diff options
Diffstat (limited to 'scene/2d/canvas_item.cpp')
-rw-r--r-- | scene/2d/canvas_item.cpp | 875 |
1 files changed, 875 insertions, 0 deletions
diff --git a/scene/2d/canvas_item.cpp b/scene/2d/canvas_item.cpp new file mode 100644 index 0000000000..8a461c76fc --- /dev/null +++ b/scene/2d/canvas_item.cpp @@ -0,0 +1,875 @@ +/*************************************************************************/ +/* canvas_item.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#include "canvas_item.h" +#include "servers/visual_server.h" +#include "scene/main/viewport.h" +#include "scene/main/canvas_layer.h" +#include "message_queue.h" +#include "scene/scene_string_names.h" +#include "scene/resources/font.h" +#include "scene/resources/texture.h" +#include "scene/resources/style_box.h" + +bool CanvasItem::is_visible() const { + + if (!is_inside_scene()) + return false; + + const CanvasItem *p=this; + + while(p) { + if (p->hidden) + return false; + p=p->get_parent_item(); + } + + + return true; +} + +bool CanvasItem::is_hidden() const { + + /*if (!is_inside_scene()) + return false;*/ + + return hidden; +} + +void CanvasItem::_propagate_visibility_changed(bool p_visible) { + + notification(NOTIFICATION_VISIBILITY_CHANGED); + + if (p_visible) + update(); //todo optimize + else + emit_signal(SceneStringNames::get_singleton()->hide); + _block(); + + for(int i=0;i<get_child_count();i++) { + + CanvasItem *c=get_child(i)->cast_to<CanvasItem>(); + + if (c && c->hidden!=p_visible) //should the toplevels stop propagation? i think so but.. + c->_propagate_visibility_changed(p_visible); + } + + _unblock(); + +} + +void CanvasItem::show() { + + if (!hidden) + return; + + + hidden=false; + VisualServer::get_singleton()->canvas_item_set_visible(canvas_item,true); + + if (!is_inside_scene()) + return; + + if (is_visible()) { + _propagate_visibility_changed(true); + } +} + + +void CanvasItem::hide() { + + if (hidden) + return; + + bool propagate=is_inside_scene() && is_visible(); + hidden=true; + VisualServer::get_singleton()->canvas_item_set_visible(canvas_item,false); + + if (!is_inside_scene()) + return; + if (propagate) + _propagate_visibility_changed(false); + +} + + +Variant CanvasItem::edit_get_state() const { + + + return Variant(); +} +void CanvasItem::edit_set_state(const Variant& p_state) { + + +} + +void CanvasItem::edit_set_rect(const Rect2& p_edit_rect) { + + //used by editors, implement at will +} + +void CanvasItem::edit_rotate(float p_rot) { + + +} + +Size2 CanvasItem::edit_get_minimum_size() const { + + return Size2(-1,-1); //no limit +} + +void CanvasItem::_update_callback() { + + + + if (!is_inside_scene()) { + pending_update=false; + return; + } + + + VisualServer::get_singleton()->canvas_item_clear(get_canvas_item()); + //todo updating = true - only allow drawing here + if (is_visible()) { //todo optimize this!! + if (first_draw) { + notification(NOTIFICATION_VISIBILITY_CHANGED); + first_draw=false; + } + drawing=true; + notification(NOTIFICATION_DRAW); + emit_signal(SceneStringNames::get_singleton()->draw); + if (get_script_instance()) { + Variant::CallError err; + get_script_instance()->call_multilevel_reversed(SceneStringNames::get_singleton()->_draw,NULL,0); + } + drawing=false; + + } + //todo updating = false + pending_update=false; // don't change to false until finished drawing (avoid recursive update) +} + +Matrix32 CanvasItem::get_global_transform_with_canvas() const { + + const CanvasItem *ci = this; + Matrix32 xform; + const CanvasItem *last_valid=NULL; + + while(ci) { + + last_valid=ci; + xform = ci->get_transform() * xform; + ci=ci->get_parent_item(); + } + + if (last_valid->canvas_layer) + return last_valid->canvas_layer->get_transform() * xform; + else + return xform; +} + +Matrix32 CanvasItem::get_global_transform() const { + + + if (global_invalid) { + + const CanvasItem *pi = get_parent_item(); + if (pi) + global_transform = pi->get_global_transform() * get_transform(); + else + global_transform = get_transform(); + + global_invalid=false; + } + + return global_transform; + +} + + +void CanvasItem::_queue_sort_children() { + + if (pending_children_sort) + return; + + pending_children_sort=true; + MessageQueue::get_singleton()->push_call(this,"_sort_children"); +} + +void CanvasItem::_sort_children() { + + pending_children_sort=false; + + if (!is_inside_scene()) + return; + + for(int i=0;i<get_child_count();i++) { + + Node *n = get_child(i); + CanvasItem *ci=n->cast_to<CanvasItem>(); + + if (ci) { + if (ci->toplevel || ci->group!="") + continue; + VisualServer::get_singleton()->canvas_item_raise(n->cast_to<CanvasItem>()->canvas_item); + } + } +} + +void CanvasItem::_raise_self() { + + if (!is_inside_scene()) + return; + + VisualServer::get_singleton()->canvas_item_raise(canvas_item); +} + + +void CanvasItem::_enter_canvas() { + + if ((!get_parent() || !get_parent()->cast_to<CanvasItem>()) || toplevel) { + + Node *n = this; + viewport=NULL; + canvas_layer=NULL; + + while(n) { + + if (n->cast_to<Viewport>()) { + + viewport = n->cast_to<Viewport>(); + break; + } + if (!canvas_layer && n->cast_to<CanvasLayer>()) { + + canvas_layer = n->cast_to<CanvasLayer>(); + } + n=n->get_parent(); + } + + RID canvas; + if (canvas_layer) + canvas=canvas_layer->get_world_2d()->get_canvas(); + else + canvas=viewport->find_world_2d()->get_canvas(); + + VisualServer::get_singleton()->canvas_item_set_parent(canvas_item,canvas); + + group = "root_canvas"+itos(canvas.get_id()); + + add_to_group(group); + get_scene()->call_group(SceneMainLoop::GROUP_CALL_UNIQUE,group,"_raise_self"); + + } else { + + CanvasItem *parent = get_parent_item(); + viewport=parent->viewport; + VisualServer::get_singleton()->canvas_item_set_parent(canvas_item,parent->get_canvas_item()); + parent->_queue_sort_children(); + } + + if (!viewport) { + + print_line("no viewport wtf!"); + } + pending_update=false; + update(); + + notification(NOTIFICATION_ENTER_CANVAS); + +} + +void CanvasItem::_exit_canvas() { + + notification(NOTIFICATION_EXIT_CANVAS,true); //reverse the notification + VisualServer::get_singleton()->canvas_item_set_parent(canvas_item,RID()); + viewport=NULL; + canvas_layer=NULL; + group=""; + +} + + +void CanvasItem::_notification(int p_what) { + + + switch(p_what) { + case NOTIFICATION_ENTER_SCENE: { + + first_draw=true; + pending_children_sort=false; + if (get_parent()) { + CanvasItem *ci = get_parent()->cast_to<CanvasItem>(); + if (ci) + C=ci->children_items.push_back(this); + } + _enter_canvas(); + if (!block_transform_notify && !xform_change.in_list()) { + get_scene()->xform_change_list.add(&xform_change); + } + } break; + case NOTIFICATION_MOVED_IN_PARENT: { + + + if (group!