ CanvasItem *c = get_child(i)->cast_to<CanvasItem>();
if (c && c->visible) //should the toplevels stop propagation? i think so but..
c->_propagate_visibility_changed(p_visible);
}
_unblock();
-
}
void CanvasItem::show() {
@@ -227,8 +199,8 @@ void CanvasItem::show() {
if (visible)
return;
- visible=true;
- VisualServer::get_singleton()->canvas_item_set_visible(canvas_item,true);
+ visible = true;
+ VisualServer::get_singleton()->canvas_item_set_visible(canvas_item, true);
if (!is_inside_tree())
return;
@@ -237,14 +209,13 @@ void CanvasItem::show() {
_change_notify("visibility/visible");
}
-
void CanvasItem::hide() {
if (!visible)
return;
- visible=false;
- VisualServer::get_singleton()->canvas_item_set_visible(canvas_item,false);
+ visible = false;
+ VisualServer::get_singleton()->canvas_item_set_visible(canvas_item, false);
if (!is_inside_tree())
return;
@@ -255,35 +226,28 @@ void CanvasItem::hide() {
Variant CanvasItem::edit_get_state() const {
-
return Variant();
}
-void CanvasItem::edit_set_state(const Variant& p_state) {
-
-
+void CanvasItem::edit_set_state(const Variant &p_state) {
}
-void CanvasItem::edit_set_rect(const Rect2& p_edit_rect) {
+void CanvasItem::edit_set_rect(const Rect2 &p_edit_rect) {
//used by editors, implement at will
}
void CanvasItem::edit_rotate(float p_rot) {
-
-
}
Size2 CanvasItem::edit_get_minimum_size() const {
- return Size2(-1,-1); //no limit
+ return Size2(-1, -1); //no limit
}
void CanvasItem::_update_callback() {
-
-
if (!is_inside_tree()) {
- pending_update=false;
+ pending_update = false;
return;
}
@@ -292,33 +256,32 @@ void CanvasItem::_update_callback() {
if (is_visible_in_tree()) { //todo optimize this!!
if (first_draw) {
notification(NOTIFICATION_VISIBILITY_CHANGED);
- first_draw=false;
+ first_draw = false;
}
- drawing=true;
+ drawing = true;
notification(NOTIFICATION_DRAW);
emit_signal(SceneStringNames::get_singleton()->draw);
if (get_script_instance()) {
Variant::CallError err;
- get_script_instance()->call_multilevel_reversed(SceneStringNames::get_singleton()->_draw,NULL,0);
+ get_script_instance()->call_multilevel_reversed(SceneStringNames::get_singleton()->_draw, NULL, 0);
}
- drawing=false;
-
+ drawing = false;
}
//todo updating = false
- pending_update=false; // don't change to false until finished drawing (avoid recursive update)
+ pending_update = false; // don't change to false until finished drawing (avoid recursive update)
}
Transform2D CanvasItem::get_global_transform_with_canvas() const {
const CanvasItem *ci = this;
Transform2D xform;
- const CanvasItem *last_valid=NULL;
+ const CanvasItem *last_valid = NULL;
- while(ci) {
+ while (ci) {
- last_valid=ci;
+ last_valid = ci;
xform = ci->get_transform() * xform;
- ci=ci->get_parent_item();
+ ci = ci->get_parent_item();
}
if (last_valid->canvas_layer)
@@ -331,7 +294,6 @@ Transform2D CanvasItem::get_global_transform_with_canvas() const {
Transform2D CanvasItem::get_global_transform() const {
-
if (global_invalid) {
const CanvasItem *pi = get_parent_item();
@@ -340,11 +302,10 @@ Transform2D CanvasItem::get_global_transform() const {
else
global_transform = get_transform();
- global_invalid=false;
+ global_invalid = false;
}
return global_transform;
-
}
void CanvasItem::_toplevel_raise_self() {
@@ -353,40 +314,37 @@ void CanvasItem::_toplevel_raise_self() {
return;
if (canvas_layer)
- VisualServer::get_singleton()->canvas_item_set_draw_index(canvas_item,canvas_layer->get_sort_index());
+ VisualServer::get_singleton()->canvas_item_set_draw_index(canvas_item, canvas_layer->get_sort_index());
else
- VisualServer::get_singleton()->canvas_item_set_draw_index(canvas_item,get_viewport()->gui_get_canvas_sort_index());
-
-
+ VisualServer::get_singleton()->canvas_item_set_draw_index(canvas_item, get_viewport()->gui_get_canvas_sort_index());
}
-
void CanvasItem::_enter_canvas() {
if ((!get_parent() || !get_parent()->cast_to<CanvasItem>()) || toplevel) {
Node *n = this;
- canvas_layer=NULL;
+ canvas_layer = NULL;
- while(n) {
+ while (n) {
canvas_layer = n->cast_to<CanvasLayer>();
if (canvas_layer) {
break;
}
- n=n->get_parent();
+ n = n->get_parent();
}
RID canvas;
if (canvas_layer)
- canvas=canvas_layer->get_world_2d()->get_canvas();
+ canvas = canvas_layer->get_world_2d()->get_canvas();
else
- canvas=get_viewport()->find_world_2d()->get_canvas();
+ canvas = get_viewport()->find_world_2d()->get_canvas();
- VisualServer::get_singleton()->canvas_item_set_parent(canvas_item,canvas);
+ VisualServer::get_singleton()->canvas_item_set_parent(canvas_item, canvas);
- group = "root_canvas"+itos(canvas.get_id());
+ group = "root_canvas" + itos(canvas.get_id());
add_to_group(group);
if (canvas_layer)
@@ -394,44 +352,40 @@ void CanvasItem::_enter_canvas() {
else
get_viewport()->gui_reset_canvas_sort_index();
- get_tree()->call_group_flags(SceneTree::GROUP_CALL_UNIQUE,group,"_toplevel_raise_self");
+ get_tree()->call_group_flags(SceneTree::GROUP_CALL_UNIQUE, group, "_toplevel_raise_self");
} else {
CanvasItem *parent = get_parent_item();
- canvas_layer=parent->canvas_layer;
- VisualServer::get_singleton()->canvas_item_set_parent(canvas_item,parent->get_canvas_item());
- VisualServer::get_singleton()->canvas_item_set_draw_index(canvas_item,get_index());
+ canvas_layer = parent->canvas_layer;
+ VisualServer::get_singleton()->canvas_item_set_parent(canvas_item, parent->get_canvas_item());
