diff options
Diffstat (limited to 'scene/2d/camera_2d.cpp')
-rw-r--r-- | scene/2d/camera_2d.cpp | 497 |
1 files changed, 235 insertions, 262 deletions
diff --git a/scene/2d/camera_2d.cpp b/scene/2d/camera_2d.cpp index d8af14a3fb..bf91ce8e65 100644 --- a/scene/2d/camera_2d.cpp +++ b/scene/2d/camera_2d.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,45 +30,41 @@ #include "camera_2d.h" -#include "core/engine.h" -#include "core/math/math_funcs.h" -#include "scene/scene_string_names.h" -#include "servers/rendering_server.h" +#include "scene/main/window.h" void Camera2D::_update_scroll() { - - if (!is_inside_tree()) + if (!is_inside_tree()) { return; + } if (Engine::get_singleton()->is_editor_hint()) { update(); //will just be drawn return; } - if (!viewport) + if (!viewport) { return; + } if (current) { - ERR_FAIL_COND(custom_viewport && !ObjectDB::get_instance(custom_viewport_id)); Transform2D xform = get_camera_transform(); viewport->set_canvas_transform(xform); - Size2 screen_size = viewport->get_visible_rect().size; + Size2 screen_size = _get_camera_screen_size(); Point2 screen_offset = (anchor_mode == ANCHOR_MODE_DRAG_CENTER ? (screen_size * 0.5) : Point2()); get_tree()->call_group_flags(SceneTree::GROUP_CALL_REALTIME, group_name, "_camera_moved", xform, screen_offset); }; } -void Camera2D::_update_process_mode() { - +void Camera2D::_update_process_callback() { if (Engine::get_singleton()->is_editor_hint()) { set_process_internal(false); set_physics_process_internal(false); - } else if (process_mode == CAMERA2D_PROCESS_IDLE) { + } else if (process_callback == CAMERA2D_PROCESS_IDLE) { set_process_internal(true); set_physics_process_internal(false); } else { @@ -78,6 +74,8 @@ void Camera2D::_update_process_mode() { } void Camera2D::set_zoom(const Vector2 &p_zoom) { + // Setting zoom to zero causes 'affine_invert' issues + ERR_FAIL_COND_MSG(Math::is_zero_approx(p_zoom.x) || Math::is_zero_approx(p_zoom.y), "Zoom level must be different from 0 (can be negative)."); zoom = p_zoom; Point2 old_smoothed_camera_pos = smoothed_camera_pos; @@ -86,58 +84,51 @@ void Camera2D::set_zoom(const Vector2 &p_zoom) { }; Vector2 Camera2D::get_zoom() const { - return zoom; }; Transform2D Camera2D::get_camera_transform() { - - if (!get_tree()) + if (!get_tree()) { return Transform2D(); + } ERR_FAIL_COND_V(custom_viewport && !ObjectDB::get_instance(custom_viewport_id), Transform2D()); - Size2 screen_size = viewport->get_visible_rect().size; + Size2 screen_size = _get_camera_screen_size(); - Point2 new_camera_pos = get_global_transform().get_origin(); + Point2 new_camera_pos = get_global_position(); Point2 ret_camera_pos; if (!first) { - if (anchor_mode == ANCHOR_MODE_DRAG_CENTER) { - - if (h_drag_enabled && !Engine::get_singleton()->is_editor_hint() && !h_offset_changed) { - camera_pos.x = MIN(camera_pos.x, (new_camera_pos.x + screen_size.x * 0.5 * zoom.x * drag_margin[MARGIN_LEFT])); - camera_pos.x = MAX(camera_pos.x, (new_camera_pos.x - screen_size.x * 0.5 * zoom.x * drag_margin[MARGIN_RIGHT])); + if (drag_horizontal_enabled && !Engine::get_singleton()->is_editor_hint() && !drag_horizontal_offset_changed) { + camera_pos.x = MIN(camera_pos.x, (new_camera_pos.x + screen_size.x * 0.5 * zoom.x * drag_margin[SIDE_LEFT])); + camera_pos.x = MAX(camera_pos.x, (new_camera_pos.x - screen_size.x * 0.5 * zoom.x * drag_margin[SIDE_RIGHT])); } else { - - if (h_ofs < 0) { - camera_pos.x = new_camera_pos.x + screen_size.x * 0.5 * drag_margin[MARGIN_RIGHT] * h_ofs; + if (drag_horizontal_offset < 0) { + camera_pos.x = new_camera_pos.x + screen_size.x * 0.5 * drag_margin[SIDE_RIGHT] * drag_horizontal_offset; } else { - camera_pos.x = new_camera_pos.x + screen_size.x * 0.5 * drag_margin[MARGIN_LEFT] * h_ofs; + camera_pos.x = new_camera_pos.x + screen_size.x * 0.5 * drag_margin[SIDE_LEFT] * drag_horizontal_offset; } - h_offset_changed = false; + drag_horizontal_offset_changed = false; } - if (v_drag_enabled && !Engine::get_singleton()->is_editor_hint() && !v_offset_changed) { - - camera_pos.y = MIN(camera_pos.y, (new_camera_pos.y + screen_size.y * 0.5 * zoom.y * drag_margin[MARGIN_TOP])); - camera_pos.y = MAX(camera_pos.y, (new_camera_pos.y - screen_size.y * 0.5 * zoom.y * drag_margin[MARGIN_BOTTOM])); + if (drag_vertical_enabled && !Engine::get_singleton()->is_editor_hint() && !drag_vertical_offset_changed) { + camera_pos.y = MIN(camera_pos.y, (new_camera_pos.y + screen_size.y * 0.5 * zoom.y * drag_margin[SIDE_TOP])); + camera_pos.y = MAX(camera_pos.y, (new_camera_pos.y - screen_size.y * 0.5 * zoom.y * drag_margin[SIDE_BOTTOM])); } else { - - if (v_ofs < 0) { - camera_pos.y = new_camera_pos.y + screen_size.y * 0.5 * drag_margin[MARGIN_BOTTOM] * v_ofs; + if (drag_vertical_offset < 0) { + camera_pos.y = new_camera_pos.y + screen_size.y * 0.5 * drag_margin[SIDE_BOTTOM] * drag_vertical_offset; } else { - camera_pos.y = new_camera_pos.y + screen_size.y * 0.5 * drag_margin[MARGIN_TOP] * v_ofs; + camera_pos.y = new_camera_pos.y + screen_size.y * 0.5 * drag_margin[SIDE_TOP] * drag_vertical_offset; } - v_offset_changed = false; + drag_vertical_offset_changed = false; } } else if (anchor_mode == ANCHOR_MODE_FIXED_TOP_LEFT) { - camera_pos = new_camera_pos; } @@ -145,27 +136,29 @@ Transform2D Camera2D::get_camera_transform() { Rect2 screen_rect(-screen_offset + camera_pos, screen_size * zoom); if (limit_smoothing_enabled) { - if (screen_rect.position.x < limit[MARGIN_LEFT]) - camera_pos.x -= screen_rect.position.x - limit[MARGIN_LEFT]; + if (screen_rect.position.x < limit[SIDE_LEFT]) { + camera_pos.x -= screen_rect.position.x - limit[SIDE_LEFT]; + } - if (screen_rect.position.x + screen_rect.size.x > limit[MARGIN_RIGHT]) - camera_pos.x -= screen_rect.position.x + screen_rect.size.x - limit[MARGIN_RIGHT]; + if (screen_rect.position.x + screen_rect.size.x > limit[SIDE_RIGHT]) { + camera_pos.x -= screen_rect.position.x + screen_rect.size.x - limit[SIDE_RIGHT]; + } - if (screen_rect.position.y + screen_rect.size.y > limit[MARGIN_BOTTOM]) - camera_pos.y -= screen_rect.position.y + screen_rect.size.y - limit[MARGIN_BOTTOM]; + if (screen_rect.position.y + screen_rect.size.y > limit[SIDE_BOTTOM]) { + camera_pos.y -= screen_rect.position.y + screen_rect.size.y - limit[SIDE_BOTTOM]; + } - if (screen_rect.position.y < limit[MARGIN_TOP]) - camera_pos.y -= screen_rect.position.y - limit[MARGIN_TOP]; + if (screen_rect.position.y < limit[SIDE_TOP]) { + camera_pos.y -= screen_rect.position.y - limit[SIDE_TOP]; + } } if (smoothing_enabled && !Engine::get_singleton()->is_editor_hint()) { - - float c = smoothing * (process_mode == CAMERA2D_PROCESS_PHYSICS ? get_physics_process_delta_time() : get_process_delta_time()); + real_t c = smoothing * (process_callback == CAMERA2D_PROCESS_PHYSICS ? get_physics_process_delta_time() : get_process_delta_time()); smoothed_camera_pos = ((camera_pos - smoothed_camera_pos) * c) + smoothed_camera_pos; ret_camera_pos = smoothed_camera_pos; //camera_pos=camera_pos*(1.0-smoothing)+new_camera_pos*smoothing; } else { - ret_camera_pos = smoothed_camera_pos = camera_pos; } @@ -176,34 +169,42 @@ Transform2D Camera2D::get_camera_transform() { Point2 screen_offset = (anchor_mode == ANCHOR_MODE_DRAG_CENTER ? (screen_size * 0.5 * zoom) : Point2()); - float angle = get_global_transform().get_rotation(); + real_t angle = get_global_rotation(); if (rotating) { screen_offset = screen_offset.rotated(angle); } Rect2 screen_rect(-screen_offset + ret_camera_pos, screen_size * zoom); - if (screen_rect.position.x < limit[MARGIN_LEFT]) - screen_rect.position.x = limit[MARGIN_LEFT]; - if (screen_rect.position.x + screen_rect.size.x > limit[MARGIN_RIGHT]) - screen_rect.position.x = limit[MARGIN_RIGHT] - screen_rect.size.x; + if (!limit_smoothing_enabled) { + if (screen_rect.position.x < limit[SIDE_LEFT]) { + screen_rect.position.x = limit[SIDE_LEFT]; + } - if (screen_rect.position.y + screen_rect.size.y > limit[MARGIN_BOTTOM]) - screen_rect.position.y = limit[MARGIN_BOTTOM] - screen_rect.size.y; + if (screen_rect.position.x + screen_rect.size.x > limit[SIDE_RIGHT]) { + screen_rect.position.x = limit[SIDE_RIGHT] - screen_rect.size.x; + } - if (screen_rect.position.y < limit[MARGIN_TOP]) - screen_rect.position.y = limit[MARGIN_TOP]; + if (screen_rect.position.y + screen_rect.size.y > limit[SIDE_BOTTOM]) { + screen_rect.position.y = limit[SIDE_BOTTOM] - screen_rect.size.y; + } - if (offset != Vector2()) + if (screen_rect.position.y < limit[SIDE_TOP]) { + screen_rect.position.y = limit[SIDE_TOP]; + } + } + + if (offset != Vector2()) { screen_rect.position += offset; + } camera_screen_center = screen_rect.position + screen_rect.size * 0.5; Transform2D xform; + xform.scale_basis(zoom); if (rotating) { xform.set_rotation(angle); } - xform.scale_basis(zoom); xform.set_origin(screen_rect.position /*.floor()*/); /* @@ -218,29 +219,29 @@ Transform2D Camera2D::get_camera_transform() { } void Camera2D::_notification(int p_what) { - switch (p_what) { - case NOTIFICATION_INTERNAL_PROCESS: case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: { - _update_scroll(); } break; case NOTIFICATION_TRANSFORM_CHANGED: { - - if (!is_processing_internal() && !is_physics_processing_internal()) + if (!is_processing_internal() && !is_physics_processing_internal()) { _update_scroll(); + } } break; case NOTIFICATION_ENTER_TREE: { - if (custom_viewport && ObjectDB::get_instance(custom_viewport_id)) { viewport = custom_viewport; } else { viewport = get_viewport(); } + if (is_current()) { + viewport->_camera_2d_set(this); + } + canvas = get_canvas(); RID vp = viewport->get_viewport_rid(); @@ -250,16 +251,17 @@ void Camera2D::_notification(int p_what) { add_to_group(group_name); add_to_group(canvas_group_name); - _update_process_mode(); + _update_process_callback(); _update_scroll(); first = true; } break; case NOTIFICATION_EXIT_TREE: { - if (is_current()) { if (viewport && !