="") { + get_scene()->call_group(SceneMainLoop::GROUP_CALL_UNIQUE,group,"_raise_self"); + } else { + CanvasItem *p = get_parent_item(); + ERR_FAIL_COND(!p); + p->_queue_sort_children(); + } + + + } break; + case NOTIFICATION_EXIT_SCENE: { + if (xform_change.in_list()) + get_scene()->xform_change_list.remove(&xform_change); + _exit_canvas(); + if (C) + get_parent()->cast_to<CanvasItem>()->children_items.erase(C); + } break; + case NOTIFICATION_DRAW: { + + } break; + case NOTIFICATION_TRANSFORM_CHANGED: { + + + } break; + case NOTIFICATION_VISIBILITY_CHANGED: { + + emit_signal(SceneStringNames::get_singleton()->visibility_changed); + } break; + + } +} + +void CanvasItem::_set_visible_(bool p_visible) { + + if (p_visible) + show(); + else + hide(); +} +bool CanvasItem::_is_visible_() const { + + return !is_hidden(); +} + + +void CanvasItem::update() { + + if (!is_inside_scene()) + return; + if (pending_update) + return; + + pending_update=true; + + MessageQueue::get_singleton()->push_call(this,"_update_callback"); +} + +void CanvasItem::set_opacity(float p_opacity) { + + opacity=p_opacity; + VisualServer::get_singleton()->canvas_item_set_opacity(canvas_item,opacity); + +} +float CanvasItem::get_opacity() const { + + return opacity; +} + + +void CanvasItem::set_as_toplevel(bool p_toplevel) { + + if (toplevel==p_toplevel) + return; + + if (!is_inside_scene()) { + toplevel=p_toplevel; + return; + } + + _exit_canvas(); + toplevel=p_toplevel; + _enter_canvas(); +} + +bool CanvasItem::is_set_as_toplevel() const { + + return toplevel; +} + +CanvasItem *CanvasItem::get_parent_item() const { + + if (toplevel) + return NULL; + + Node *parent = get_parent(); + if (!parent) + return NULL; + + return parent->cast_to<CanvasItem>(); +} + + +void CanvasItem::set_self_opacity(float p_self_opacity) { + + self_opacity=p_self_opacity; + VisualServer::get_singleton()->canvas_item_set_self_opacity(canvas_item,self_opacity); + +} +float CanvasItem::get_self_opacity() const { + + return self_opacity; +} + +void CanvasItem::set_blend_mode(BlendMode p_blend_mode) { + + ERR_FAIL_INDEX(p_blend_mode,4); + blend_mode=p_blend_mode; + VisualServer::get_singleton()->canvas_item_set_blend_mode(canvas_item,VS::MaterialBlendMode(blend_mode)); + +} + +CanvasItem::BlendMode CanvasItem::get_blend_mode() const { + + return blend_mode; +} + + + +void CanvasItem::item_rect_changed() { + + update(); + emit_signal(SceneStringNames::get_singleton()->item_rect_changed); +} + + +void CanvasItem::draw_line(const Point2& p_from, const Point2& p_to,const Color& p_color,float p_width) { + + if (!drawing) { + ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal."); + ERR_FAIL(); + } + + VisualServer::get_singleton()->canvas_item_add_line(canvas_item,p_from,p_to,p_color,p_width); +} + +void CanvasItem::draw_rect(const Rect2& p_rect, const Color& p_color) { + + if (!drawing) { + ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal."); + ERR_FAIL(); + } + + VisualServer::get_singleton()->canvas_item_add_rect(canvas_item,p_rect,p_color); + +} + +void CanvasItem::draw_circle(const Point2& p_pos, float p_radius, const Color& p_color) { + + if (!drawing) { + ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal."); + ERR_FAIL(); + } + + VisualServer::get_singleton()->canvas_item_add_circle(canvas_item,p_pos,p_radius,p_color); + +} + +void CanvasItem::draw_texture(const Ref<Texture>& p_texture,const Point2& p_pos) { + + if (!drawing) { + ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal."); + ERR_FAIL(); + } + + ERR_FAIL_COND(p_texture.is_null()); + + p_texture->draw(canvas_item,p_pos); +} + +void CanvasItem::draw_texture_rect(const Ref<Texture>& p_texture,const Rect2& p_rect, bool p_tile,const Color& p_modulate) { + + if (!drawing) { + ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal."); + ERR_FAIL(); + } + + ERR_FAIL_COND(p_texture.is_null()); + p_texture->draw_rect(canvas_item,p_rect,p_tile,p_modulate); + +} +void CanvasItem::draw_texture_rect_region(const Ref<Texture>& p_texture,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate) { + + if (!drawing) { + ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal."); + ERR_FAIL(); + } + ERR_FAIL_COND(p_texture.is_null()); + p_texture->draw_rect_region(canvas_item,p_rect,p_src_rect,p_modulate); +} + +void CanvasItem::draw_style_box(const Ref<StyleBox>& p_style_box,const Rect2& p_rect) { + if (!drawing) { + ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal."); + ERR_FAIL(); + } + + ERR_FAIL_COND(p_style_box.is_null()); + + p_style_box->draw(canvas_item,p_rect); + +} +void CanvasItem::draw_primitive(const Vector<Point2>& p_points, const Vector<Color>& p_colors,const Vector<Point2>& p_uvs, Ref<Texture> p_texture,float p_width) { + + if (!drawing) { + ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal."); + ERR_FAIL(); + } + + RID rid = p_texture.is_valid() ? p_texture->get_rid() : RID(); + + VisualServer::get_singleton()->canvas_item_add_primitive(canvas_item,p_points,p_colors,p_uvs,rid,p_width); +} +void CanvasItem::draw_set_transform(const Point2& p_offset, float p_rot, const Size2& p_scale) { + + if (!drawing) { + ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal."); + ERR_FAIL(); + } + + Matrix32 xform(p_rot,p_offset); + xform.scale_basis(p_scale); + VisualServer::get_singleton()->canvas_item_set_transform(canvas_item,xform); +} + +void CanvasItem::draw_polygon(const Vector<Point2>& p_points, const Vector<Color>& p_colors,const Vector<Point2>& p_uvs, Ref<Texture> p_texture) { + + if (!drawing) { + ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal."); + ERR_FAIL(); + } + + RID rid = p_texture.is_valid() ? p_texture->get_rid() : RID(); + + VisualServer::get_singleton()->canvas_item_add_polygon(canvas_item,p_points,p_colors,p_uvs,rid); + + +} + +void CanvasItem::draw_colored_polygon(const Vector<Point2>& p_points, const Color& p_color,const Vector<Point2>& p_uvs, Ref<Texture> p_texture) { + + if (!drawing) { + ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal."); + ERR_FAIL(); + } + + Vector<Color> colors; + colors.push_back(p_color); + RID rid = p_texture.is_valid() ? p_texture->get_rid() : RID(); + + VisualServer::get_singleton()->canvas_item_add_polygon(canvas_item,p_points,colors,p_uvs,rid); +} + +void CanvasItem::draw_string(const Ref<Font>& p_font,const Point2& p_pos, const String& p_text,const Color& p_modulate,int p_clip_w) { + + if (!drawing) { + ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal."); + ERR_FAIL(); + } + + ERR_FAIL_COND(p_font.is_null()); + p_font->draw(canvas_item,p_pos,p_text,p_modulate,p_clip_w); + +} + +float CanvasItem::draw_char(const Ref<Font>& p_font,const Point2& p_pos, const String& p_char,const String& p_next,const Color& p_modulate) { + + if (!drawing) { + ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal."); + ERR_FAIL_V(0); + } + + ERR_FAIL_COND_V(p_char.length()!