+ VisualServer::get_singleton()->canvas_item_set_draw_index(canvas_item, get_index());
}
- pending_update=false;
+ pending_update = false;
update();
notification(NOTIFICATION_ENTER_CANVAS);
-
}
void CanvasItem::_exit_canvas() {
- notification(NOTIFICATION_EXIT_CANVAS,true); //reverse the notification
- VisualServer::get_singleton()->canvas_item_set_parent(canvas_item,RID());
- canvas_layer=NULL;
- group="";
-
+ notification(NOTIFICATION_EXIT_CANVAS, true); //reverse the notification
+ VisualServer::get_singleton()->canvas_item_set_parent(canvas_item, RID());
+ canvas_layer = NULL;
+ group = "";
}
-
void CanvasItem::_notification(int p_what) {
-
- switch(p_what) {
+ switch (p_what) {
case NOTIFICATION_ENTER_TREE: {
- first_draw=true;
+ first_draw = true;
if (get_parent()) {
CanvasItem *ci = get_parent()->cast_to<CanvasItem>();
if (ci)
- C=ci->children_items.push_back(this);
+ C = ci->children_items.push_back(this);
}
_enter_canvas();
if (!block_transform_notify && !xform_change.in_list()) {
@@ -443,15 +397,14 @@ void CanvasItem::_notification(int p_what) {
if (!is_inside_tree())
break;
- if (group!="") {
- get_tree()->call_group_flags(SceneTree::GROUP_CALL_UNIQUE,group,"_toplevel_raise_self");
+ if (group != "") {
+ get_tree()->call_group_flags(SceneTree::GROUP_CALL_UNIQUE, group, "_toplevel_raise_self");
} else {
CanvasItem *p = get_parent_item();
ERR_FAIL_COND(!p);
- VisualServer::get_singleton()->canvas_item_set_draw_index(canvas_item,get_index());
+ VisualServer::get_singleton()->canvas_item_set_draw_index(canvas_item, get_index());
}
-
} break;
case NOTIFICATION_EXIT_TREE: {
if (xform_change.in_list())
@@ -459,22 +412,20 @@ void CanvasItem::_notification(int p_what) {
_exit_canvas();
if (C) {
get_parent()->cast_to<CanvasItem>()->children_items.erase(C);
- C=NULL;
+ C = NULL;
}
- global_invalid=true;
+ global_invalid = true;
} break;
case NOTIFICATION_DRAW: {
} break;
case NOTIFICATION_TRANSFORM_CHANGED: {
-
} break;
case NOTIFICATION_VISIBILITY_CHANGED: {
emit_signal(SceneStringNames::get_singleton()->visibility_changed);
} break;
-
}
}
@@ -490,7 +441,6 @@ bool CanvasItem::is_visible() const {
return visible;
}
-
void CanvasItem::update() {
if (!is_inside_tree())
@@ -498,35 +448,33 @@ void CanvasItem::update() {
if (pending_update)
return;
- pending_update=true;
+ pending_update = true;
- MessageQueue::get_singleton()->push_call(this,"_update_callback");
+ MessageQueue::get_singleton()->push_call(this, "_update_callback");
}
-void CanvasItem::set_modulate(const Color& p_modulate) {
-
- modulate=p_modulate;
- VisualServer::get_singleton()->canvas_item_set_modulate(canvas_item,modulate);
+void CanvasItem::set_modulate(const Color &p_modulate) {
+ modulate = p_modulate;
+ VisualServer::get_singleton()->canvas_item_set_modulate(canvas_item, modulate);
}
Color CanvasItem::get_modulate() const {
return modulate;
}
-
void CanvasItem::set_as_toplevel(bool p_toplevel) {
- if (toplevel==p_toplevel)
+ if (toplevel == p_toplevel)
return;
if (!is_inside_tree()) {
- toplevel=p_toplevel;
+ toplevel = p_toplevel;
return;
}
_exit_canvas();
- toplevel=p_toplevel;
+ toplevel = p_toplevel;
_enter_canvas();
}
@@ -547,31 +495,27 @@ CanvasItem *CanvasItem::get_parent_item() const {
return parent->cast_to<CanvasItem>();
}
+void CanvasItem::set_self_modulate(const Color &p_self_modulate) {
-void CanvasItem::set_self_modulate(const Color& p_self_modulate) {
-
- self_modulate=p_self_modulate;
- VisualServer::get_singleton()->canvas_item_set_self_modulate(canvas_item,self_modulate);
-
+ self_modulate = p_self_modulate;
+ VisualServer::get_singleton()->canvas_item_set_self_modulate(canvas_item, self_modulate);
}
Color CanvasItem::get_self_modulate() const {
return self_modulate;
}
-
void CanvasItem::set_light_mask(int p_light_mask) {
- light_mask=p_light_mask;
- VS::get_singleton()->canvas_item_set_light_mask(canvas_item,p_light_mask);
+ light_mask = p_light_mask;
+ VS::get_singleton()->canvas_item_set_light_mask(canvas_item, p_light_mask);
}
-int CanvasItem::get_light_mask() const{
+int CanvasItem::get_light_mask() const {
return light_mask;
}
-
void CanvasItem::item_rect_changed(bool p_size_changed) {
if (p_size_changed)
@@ -579,40 +523,37 @@ void CanvasItem::item_rect_changed(bool p_size_changed) {
emit_signal(SceneStringNames::get_singleton()->item_rect_changed);
}
-
-void CanvasItem::draw_line(const Point2& p_from, const Point2& p_to,const Color& p_color,float p_width,bool p_antialiased) {
+void CanvasItem::draw_line(const Point2 &p_from, const Point2 &p_to, const Color &p_color, float p_width, bool p_antialiased) {
if (!drawing) {
ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
ERR_FAIL();
}
- VisualServer::get_singleton()->canvas_item_add_line(canvas_item,p_from,p_to,p_color,p_width,p_antialiased);
+ VisualServer::get_singleton()->canvas_item_add_line(canvas_item, p_from, p_to, p_color, p_width, p_antialiased);
}
-void CanvasItem::draw_rect(const Rect2& p_rect, const Color& p_color) {
+void CanvasItem::draw_rect(const Rect2 &p_rect, const Color &p_color) {
if (!drawing) {
ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
ERR_FAIL();
}
- VisualServer::get_singleton()->canvas_item_add_rect(canvas_item,p_rect,p_color);
-
+ VisualServer::get_singleton()->canvas_item_add_rect(canvas_item, p_rect, p_color);
}