(custom_viewport && !ObjectDB::get_instance(custom_viewport_id))) { viewport->set_canvas_transform(Transform2D()); + clear_current(); + current = true; } } remove_from_group(group_name); @@ -267,21 +269,21 @@ void Camera2D::_notification(int p_what) { viewport = nullptr; } break; +#ifdef TOOLS_ENABLED case NOTIFICATION_DRAW: { - - if (!is_inside_tree() || !Engine::get_singleton()->is_editor_hint()) + if (!is_inside_tree() || !Engine::get_singleton()->is_editor_hint()) { break; + } if (screen_drawing_enabled) { - Color area_axis_color(0.5, 0.42, 0.87, 0.63); - float area_axis_width = 1; + Color area_axis_color(1, 0.4, 1, 0.63); + real_t area_axis_width = 1; if (is_current()) { area_axis_width = 3; - area_axis_color.a = 0.83; } Transform2D inv_camera_transform = get_camera_transform().affine_inverse(); - Size2 screen_size = get_viewport_rect().size; + Size2 screen_size = _get_camera_screen_size(); Vector2 screen_endpoints[4] = { inv_camera_transform.xform(Vector2(0, 0)), @@ -298,20 +300,19 @@ void Camera2D::_notification(int p_what) { } if (limit_drawing_enabled) { - Color limit_drawing_color(1, 1, 0, 0.63); - float limit_drawing_width = 1; + Color limit_drawing_color(1, 1, 0.25, 0.63); + real_t limit_drawing_width = 1; if (is_current()) { - limit_drawing_color.a = 0.83; limit_drawing_width = 3; } - Vector2 camera_origin = get_global_transform().get_origin(); - Vector2 camera_scale = get_global_transform().get_scale().abs(); + Vector2 camera_origin = get_global_position(); + Vector2 camera_scale = get_global_scale().abs(); Vector2 limit_points[4] = { - (Vector2(limit[MARGIN_LEFT], limit[MARGIN_TOP]) - camera_origin) / camera_scale, - (Vector2(limit[MARGIN_RIGHT], limit[MARGIN_TOP]) - camera_origin) / camera_scale, - (Vector2(limit[MARGIN_RIGHT], limit[MARGIN_BOTTOM]) - camera_origin) / camera_scale, - (Vector2(limit[MARGIN_LEFT], limit[MARGIN_BOTTOM]) - camera_origin) / camera_scale + (Vector2(limit[SIDE_LEFT], limit[SIDE_TOP]) - camera_origin) / camera_scale, + (Vector2(limit[SIDE_RIGHT], limit[SIDE_TOP]) - camera_origin) / camera_scale, + (Vector2(limit[SIDE_RIGHT], limit[SIDE_BOTTOM]) - camera_origin) / camera_scale, + (Vector2(limit[SIDE_LEFT], limit[SIDE_BOTTOM]) - camera_origin) / camera_scale }; for (int i = 0; i < 4; i++) { @@ -320,21 +321,20 @@ void Camera2D::_notification(int p_what) { } if (margin_drawing_enabled) { - Color margin_drawing_color(0, 1, 1, 0.63); - float margin_drawing_width = 1; + Color margin_drawing_color(0.25, 1, 1, 0.63); + real_t margin_drawing_width = 1; if (is_current()) { margin_drawing_width = 3; - margin_drawing_color.a = 0.83; } Transform2D inv_camera_transform = get_camera_transform().affine_inverse(); - Size2 screen_size = get_viewport_rect().size; + Size2 screen_size = _get_camera_screen_size(); Vector2 margin_endpoints[4] = { - inv_camera_transform.xform(Vector2((screen_size.width / 2) - ((screen_size.width / 2) * drag_margin[MARGIN_LEFT]), (screen_size.height / 2) - ((screen_size.height / 2) * drag_margin[MARGIN_TOP]))), - inv_camera_transform.xform(Vector2((screen_size.width / 2) + ((screen_size.width / 2) * drag_margin[MARGIN_RIGHT]), (screen_size.height / 2) - ((screen_size.height / 2) * drag_margin[MARGIN_TOP]))), - inv_camera_transform.xform(Vector2((screen_size.width / 2) + ((screen_size.width / 2) * drag_margin[MARGIN_RIGHT]), (screen_size.height / 2) + ((screen_size.height / 2) * drag_margin[MARGIN_BOTTOM]))), - inv_camera_transform.xform(Vector2((screen_size.width / 2) - ((screen_size.width / 2) * drag_margin[MARGIN_LEFT]), (screen_size.height / 2) + ((screen_size.height / 2) * drag_margin[MARGIN_BOTTOM]))) + inv_camera_transform.xform(Vector2((screen_size.width / 