=1,0); + ERR_FAIL_COND_V(p_font.is_null(),0); + + return p_font->draw_char(canvas_item,p_pos,p_char[0],p_next.c_str()[0],p_modulate); + +} + + +void CanvasItem::_notify_transform(CanvasItem *p_node) { + + if (p_node->xform_change.in_list() && p_node->global_invalid) + return; //nothing to do + + p_node->global_invalid=true; + + if (!p_node->xform_change.in_list()) { + if (!p_node->block_transform_notify) { + if (p_node->is_inside_scene()) + get_scene()->xform_change_list.add(&p_node->xform_change); + } + } + + + for(List<CanvasItem*>::Element *E=p_node->children_items.front();E;E=E->next()) { + + CanvasItem* ci=E->get(); + if (ci->toplevel) + continue; + _notify_transform(ci); + } +} + + +Rect2 CanvasItem::get_viewport_rect() const { + + ERR_FAIL_COND_V(!is_inside_scene(),Rect2()); + return viewport->get_visible_rect(); +} + +RID CanvasItem::get_canvas() const { + + ERR_FAIL_COND_V(!is_inside_scene(),RID()); + + if (canvas_layer) + return canvas_layer->get_world_2d()->get_canvas(); + else + return viewport->find_world_2d()->get_canvas(); + + +} + +CanvasItem *CanvasItem::get_toplevel() const { + + CanvasItem *ci=const_cast<CanvasItem*>(this); + while(!ci->toplevel && ci->get_parent() && ci->get_parent()->cast_to<CanvasItem>()) { + ci=ci->get_parent()->cast_to<CanvasItem>(); + } + + return ci; +} + +Viewport *CanvasItem::get_viewport() const { + + return viewport; +} + + +Ref<World2D> CanvasItem::get_world_2d() const { + + ERR_FAIL_COND_V(!is_inside_scene(),Ref<World2D>()); + + CanvasItem *tl=get_toplevel(); + + if (tl->canvas_layer) { + return tl->canvas_layer->get_world_2d(); + } else if (tl->viewport) { + return tl->viewport->find_world_2d(); + } else { + return Ref<World2D>(); + } + +} + +RID CanvasItem::get_viewport_rid() const { + + ERR_FAIL_COND_V(!is_inside_scene(),RID()); + return viewport->get_viewport(); +} + +void CanvasItem::set_block_transform_notify(bool p_enable) { + block_transform_notify=p_enable; +} + +bool CanvasItem::is_block_transform_notify_enabled() const { + + return block_transform_notify; +} + +void CanvasItem::set_on_top(bool p_on_top) { + + if (on_top==p_on_top) + return; + on_top=p_on_top; + VisualServer::get_singleton()->canvas_item_set_on_top(canvas_item,on_top); +} + +bool CanvasItem::is_on_top() const { + + return on_top; +} + + +void CanvasItem::_bind_methods() { + + ObjectTypeDB::bind_method(_MD("_sort_children"),&CanvasItem::_sort_children); + ObjectTypeDB::bind_method(_MD("_raise_self"),&CanvasItem::_raise_self); + ObjectTypeDB::bind_method(_MD("_update_callback"),&CanvasItem::_update_callback); + ObjectTypeDB::bind_method(_MD("_set_visible_"),&CanvasItem::_set_visible_); + ObjectTypeDB::bind_method(_MD("_is_visible_"),&CanvasItem::_is_visible_); + + ObjectTypeDB::bind_method(_MD("edit_set_state","state"),&CanvasItem::edit_set_state); + ObjectTypeDB::bind_method(_MD("