-void CanvasItem::draw_circle(const Point2& p_pos, float p_radius, const Color& p_color) {
+void CanvasItem::draw_circle(const Point2 &p_pos, float p_radius, const Color &p_color) {
if (!drawing) {
ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
ERR_FAIL();
}
- VisualServer::get_singleton()->canvas_item_add_circle(canvas_item,p_pos,p_radius,p_color);
-
+ VisualServer::get_singleton()->canvas_item_add_circle(canvas_item, p_pos, p_radius, p_color);
}
-void CanvasItem::draw_texture(const Ref<Texture>& p_texture,const Point2& p_pos,const Color& p_modulate) {
+void CanvasItem::draw_texture(const Ref<Texture> &p_texture, const Point2 &p_pos, const Color &p_modulate) {
if (!drawing) {
ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
@@ -621,10 +562,10 @@ void CanvasItem::draw_texture(const Ref<Texture>& p_texture,const Point2& p_pos,
ERR_FAIL_COND(p_texture.is_null());
- p_texture->draw(canvas_item,p_pos,p_modulate);
+ p_texture->draw(canvas_item, p_pos, p_modulate);
}
-void CanvasItem::draw_texture_rect(const Ref<Texture>& p_texture,const Rect2& p_rect, bool p_tile,const Color& p_modulate, bool p_transpose) {
+void CanvasItem::draw_texture_rect(const Ref<Texture> &p_texture, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose) {
if (!drawing) {
ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
@@ -632,20 +573,19 @@ void CanvasItem::draw_texture_rect(const Ref<Texture>& p_texture,const Rect2& p_
}
ERR_FAIL_COND(p_texture.is_null());
- p_texture->draw_rect(canvas_item,p_rect,p_tile,p_modulate,p_transpose);
-
+ p_texture->draw_rect(canvas_item, p_rect, p_tile, p_modulate, p_transpose);
}
-void CanvasItem::draw_texture_rect_region(const Ref<Texture>& p_texture,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate, bool p_transpose) {
+void CanvasItem::draw_texture_rect_region(const Ref<Texture> &p_texture, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose) {
if (!drawing) {
ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
ERR_FAIL();
}
ERR_FAIL_COND(p_texture.is_null());
- p_texture->draw_rect_region(canvas_item,p_rect,p_src_rect,p_modulate,p_transpose);
+ p_texture->draw_rect_region(canvas_item, p_rect, p_src_rect, p_modulate, p_transpose);
}
-void CanvasItem::draw_style_box(const Ref<StyleBox>& p_style_box,const Rect2& p_rect) {
+void CanvasItem::draw_style_box(const Ref<StyleBox> &p_style_box, const Rect2 &p_rect) {
if (!drawing) {
ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
ERR_FAIL();
@@ -653,10 +593,9 @@ void CanvasItem::draw_style_box(const Ref<StyleBox>& p_style_box,const Rect2& p_
ERR_FAIL_COND(p_style_box.is_null());
- p_style_box->draw(canvas_item,p_rect);
-
+ p_style_box->draw(canvas_item, p_rect);
}
-void CanvasItem::draw_primitive(const Vector<Point2>& p_points, const Vector<Color>& p_colors,const Vector<Point2>& p_uvs, Ref<Texture> p_texture,float p_width) {
+void CanvasItem::draw_primitive(const Vector<Point2> &p_points, const Vector<Color> &p_colors, const Vector<Point2> &p_uvs, Ref<Texture> p_texture, float p_width) {
if (!drawing) {
ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
@@ -665,32 +604,31 @@ void CanvasItem::draw_primitive(const Vector<Point2>& p_points, const Vector<Col
RID rid = p_texture.is_valid() ? p_texture->get_rid() : RID();
- VisualServer::get_singleton()->canvas_item_add_primitive(canvas_item,p_points,p_colors,p_uvs,rid,p_width);
+ VisualServer::get_singleton()->canvas_item_add_primitive(canvas_item, p_points, p_colors, p_uvs, rid, p_width);
}
-void CanvasItem::draw_set_transform(const Point2& p_offset, float p_rot, const Size2& p_scale) {
+void CanvasItem::draw_set_transform(const Point2 &p_offset, float p_rot, const Size2 &p_scale) {
if (!drawing) {
ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
ERR_FAIL();
}
- Transform2D xform(p_rot,p_offset);
+ Transform2D xform(p_rot, p_offset);
xform.scale_basis(p_scale);
- VisualServer::get_singleton()->canvas_item_add_set_transform(canvas_item,xform);
+ VisualServer::get_singleton()->canvas_item_add_set_transform(canvas_item, xform);
}
-void CanvasItem::draw_set_transform_matrix(const Transform2D& p_matrix) {
+void CanvasItem::draw_set_transform_matrix(const Transform2D &p_matrix) {
if (!drawing) {
ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
ERR_FAIL();
}
- VisualServer::get_singleton()->canvas_item_add_set_transform(canvas_item,p_matrix);
-
+ VisualServer::get_singleton()->canvas_item_add_set_transform(canvas_item, p_matrix);
}
-void CanvasItem::draw_polygon(const Vector<Point2>& p_points, const Vector<Color>& p_colors,const Vector<Point2>& p_uvs, Ref<Texture> p_texture) {
+void CanvasItem::draw_polygon(const Vector<Point2> &p_points, const Vector<Color> &p_colors, const Vector<Point2> &p_uvs, Ref<Texture> p_texture) {
if (!drawing) {
ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
@@ -699,12 +637,10 @@ void CanvasItem::draw_polygon(const Vector<Point2>& p_points, const Vector<Color
RID rid = p_texture.is_valid() ? p_texture->get_rid() : RID();
- VisualServer::get_singleton()->canvas_item_add_polygon(canvas_item,p_points,p_colors,p_uvs,rid);
-
-
+ VisualServer::get_singleton()->canvas_item_add_polygon(canvas_item, p_points, p_colors, p_uvs, rid);
}
-void CanvasItem::draw_colored_polygon(const Vector<Point2>& p_points, const Color& p_color,const Vector<Point2>& p_uvs, Ref<Texture> p_texture) {
+void CanvasItem::draw_colored_polygon(const Vector<Point2> &p_points, const Color &p_color, const Vector<Point2> &p_uvs, Ref<Texture> p_texture) {
if (!drawing) {
ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
@@ -715,10 +651,10 @@ void CanvasItem::draw_colored_polygon(const Vector<Point2>& p_points, const Colo
colors.push_back(p_color);
RID rid = p_texture.is_valid() ? p_texture->get_rid() : RID();
- VisualServer::get_singleton()->canvas_item_add_polygon(canvas_item,p_points,colors,p_uvs,rid);
+ VisualServer::get_singleton()->canvas_item_add_polygon(canvas_item, p_points, colors, p_uvs, rid);
}
-void CanvasItem::draw_string(const Ref<Font>& p_font,const Point2& p_pos, const String& p_text,const Color& p_modulate,int p_clip_w) {
+void CanvasItem::draw_string(const Ref<Font> &p_font, const Point2 &p_pos, const String &p_text, const Color &p_modulate, int p_clip_w) {
if (!drawing) {
ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
@@ -726,31 +662,28 @@ void CanvasItem::draw_string(const Ref<Font>& p_font,const Point2& p_pos, const
}
ERR_FAIL_COND(p_font.is_null());
- p_font->draw(canvas_item,p_pos,p_text,p_modulate,p_clip_w);
-
+ p_font->draw(canvas_item, p_pos, p_text, p_modulate, p_clip_w);
}
-float CanvasItem::draw_char(const Ref<Font>& p_font,const Point2& p_pos, const String& p_char,const String& p_next,const Color& p_modulate) {
+float CanvasItem::draw_char(const Ref<Font> &p_font, const Point2 &p_pos, const String &p_char, const String &p_next, const Color &p_modulate) {
if (!drawing) {
ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
ERR_FAIL_V(0);
}
- ERR_FAIL_COND_V(p_char.length()!=1,0);
- ERR_FAIL_COND_V(p_font.is_null(),0);
-
- return p_font->draw_char(canvas_item,p_pos,p_char[0],p_next.c_str()[0],p_modulate);
+ ERR_FAIL_COND_V(p_char.length() != 1, 0);
+ ERR_FAIL_COND_V(p_font.is_null(), 0);
+ return p_font->draw_char(canvas_item, p_pos, p_char[0], p_next.c_str()[0], p_modulate);
}
-
void CanvasItem::_notify_transform(CanvasItem *p_node) {
if (/*p_node->xform_change.in_list() &&*/ p_node->global_invalid)
return; //nothing to do
- p_node->global_invalid=true;
+ p_node->global_invalid = true;
if (p_node->notify_transform && !p_node->xform_change.in_list()) {
if (!p_node->block_transform_notify) {
@@ -759,51 +692,46 @@ void CanvasItem::_notify_transform(CanvasItem *p_node) {
}
}
+ for (List<CanvasItem *>::Element *E = p_node->children_items.front(); E; E = E->next()) {
- for(List<CanvasItem*>::Element *E=p_node->children_items.front();E;E=E->next()) {
-
- CanvasItem* ci=E->get();
+ CanvasItem *ci = E->get();
if (ci->toplevel)
continue;
_notify_transform(ci);
}
}
-
Rect2 CanvasItem::get_viewport_rect() const {
- ERR_FAIL_COND_V(!is_inside_tree(),Rect2());
+ ERR_FAIL_COND_V(!is_inside_tree(), Rect2());
return get_viewport()->get_visible_rect();
}
RID CanvasItem::get_canvas() const {
- ERR_FAIL_COND_V(!is_inside_tree(),RID());
+ ERR_FAIL_COND_V(!is_inside_tree(), RID());
if (canvas_layer)
return canvas_layer->get_world_2d()->get_canvas();
else
return get_viewport()->find_world_2d()->get_canvas();
-
-
}
CanvasItem *CanvasItem::get_toplevel() const {
- CanvasItem *ci=const_cast<CanvasItem*>(this);
- while(!ci->toplevel && ci->get_parent() && ci->get_parent()->cast_to<CanvasItem>()) {
- ci=ci->get_parent()->cast_to<CanvasItem>();
+ CanvasItem *ci = const_cast<CanvasItem *>(this);
+ while (!ci->toplevel && ci->get_parent() && ci->get_parent()->cast_to<CanvasItem>()) {
+ ci = ci->get_parent()->cast_to<CanvasItem>();
}
return ci;
}
-
Ref<World2D> CanvasItem::get_world_2d() const {
- ERR_FAIL_COND_V(!is_inside_tree(),Ref<World2D>());
+ ERR_FAIL_COND_V(!is_inside_tree(), Ref<World2D>());
- CanvasItem *tl=get_toplevel();
+ CanvasItem *tl = get_toplevel();
if (tl->canvas_layer) {
return tl->canvas_layer->get_world_2d();
@@ -812,17 +740,16 @@ Ref<World2D> CanvasItem::get_world_2d() const {
} else {
return Ref<World2D>();
}
-
}
RID CanvasItem::get_viewport_rid() const {
- ERR_FAIL_COND_V(!is_inside_tree(),RID());
+ ERR_FAIL_COND_V(!is_inside_tree(), RID());
return get_viewport()->get_viewport_rid();
}
void CanvasItem::set_block_transform_notify(bool p_enable) {
- block_transform_notify=p_enable;
+ block_transform_notify = p_enable;
}
bool CanvasItem::is_block_transform_notify_enabled() const {
@@ -832,205 +759,196 @@ bool CanvasItem::is_block_transform_notify_enabled() const {
void CanvasItem::set_draw_behind_parent(bool p_enable) {
- if (behind==p_enable)
+ if (behind == p_enable)
return;
- behind=p_enable;
- VisualServer::get_singleton()->canvas_item_set_draw_behind_parent(canvas_item,behind);
-
+ behind = p_enable;
+ VisualServer::get_singleton()->canvas_item_set_draw_behind_parent(canvas_item, behind);
}
-bool CanvasItem::is_draw_behind_parent_enabled() const{
+bool CanvasItem::is_draw_behind_parent_enabled() const {
return behind;
}
-void CanvasItem::set_material(const Ref<CanvasItemMaterial>& p_material) {
-
+void CanvasItem::set_material(const Ref<CanvasItemMaterial> &p_material) {
- material=p_material;
+ material = p_material;
RID rid;
if (material.is_valid())
- rid=material->get_rid();
- VS::get_singleton()->canvas_item_set_material(canvas_item,rid);
+ rid = material->get_rid();
+ VS::get_singleton()->canvas_item_set_material(canvas_item, rid);
_change_notify(); //properties for material exposed
}