edit_get"),&CanvasItem::edit_get_state); + ObjectTypeDB::bind_method(_MD("edit_set_rect","rect"),&CanvasItem::edit_set_rect); + ObjectTypeDB::bind_method(_MD("edit_rotate","degrees"),&CanvasItem::edit_rotate); + + ObjectTypeDB::bind_method(_MD("get_item_rect"),&CanvasItem::get_item_rect); + //ObjectTypeDB::bind_method(_MD("get_transform"),&CanvasItem::get_transform); + ObjectTypeDB::bind_method(_MD("get_canvas_item"),&CanvasItem::get_canvas_item); + + ObjectTypeDB::bind_method(_MD("is_visible"),&CanvasItem::is_visible); + ObjectTypeDB::bind_method(_MD("is_hidden"),&CanvasItem::is_hidden); + ObjectTypeDB::bind_method(_MD("show"),&CanvasItem::show); + ObjectTypeDB::bind_method(_MD("hide"),&CanvasItem::hide); + + ObjectTypeDB::bind_method(_MD("update"),&CanvasItem::update); + + ObjectTypeDB::bind_method(_MD("set_as_toplevel","enable"),&CanvasItem::set_as_toplevel); + ObjectTypeDB::bind_method(_MD("is_set_as_toplevel"),&CanvasItem::is_set_as_toplevel); + + ObjectTypeDB::bind_method(_MD("set_blend_mode","blend_mode"),&CanvasItem::set_blend_mode); + ObjectTypeDB::bind_method(_MD("get_blend_mode"),&CanvasItem::get_blend_mode); + + ObjectTypeDB::bind_method(_MD("set_opacity","opacity"),&CanvasItem::set_opacity); + ObjectTypeDB::bind_method(_MD("get_opacity"),&CanvasItem::get_opacity); + ObjectTypeDB::bind_method(_MD("set_self_opacity","self_opacity"),&CanvasItem::set_self_opacity); + ObjectTypeDB::bind_method(_MD("get_self_opacity"),&CanvasItem::get_self_opacity); + + ObjectTypeDB::bind_method(_MD("set_on_top","on_top"),&CanvasItem::set_on_top); + ObjectTypeDB::bind_method(_MD("is_on_top"),&CanvasItem::is_on_top); + + //ObjectTypeDB::bind_method(_MD("get_transform"),&CanvasItem::get_transform); + + ObjectTypeDB::bind_method(_MD("draw_line","from","to","color","width"),&CanvasItem::draw_line,DEFVAL(1.0)); + ObjectTypeDB::bind_method(_MD("draw_rect","rect","color"),&CanvasItem::draw_rect); + ObjectTypeDB::bind_method(_MD("draw_circle","pos","radius","color"),&CanvasItem::draw_circle); + ObjectTypeDB::bind_method(_MD("draw_texture","texture:Texture","pos"),&CanvasItem::draw_texture); + ObjectTypeDB::bind_method(_MD("draw_texture_rect","texture:Texture","rect","tile","modulate"),&CanvasItem::draw_texture_rect,DEFVAL(false),DEFVAL(Color(1,1,1))); + ObjectTypeDB::bind_method(_MD("draw_texture_rect_region","texture:Texture","rect","src_rect","modulate"),&CanvasItem::draw_texture_rect_region,DEFVAL(Color(1,1,1))); + ObjectTypeDB::bind_method(_MD("draw_style_box","style_box:StyleBox","rect"),&CanvasItem::draw_style_box); + ObjectTypeDB::bind_method(_MD("draw_primitive","points","colors","uvs","texture:Texture","width"),&CanvasItem::draw_primitive,DEFVAL(Array()),DEFVAL(Ref<Texture>()),DEFVAL(1.0)); + ObjectTypeDB::bind_method(_MD("draw_polygon","points","colors","uvs","texture:Texture"),&CanvasItem::draw_primitive,DEFVAL(Array()),DEFVAL(Ref<Texture>())); + ObjectTypeDB::bind_method(_MD("draw_colored_polygon","points","color","uvs","texture:Texture"),&CanvasItem::draw_primitive,DEFVAL(Array()),DEFVAL(Ref<Texture>())); + ObjectTypeDB::bind_method(_MD("draw_string","font:Font","pos","text","modulate","clip_w"),&CanvasItem::draw_string,DEFVAL(Color(1,1,1)),DEFVAL(-1)); + ObjectTypeDB::bind_method(_MD("draw_char","font:Font","pos","char","next","