void CanvasItem::set_use_parent_material(bool p_use_parent_material) {
- use_parent_material=p_use_parent_material;
- VS::get_singleton()->canvas_item_set_use_parent_material(canvas_item,p_use_parent_material);
+ use_parent_material = p_use_parent_material;
+ VS::get_singleton()->canvas_item_set_use_parent_material(canvas_item, p_use_parent_material);
}
-bool CanvasItem::get_use_parent_material() const{
+bool CanvasItem::get_use_parent_material() const {
return use_parent_material;
}
-Ref<CanvasItemMaterial> CanvasItem::get_material() const{
+Ref<CanvasItemMaterial> CanvasItem::get_material() const {
return material;
}
-Vector2 CanvasItem::make_canvas_pos_local(const Vector2& screen_point) const {
+Vector2 CanvasItem::make_canvas_pos_local(const Vector2 &screen_point) const {
- ERR_FAIL_COND_V(!is_inside_tree(),screen_point);
+ ERR_FAIL_COND_V(!is_inside_tree(), screen_point);
- Transform2D local_matrix = (get_canvas_transform() *
- get_global_transform()).affine_inverse();
+ Transform2D local_matrix = (get_canvas_transform() *
+ get_global_transform())
+ .affine_inverse();
return local_matrix.xform(screen_point);
}
-InputEvent CanvasItem::make_input_local(const InputEvent& p_event) const {
-
- ERR_FAIL_COND_V(!is_inside_tree(),p_event);
+InputEvent CanvasItem::make_input_local(const InputEvent &p_event) const {
- return p_event.xform_by( (get_canvas_transform() * get_global_transform()).affine_inverse() );
+ ERR_FAIL_COND_V(!is_inside_tree(), p_event);
+ return p_event.xform_by((get_canvas_transform() * get_global_transform()).affine_inverse());
}
-
Vector2 CanvasItem::get_global_mouse_pos() const {
- ERR_FAIL_COND_V(!get_viewport(),Vector2());
- return get_canvas_transform().affine_inverse().xform( get_viewport()->get_mouse_pos() );
+ ERR_FAIL_COND_V(!get_viewport(), Vector2());
+ return get_canvas_transform().affine_inverse().xform(get_viewport()->get_mouse_pos());
}
-Vector2 CanvasItem::get_local_mouse_pos() const{
+Vector2 CanvasItem::get_local_mouse_pos() const {
- ERR_FAIL_COND_V(!get_viewport(),Vector2());
+ ERR_FAIL_COND_V(!get_viewport(), Vector2());
- return get_global_transform().affine_inverse().xform( get_global_mouse_pos() );
+ return get_global_transform().affine_inverse().xform(get_global_mouse_pos());
}
-
void CanvasItem::_bind_methods() {
- ClassDB::bind_method(D_METHOD("_toplevel_raise_self"),&CanvasItem::_toplevel_raise_self);
- ClassDB::bind_method(D_METHOD("_update_callback"),&CanvasItem::_update_callback);
+ ClassDB::bind_method(D_METHOD("_toplevel_raise_self"), &CanvasItem::_toplevel_raise_self);
+ ClassDB::bind_method(D_METHOD("_update_callback"), &CanvasItem::_update_callback);
- ClassDB::bind_method(D_METHOD("edit_set_state","state"),&CanvasItem::edit_set_state);
- ClassDB::bind_method(D_METHOD("edit_get_state:Variant"),&CanvasItem::edit_get_state);
- ClassDB::bind_method(D_METHOD("edit_set_rect","rect"),&CanvasItem::edit_set_rect);
- ClassDB::bind_method(D_METHOD("edit_rotate","degrees"),&CanvasItem::edit_rotate);
+ ClassDB::bind_method(D_METHOD("edit_set_state", "state"), &CanvasItem::edit_set_state);
+ ClassDB::bind_method(D_METHOD("edit_get_state:Variant"), &CanvasItem::edit_get_state);
+ ClassDB::bind_method(D_METHOD("edit_set_rect", "rect"), &CanvasItem::edit_set_rect);
+ ClassDB::bind_method(D_METHOD("edit_rotate", "degrees"), &CanvasItem::edit_rotate);
- ClassDB::bind_method(D_METHOD("get_item_rect"),&CanvasItem::get_item_rect);
- ClassDB::bind_method(D_METHOD("get_item_and_children_rect"),&CanvasItem::get_item_and_children_rect);
+ ClassDB::bind_method(D_METHOD("get_item_rect"), &CanvasItem::get_item_rect);
+ ClassDB::bind_method(D_METHOD("get_item_and_children_rect"), &CanvasItem::get_item_and_children_rect);
//ClassDB::bind_method(D_METHOD("get_transform"),&CanvasItem::get_transform);
- ClassDB::bind_method(D_METHOD("get_canvas_item"),&CanvasItem::get_canvas_item);
+ ClassDB::bind_method(D_METHOD("get_canvas_item"), &CanvasItem::get_canvas_item);
- ClassDB::bind_method(D_METHOD("set_visible"),&CanvasItem::set_visible);
- ClassDB::bind_method(D_METHOD("is_visible"),&CanvasItem::is_visible);
- ClassDB::bind_method(D_METHOD("is_visible_in_tree"),&CanvasItem::is_visible_in_tree);
- ClassDB::bind_method(D_METHOD("show"),&CanvasItem::show);
- ClassDB::bind_method(D_METHOD("hide"),&CanvasItem::hide);
+ ClassDB::bind_method(D_METHOD("set_visible"), &CanvasItem::set_visible);
+ ClassDB::bind_method(D_METHOD("is_visible"), &CanvasItem::is_visible);
+ ClassDB::bind_method(D_METHOD("is_visible_in_tree"), &CanvasItem::is_visible_in_tree);
+ ClassDB::bind_method(D_METHOD("show"), &CanvasItem::show);
+ ClassDB::bind_method(D_METHOD("hide"), &CanvasItem::hide);
- ClassDB::bind_method(D_METHOD("update"),&CanvasItem::update);
+ ClassDB::bind_method(D_METHOD("update"), &CanvasItem::update);
- ClassDB::bind_method(D_METHOD("set_as_toplevel","enable"),&CanvasItem::set_as_toplevel);
- ClassDB::bind_method(D_METHOD("is_set_as_toplevel"),&CanvasItem::is_set_as_toplevel);
+ ClassDB::bind_method(D_METHOD("set_as_toplevel", "enable"), &CanvasItem::set_as_toplevel);
+ ClassDB::bind_method(D_METHOD("is_set_as_toplevel"), &CanvasItem::is_set_as_toplevel);
- ClassDB::bind_method(D_METHOD("set_light_mask","light_mask"),&CanvasItem::set_light_mask);
- ClassDB::bind_method(D_METHOD("get_light_mask"),&CanvasItem::get_light_mask);