modulate"),&CanvasItem::draw_char,DEFVAL(Color(1,1,1))); + + ObjectTypeDB::bind_method(_MD("draw_set_transform","pos","rot","scale"),&CanvasItem::draw_set_transform); + ObjectTypeDB::bind_method(_MD("get_transform"),&CanvasItem::get_transform); + ObjectTypeDB::bind_method(_MD("get_global_transform"),&CanvasItem::get_global_transform); + ObjectTypeDB::bind_method(_MD("get_viewport_transform"),&CanvasItem::get_viewport_transform); + ObjectTypeDB::bind_method(_MD("get_viewport_rect"),&CanvasItem::get_viewport_rect); + ObjectTypeDB::bind_method(_MD("get_canvas"),&CanvasItem::get_canvas); + ObjectTypeDB::bind_method(_MD("get_world_2d"),&CanvasItem::get_world_2d); + ObjectTypeDB::bind_method(_MD("get_viewport"),&CanvasItem::get_viewport); + + BIND_VMETHOD(MethodInfo("_draw")); + + ADD_PROPERTY( PropertyInfo(Variant::BOOL,"visibility/visible"), _SCS("_set_visible_"),_SCS("_is_visible_") ); + ADD_PROPERTY( PropertyInfo(Variant::REAL,"visibility/opacity",PROPERTY_HINT_RANGE, "0,1,0.01"), _SCS("set_opacity"),_SCS("get_opacity") ); + ADD_PROPERTY( PropertyInfo(Variant::REAL,"visibility/self_opacity",PROPERTY_HINT_RANGE, "0,1,0.01"), _SCS("set_self_opacity"),_SCS("get_self_opacity") ); + ADD_PROPERTY( PropertyInfo(Variant::BOOL,"visibility/on_top"), _SCS("set_on_top"),_SCS("is_on_top") ); + + ADD_PROPERTYNZ( PropertyInfo(Variant::INT,"visibility/blend_mode",PROPERTY_HINT_ENUM, "Mix,Add,Sub,Mul"), _SCS("set_blend_mode"),_SCS("get_blend_mode") ); + //exporting these two things doesn't really make much sense i think + //ADD_PROPERTY( PropertyInfo(Variant::BOOL,"transform/toplevel"), _SCS("set_as_toplevel"),_SCS("is_set_as_toplevel") ); + //ADD_PROPERTY(PropertyInfo(Variant::BOOL,"transform/notify"),_SCS("set_transform_notify"),_SCS("is_transform_notify_enabled")); + + ADD_SIGNAL( MethodInfo("draw") ); + ADD_SIGNAL( MethodInfo("visibility_changed") ); + ADD_SIGNAL( MethodInfo("hide") ); + ADD_SIGNAL( MethodInfo("item_rect_changed") ); + + + + BIND_CONSTANT( BLEND_MODE_MIX ); + BIND_CONSTANT( BLEND_MODE_ADD ); + BIND_CONSTANT( BLEND_MODE_SUB ); + BIND_CONSTANT( BLEND_MODE_MUL ); + + + BIND_CONSTANT( NOTIFICATION_DRAW); + BIND_CONSTANT( NOTIFICATION_VISIBILITY_CHANGED ); + BIND_CONSTANT( NOTIFICATION_ENTER_CANVAS ); + BIND_CONSTANT( NOTIFICATION_EXIT_CANVAS ); + BIND_CONSTANT( NOTIFICATION_TRANSFORM_CHANGED ); + + +} + +Matrix32 CanvasItem::get_viewport_transform() const { + + ERR_FAIL_COND_V(!is_inside_scene(),Matrix32()); + + if (canvas_layer) { + + if (viewport) { + return viewport->get_final_transform() * canvas_layer->get_transform(); + } else { + return canvas_layer->get_transform(); + } + + } else if (viewport) { + return viewport->get_final_transform() * viewport->get_canvas_transform(); + } + + return Matrix32(); + +} + + +CanvasItem::CanvasItem() : xform_change(this) { + + + canvas_item=VisualServer::get_singleton()->canvas_item_create(); + hidden=false; + pending_update=false; + opacity=1; + self_opacity=1; + toplevel=false; + pending_children_sort=false; + first_draw=false; + blend_mode=BLEND_MODE_MIX; + drawing=false; + on_top=true; + block_transform_notify=false; + viewport=NULL; + canvas_layer=NULL; + global_invalid=true; + + C=NULL; + +} + +CanvasItem::~CanvasItem() { + + VisualServer::get_singleton()->free(canvas_item); +} |