+ ClassDB::bind_method(D_METHOD("set_light_mask", "light_mask"), &CanvasItem::set_light_mask);
+ ClassDB::bind_method(D_METHOD("get_light_mask"), &CanvasItem::get_light_mask);
- ClassDB::bind_method(D_METHOD("set_modulate","modulate"),&CanvasItem::set_modulate);
- ClassDB::bind_method(D_METHOD("get_modulate"),&CanvasItem::get_modulate);
- ClassDB::bind_method(D_METHOD("set_self_modulate","self_modulate"),&CanvasItem::set_self_modulate);
- ClassDB::bind_method(D_METHOD("get_self_modulate"),&CanvasItem::get_self_modulate);
+ ClassDB::bind_method(D_METHOD("set_modulate", "modulate"), &CanvasItem::set_modulate);
+ ClassDB::bind_method(D_METHOD("get_modulate"), &CanvasItem::get_modulate);
+ ClassDB::bind_method(D_METHOD("set_self_modulate", "self_modulate"), &CanvasItem::set_self_modulate);
+ ClassDB::bind_method(D_METHOD("get_self_modulate"), &CanvasItem::get_self_modulate);
- ClassDB::bind_method(D_METHOD("set_draw_behind_parent","enable"),&CanvasItem::set_draw_behind_parent);
- ClassDB::bind_method(D_METHOD("is_draw_behind_parent_enabled"),&CanvasItem::is_draw_behind_parent_enabled);
+ ClassDB::bind_method(D_METHOD("set_draw_behind_parent", "enable"), &CanvasItem::set_draw_behind_parent);
+ ClassDB::bind_method(D_METHOD("is_draw_behind_parent_enabled"), &CanvasItem::is_draw_behind_parent_enabled);
- ClassDB::bind_method(D_METHOD("_set_on_top","on_top"),&CanvasItem::_set_on_top);
- ClassDB::bind_method(D_METHOD("_is_on_top"),&CanvasItem::_is_on_top);
+ ClassDB::bind_method(D_METHOD("_set_on_top", "on_top"), &CanvasItem::_set_on_top);
+ ClassDB::bind_method(D_METHOD("_is_on_top"), &CanvasItem::_is_on_top);
//ClassDB::bind_method(D_METHOD("get_transform"),&CanvasItem::get_transform);
- ClassDB::bind_method(D_METHOD("draw_line","from","to","color","width","antialiased"),&CanvasItem::draw_line,DEFVAL(1.0),DEFVAL(false));
- ClassDB::bind_method(D_METHOD("draw_rect","rect","color"),&CanvasItem::draw_rect);
- ClassDB::bind_method(D_METHOD("draw_circle","pos","radius","color"),&CanvasItem::draw_circle);
- ClassDB::bind_method(D_METHOD("draw_texture","texture:Texture","pos","modulate"),&CanvasItem::draw_texture,DEFVAL(Color(1,1,1,1)));
- ClassDB::bind_method(D_METHOD("draw_texture_rect","texture:Texture","rect","tile","modulate","transpose"),&CanvasItem::draw_texture_rect,DEFVAL(Color(1,1,1)),DEFVAL(false));
- ClassDB::bind_method(D_METHOD("draw_texture_rect_region","texture:Texture","rect","src_rect","modulate","transpose"),&CanvasItem::draw_texture_rect_region,DEFVAL(Color(1,1,1)),DEFVAL(false));
- ClassDB::bind_method(D_METHOD("draw_style_box","style_box:StyleBox","rect"),&CanvasItem::draw_style_box);
- ClassDB::bind_method(D_METHOD("draw_primitive","points","colors","uvs","texture:Texture","width"),&CanvasItem::draw_primitive,DEFVAL(Variant()),DEFVAL(1.0));
- ClassDB::bind_method(D_METHOD("draw_polygon","points","colors","uvs","texture:Texture"),&CanvasItem::draw_polygon,DEFVAL(PoolVector2Array()),DEFVAL(Variant()));
- ClassDB::bind_method(D_METHOD("draw_colored_polygon","points","color","uvs","texture:Texture"),&CanvasItem::draw_colored_polygon,DEFVAL(PoolVector2Array()),DEFVAL(Variant()));
- ClassDB::bind_method(D_METHOD("draw_string","font:Font","pos","text","modulate","clip_w"),&CanvasItem::draw_string,DEFVAL(Color(1,1,1)),DEFVAL(-1));
- ClassDB::bind_method(D_METHOD("draw_char","font:Font","pos","char","next","modulate"),&CanvasItem::draw_char,DEFVAL(Color(1,1,1)));
-
- ClassDB::bind_method(D_METHOD("draw_set_transform","pos","rot","scale"),&CanvasItem::draw_set_transform);
- ClassDB::bind_method(D_METHOD("draw_set_transform_matrix","xform"),&CanvasItem::draw_set_transform_matrix);
- ClassDB::bind_method(D_METHOD("get_transform"),&CanvasItem::get_transform);
- ClassDB::bind_method(D_METHOD("get_global_transform"),&CanvasItem::get_global_transform);
- ClassDB::bind_method(D_METHOD("get_global_transform_with_canvas"),&CanvasItem::get_global_transform_with_canvas);
- ClassDB::bind_method(D_METHOD("get_viewport_transform"),&CanvasItem::get_viewport_transform);
- ClassDB::bind_method(D_METHOD("get_viewport_rect"),&CanvasItem::get_viewport_rect);
- ClassDB::bind_method(D_METHOD("get_canvas_transform"),&CanvasItem::get_canvas_transform);
- ClassDB::bind_method(D_METHOD("get_local_mouse_pos"),&CanvasItem::get_local_mouse_pos);
- ClassDB::bind_method(D_METHOD("get_global_mouse_pos"),&CanvasItem::get_global_mouse_pos);
- ClassDB::bind_method(D_METHOD("get_canvas"),&CanvasItem::get_canvas);
- ClassDB::bind_method(D_METHOD("get_world_2d"),&CanvasItem::get_world_2d);
+ ClassDB::bind_method(D_METHOD("draw_line", "from", "to", "color", "width", "antialiased"), &CanvasItem::draw_line, DEFVAL(1.0), DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("draw_rect", "rect", "color"), &CanvasItem::draw_rect);
+ ClassDB::bind_method(D_METHOD("draw_circle", "pos", "radius", "color"), &CanvasItem::draw_circle);
+ ClassDB::bind_method(D_METHOD("draw_texture", "texture:Texture", "pos", "modulate"), &CanvasItem::draw_texture, DEFVAL(Color(1, 1, 1, 1)));
+ ClassDB::bind_method(D_METHOD("draw_texture_rect", "texture:Texture", "rect", "tile", "modulate", "transpose"), &CanvasItem::draw_texture_rect, DEFVAL(Color(1, 1, 1)), DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("draw_texture_rect_region", "texture:Texture", "rect", "src_rect", "modulate", "transpose"), &CanvasItem::draw_texture_rect_region, DEFVAL(Color(1, 1, 1)), DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("draw_style_box", "style_box:StyleBox", "rect"), &CanvasItem::draw_style_box);
+ ClassDB::bind_method(D_METHOD("draw_primitive", "points", "colors", "uvs", "texture:Texture", "width"), &CanvasItem::draw_primitive, DEFVAL(Variant()), DEFVAL(1.0));
+ ClassDB::bind_method(D_METHOD("draw_polygon", "points", "colors", "uvs", "texture:Texture"), &CanvasItem::draw_polygon, DEFVAL(PoolVector2Array()), DEFVAL(Variant()));
+ ClassDB::bind_method(D_METHOD("draw_colored_polygon", "points", "color", "uvs", "texture:Texture"), &CanvasItem::draw_colored_polygon, DEFVAL(PoolVector2Array()), DEFVAL(Variant()));
+ ClassDB::bind_method(D_METHOD("draw_string", "font:Font", "pos", "text", "modulate", "clip_w"), &CanvasItem::draw_string, DEFVAL(Color(1, 1, 1)), DEFVAL(-1));
+ ClassDB::bind_method(D_METHOD("draw_char", "font:Font", "pos", "char", "next", "modulate"), &CanvasItem::draw_char, DEFVAL(Color(1, 1, 1)));
+
+ ClassDB::bind_method(D_METHOD("draw_set_transform", "pos", "rot", "scale"), &CanvasItem::draw_set_transform);
+ ClassDB::bind_method(D_METHOD("draw_set_transform_matrix", "xform"), &CanvasItem::draw_set_transform_matrix);
+ ClassDB::bind_method(D_METHOD("get_transform"), &CanvasItem::get_transform);
+ ClassDB::bind_method(D_METHOD("get_global_transform"), &CanvasItem::get_global_transform);
+ ClassDB::bind_method(D_METHOD("get_global_transform_with_canvas"), &CanvasItem::get_global_transform_with_canvas);
+ ClassDB::bind_method(D_METHOD("get_viewport_transform"), &CanvasItem::get_viewport_transform);
+ ClassDB::bind_method(D_METHOD("get_viewport_rect"), &CanvasItem::get_viewport_rect);
+ ClassDB::bind_method(D_METHOD("get_canvas_transform"), &CanvasItem::get_canvas_transform);
+ ClassDB::bind_method(D_METHOD("get_local_mouse_pos"), &CanvasItem::get_local_mouse_pos);
+ ClassDB::bind_method(D_METHOD("get_global_mouse_pos"), &CanvasItem::get_global_mouse_pos);
+ ClassDB::bind_method(D_METHOD("get_canvas"), &CanvasItem::get_canvas);
+ ClassDB::bind_method(D_METHOD("get_world_2d"), &CanvasItem::get_world_2d);
//ClassDB::bind_method(D_METHOD("get_viewport"),&CanvasItem::get_viewport);
- ClassDB::bind_method(D_METHOD("set_material","material:CanvasItemMaterial"),&CanvasItem::set_material);
- ClassDB::bind_method(D_METHOD("get_material:CanvasItemMaterial"),&CanvasItem::get_material);
+ ClassDB::bind_method(D_METHOD("set_material", "material:CanvasItemMaterial"), &CanvasItem::set_material);
+ ClassDB::bind_method(D_METHOD("get_material:CanvasItemMaterial"), &CanvasItem::get_material);
- ClassDB::bind_method(D_METHOD("set_use_parent_material","enable"),&CanvasItem::set_use_parent_material);
- ClassDB::bind_method(D_METHOD("get_use_parent_material"),&CanvasItem::get_use_parent_material);
+ ClassDB::bind_method(D_METHOD("set_use_parent_material", "enable"), &CanvasItem::set_use_parent_material);
+ ClassDB::bind_method(D_METHOD("get_use_parent_material"), &CanvasItem::get_use_parent_material);
- ClassDB::bind_method(D_METHOD("set_notify_local_transform","enable"),&CanvasItem::set_notify_local_transform);
- ClassDB::bind_method(D_METHOD("is_local_transform_notification_enabled"),&CanvasItem::is_local_transform_notification_enabled);
+ ClassDB::bind_method(D_METHOD("set_notify_local_transform", "enable"), &CanvasItem::set_notify_local_transform);
+ ClassDB::bind_method(D_METHOD("is_local_transform_notification_enabled"), &CanvasItem::is_local_transform_notification_enabled);
- ClassDB::bind_method(D_METHOD("set_notify_transform","enable"),&CanvasItem::set_notify_transform);
- ClassDB::bind_method(D_METHOD("is_transform_notification_enabled"),&CanvasItem::is_transform_notification_enabled);
+ ClassDB::bind_method(D_METHOD("set_notify_transform", "enable"), &CanvasItem::set_notify_transform);
+ ClassDB::bind_method(D_METHOD("is_transform_notification_enabled"), &CanvasItem::is_transform_notification_enabled);
- ClassDB::bind_method(D_METHOD("make_canvas_pos_local","screen_point"),
+ ClassDB::bind_method(D_METHOD("make_canvas_pos_local", "screen_point"),
&CanvasItem::make_canvas_pos_local);
- ClassDB::bind_method(D_METHOD("make_input_local","event"),&CanvasItem::make_input_local);
+ ClassDB::bind_method(D_METHOD("make_input_local", "event"), &CanvasItem::make_input_local);
BIND_VMETHOD(MethodInfo("_draw"));
- ADD_GROUP("Visibility","");
- ADD_PROPERTYNO( PropertyInfo(Variant::BOOL,"visible"), "set_visible","is_visible") ;
- ADD_PROPERTYNO( PropertyInfo(Variant::COLOR,"modulate"), "set_modulate","get_modulate") ;
- ADD_PROPERTYNO( PropertyInfo(Variant::COLOR,"self_modulate"), "set_self_modulate","get_self_modulate") ;
- ADD_PROPERTYNZ( PropertyInfo(Variant::BOOL,"show_behind_parent"), "set_draw_behind_parent","is_draw_behind_parent_enabled") ;
- ADD_PROPERTY( PropertyInfo(Variant::BOOL,"show_on_top",PROPERTY_HINT_NONE,"",0), "_set_on_top","_is_on_top") ; //compatibility
- ADD_PROPERTYNO( PropertyInfo(Variant::INT,"light_mask",PROPERTY_HINT_LAYERS_2D_RENDER), "set_light_mask","get_light_mask") ;
-
- ADD_GROUP("Material","");
- ADD_PROPERTYNZ( PropertyInfo(Variant::OBJECT,"material",PROPERTY_HINT_RESOURCE_TYPE, "CanvasItemMaterial"), "set_material","get_material") ;
- ADD_PROPERTYNZ( PropertyInfo(Variant::BOOL,"use_parent_material"), "set_use_parent_material","get_use_parent_material") ;
+ ADD_GROUP("Visibility", "");
+ ADD_PROPERTYNO(PropertyInfo(Variant::BOOL, "visible"), "set_visible", "is_visible");
+ ADD_PROPERTYNO(PropertyInfo(Variant::COLOR, "modulate"), "set_modulate", "get_modulate");
+ ADD_PROPERTYNO(PropertyInfo(Variant::COLOR, "self_modulate"), "set_self_modulate", "get_self_modulate");
+ ADD_PROPERTYNZ(PropertyInfo(Variant::BOOL, "show_behind_parent"), "set_draw_behind_parent", "is_draw_behind_parent_enabled");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "show_on_top", PROPERTY_HINT_NONE, "", 0), "_set_on_top", "_is_on_top"); //compatibility
+ ADD_PROPERTYNO(PropertyInfo(Variant::INT, "light_mask", PROPERTY_HINT_LAYERS_2D_RENDER), "set_light_mask", "get_light_mask");
+
+ ADD_GROUP("Material", "");
+ ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT, "material", PROPERTY_HINT_RESOURCE_TYPE, "CanvasItemMaterial"), "set_material", "get_material");
+ ADD_PROPERTYNZ(PropertyInfo(Variant::BOOL, "use_parent_material"), "set_use_parent_material", "get_use_parent_material");
//exporting these two things doesn't really make much sense i think
//ADD_PROPERTY( PropertyInfo(Variant::BOOL,"transform/toplevel"), "set_as_toplevel","is_set_as_toplevel") ;
//ADD_PROPERTY(PropertyInfo(Variant::BOOL,"transform/notify"),"set_transform_notify","is_transform_notify_enabled");
- ADD_SIGNAL( MethodInfo("draw") );
- ADD_SIGNAL( MethodInfo("visibility_changed") );
- ADD_SIGNAL( MethodInfo("hide") );
- ADD_SIGNAL( MethodInfo("item_rect_changed") );
-
-
-
- BIND_CONSTANT( BLEND_MODE_MIX );
- BIND_CONSTANT( BLEND_MODE_ADD );
- BIND_CONSTANT( BLEND_MODE_SUB );
- BIND_CONSTANT( BLEND_MODE_MUL );
- BIND_CONSTANT( BLEND_MODE_PREMULT_ALPHA );
-
-
- BIND_CONSTANT( NOTIFICATION_DRAW);
- BIND_CONSTANT( NOTIFICATION_VISIBILITY_CHANGED );
- BIND_CONSTANT( NOTIFICATION_ENTER_CANVAS );
- BIND_CONSTANT( NOTIFICATION_EXIT_CANVAS );
- BIND_CONSTANT( NOTIFICATION_TRANSFORM_CHANGED );
+ ADD_SIGNAL(MethodInfo("draw"));
+ ADD_SIGNAL(MethodInfo("visibility_changed"));
+ ADD_SIGNAL(MethodInfo("hide"));
+ ADD_SIGNAL(MethodInfo("item_rect_changed"));
+ BIND_CONSTANT(BLEND_MODE_MIX);
+ BIND_CONSTANT(BLEND_MODE_ADD);
+ BIND_CONSTANT(BLEND_MODE_SUB);
+ BIND_CONSTANT(BLEND_MODE_MUL);
+ BIND_CONSTANT(BLEND_MODE_PREMULT_ALPHA);
+ BIND_CONSTANT(NOTIFICATION_DRAW);
+ BIND_CONSTANT(NOTIFICATION_VISIBILITY_CHANGED);
+ BIND_CONSTANT(NOTIFICATION_ENTER_CANVAS);
+ BIND_CONSTANT(NOTIFICATION_EXIT_CANVAS);
+ BIND_CONSTANT(NOTIFICATION_TRANSFORM_CHANGED);
}
Transform2D CanvasItem::get_canvas_transform() const {
- ERR_FAIL_COND_V(!is_inside_tree(),Transform2D());
+ ERR_FAIL_COND_V(!is_inside_tree(), Transform2D());
if (canvas_layer)
return canvas_layer->get_transform();
@@ -1038,12 +956,11 @@ Transform2D CanvasItem::get_canvas_transform() const {
return get_parent()->cast_to<CanvasItem>()->get_canvas_transform();
else
return get_viewport()->get_canvas_transform();
-
}
Transform2D CanvasItem::get_viewport_transform() const {
- ERR_FAIL_COND_V(!is_inside_tree(),Transform2D());
+ ERR_FAIL_COND_V(!is_inside_tree(), Transform2D());
if (canvas_layer) {
@@ -1056,21 +973,18 @@ Transform2D CanvasItem::get_viewport_transform() const {
} else {
return get_viewport()->get_final_transform() * get_viewport()->get_canvas_transform();
}
-
}
-
void CanvasItem::set_notify_local_transform(bool p_enable) {
- notify_local_transform=p_enable;
+ notify_local_transform = p_enable;
}
bool CanvasItem::is_local_transform_notification_enabled() const {
return notify_local_transform;
}
-
void CanvasItem::set_notify_transform(bool p_enable) {
- notify_transform=p_enable;
+ notify_transform = p_enable;
}
bool CanvasItem::is_transform_notification_enabled() const {
@@ -1085,14 +999,12 @@ int CanvasItem::get_canvas_layer() const {
return 0;
}
-
Rect2 CanvasItem::get_item_and_children_rect() const {
Rect2 rect = get_item_rect();
-
- for(int i=0;i<get_child_count();i++) {
- CanvasItem *c=get_child(i)->cast_to<CanvasItem>();
+ for (int i = 0; i < get_child_count(); i++) {
+ CanvasItem *c = get_child(i)->cast_to<CanvasItem>();
if (c) {
Rect2 sir = c->get_transform().xform(c->get_item_and_children_rect());
rect = rect.merge(sir);
@@ -1102,29 +1014,28 @@ Rect2 CanvasItem::get_item_and_children_rect() const {
return rect;
}
-CanvasItem::CanvasItem() : xform_change(this) {
+CanvasItem::CanvasItem()
+ : xform_change(this) {
-
- canvas_item=VisualServer::get_singleton()->canvas_item_create();
- visible=true;
- pending_update=false;
- modulate=Color(1,1,1,1);
- self_modulate=Color(1,1,1,1);
- toplevel=false;
- first_draw=false;
- drawing=false;
- behind=false;
- block_transform_notify=false;
+ canvas_item = VisualServer::get_singleton()->canvas_item_create();
+ visible = true;
+ pending_update = false;
+ modulate = Color(1, 1, 1, 1);
+ self_modulate = Color(1, 1, 1, 1);
+ toplevel = false;
+ first_draw = false;
+ drawing = false;
+ behind = false;
+ block_transform_notify = false;
//viewport=NULL;
- canvas_layer=NULL;
- use_parent_material=false;
- global_invalid=true;
- notify_local_transform=false;
- notify_transform=false;
- light_mask=1;
-
- C=NULL;
-
+ canvas_layer = NULL;
+ use_parent_material = false;
+ global_invalid = true;
+ notify_local_transform = false;
+ notify_transform = false;
+ light_mask = 1;
+
+ C = NULL;
}
CanvasItem::~CanvasItem() {