2) - ((screen_size.width / 2) * drag_margin[SIDE_LEFT]), (screen_size.height / 2) - ((screen_size.height / 2) * drag_margin[SIDE_TOP]))), + inv_camera_transform.xform(Vector2((screen_size.width / 2) + ((screen_size.width / 2) * drag_margin[SIDE_RIGHT]), (screen_size.height / 2) - ((screen_size.height / 2) * drag_margin[SIDE_TOP]))), + inv_camera_transform.xform(Vector2((screen_size.width / 2) + ((screen_size.width / 2) * drag_margin[SIDE_RIGHT]), (screen_size.height / 2) + ((screen_size.height / 2) * drag_margin[SIDE_BOTTOM]))), + inv_camera_transform.xform(Vector2((screen_size.width / 2) - ((screen_size.width / 2) * drag_margin[SIDE_LEFT]), (screen_size.height / 2) + ((screen_size.height / 2) * drag_margin[SIDE_BOTTOM]))) }; Transform2D inv_transform = get_global_transform().affine_inverse(); // undo global space @@ -343,242 +343,238 @@ void Camera2D::_notification(int p_what) { draw_line(inv_transform.xform(margin_endpoints[i]), inv_transform.xform(margin_endpoints[(i + 1) % 4]), margin_drawing_color, margin_drawing_width); } } - } break; +#endif } } void Camera2D::set_offset(const Vector2 &p_offset) { - offset = p_offset; + Point2 old_smoothed_camera_pos = smoothed_camera_pos; _update_scroll(); + smoothed_camera_pos = old_smoothed_camera_pos; } Vector2 Camera2D::get_offset() const { - return offset; } void Camera2D::set_anchor_mode(AnchorMode p_anchor_mode) { - anchor_mode = p_anchor_mode; _update_scroll(); } Camera2D::AnchorMode Camera2D::get_anchor_mode() const { - return anchor_mode; } void Camera2D::set_rotating(bool p_rotating) { - rotating = p_rotating; + Point2 old_smoothed_camera_pos = smoothed_camera_pos; _update_scroll(); + smoothed_camera_pos = old_smoothed_camera_pos; } bool Camera2D::is_rotating() const { - return rotating; } -void Camera2D::set_process_mode(Camera2DProcessMode p_mode) { - - if (process_mode == p_mode) +void Camera2D::set_process_callback(Camera2DProcessCallback p_mode) { + if (process_callback == p_mode) { return; + } - process_mode = p_mode; - _update_process_mode(); + process_callback = p_mode; + _update_process_callback(); } -Camera2D::Camera2DProcessMode Camera2D::get_process_mode() const { - - return process_mode; +Camera2D::Camera2DProcessCallback Camera2D::get_process_callback() const { + return process_callback; } void Camera2D::_make_current(Object *p_which) { - if (p_which == this) { - current = true; + if (is_inside_tree()) { + get_viewport()->_camera_2d_set(this); + update(); + } } else { current = false; + if (is_inside_tree()) { + if (get_viewport()->get_camera_2d() == this) { + get_viewport()->_camera_2d_set(nullptr); + } + update(); + } } } -void Camera2D::_set_current(bool p_current) { - - if (p_current) +void Camera2D::set_current(bool p_current) { + if (p_current) { make_current(); - - current = p_current; - update(); + } else { + if (current) { + clear_current(); + } + } } bool Camera2D::is_current() const { - return current; } void Camera2D::make_current() { - - if (!is_inside_tree()) { - current = true; - } else { + if (is_inside_tree()) { get_tree()->call_group_flags(SceneTree::GROUP_CALL_REALTIME, group_name, "_make_current", this); + } else { + current = true; } _update_scroll(); } void Camera2D::clear_current() { - - current = false; if (is_inside_tree()) { get_tree()->call_group_flags(SceneTree::GROUP_CALL_REALTIME, group_name, "_make_current", (Object *)nullptr); + } else { + current = false; } } -void Camera2D::set_limit(Margin p_margin, int p_limit) { - - ERR_FAIL_INDEX((int)p_margin, 4); - limit[p_margin] = p_limit; +void Camera2D::set_limit(Side p_side, int p_limit) { + ERR_FAIL_INDEX((int)p_side, 4); + limit[p_side] = p_limit; update(); } -int Camera2D::get_limit(Margin p_margin) const { - - ERR_FAIL_INDEX_V((int)p_margin, 4, 0); - return limit[p_margin]; +int Camera2D::get_limit(Side p_side) const { + ERR_FAIL_INDEX_V((int)p_side, 4, 0); + return limit[p_side]; } void Camera2D::set_limit_smoothing_enabled(bool enable) { - limit_smoothing_enabled = enable; _update_scroll(); } bool Camera2D::is_limit_smoothing_enabled() const { - return limit_smoothing_enabled; } -void Camera2D::set_drag_margin(Margin p_margin, float p_drag_margin) { - - ERR_FAIL_INDEX((int)p_margin, 4); - drag_margin[p_margin] = p_drag_margin; +void Camera2D::set_drag_margin(Side p_side, real_t p_drag_margin) { + ERR_FAIL_INDEX((int)p_side, 4); + drag_margin[p_side] = p_drag_margin; update(); } -float Camera2D::get_drag_margin(Margin p_margin) const { - - ERR_FAIL_INDEX_V((int)p_margin, 4, 0); - return drag_margin[p_margin]; +real_t Camera2D::get_drag_margin(Side p_side) const { + ERR_FAIL_INDEX_V((int)p_side, 4, 0); + return drag_margin[p_side]; } Vector2 Camera2D::get_camera_position() const { - return camera_pos; } void Camera2D::force_update_scroll() { - _update_scroll(); } void Camera2D::reset_smoothing() { - - smoothed_camera_pos = camera_pos; _update_scroll(); + smoothed_camera_pos = camera_pos; } void Camera2D::align() { - ERR_FAIL_COND(custom_viewport && !ObjectDB::get_instance(custom_viewport_id)); - Size2 screen_size = viewport->get_visible_rect().size; + Size2 screen_size = _get_camera_screen_size(); - Point2 current_camera_pos = get_global_transform().get_origin(); + Point2 current_camera_pos = get_global_position(); if (anchor_mode == ANCHOR_MODE_DRAG_CENTER) { - if (h_ofs < 0) { - camera_pos.x = current_camera_pos.x + screen_size.x * 0.5 * drag_margin[MARGIN_RIGHT] * h_ofs; + if (drag_horizontal_offset < 0) { + camera_pos.x = current_camera_pos.x + screen_size.x * 0.5 * drag_margin[SIDE_RIGHT] * drag_horizontal_offset; } else { - camera_pos.x = current_camera_pos.x + screen_size.x * 0.5 * drag_margin[MARGIN_LEFT] * h_ofs; + camera_pos.x = current_camera_pos.x + screen_size.x * 0.5 * drag_margin[SIDE_LEFT] * drag_horizontal_offset; } - if (v_ofs < 0) { - camera_pos.y = current_camera_pos.y + screen_size.y * 0.5 * drag_margin[MARGIN_TOP] * v_ofs; + if (drag_vertical_offset < 0) { + camera_pos.y = current_camera_pos.y + screen_size.y * 0.5 * drag_margin[SIDE_TOP] * drag_vertical_offset; } else { - camera_pos.y = current_camera_pos.y + screen_size.y * 0.5 * drag_margin[MARGIN_BOTTOM] * v_ofs; + camera_pos.y = current_camera_pos.y + screen_size.y * 0.5 * drag_margin[SIDE_BOTTOM] * drag_vertical_offset; } } else if (anchor_mode == ANCHOR_MODE_FIXED_TOP_LEFT) { - camera_pos = current_camera_pos; } _update_scroll(); } -void Camera2D::set_follow_smoothing(float p_speed) { - +void Camera2D::set_follow_smoothing(real_t p_speed) { smoothing = p_speed; - if (smoothing > 0 && !(is_inside_tree() && Engine::get_singleton()->is_editor_hint())) + if (smoothing > 0 && !(is_inside_tree() && Engine::get_singleton()->is_editor_hint())) { set_process_internal(true); - else + } else { set_process_internal(false); + } } -float Camera2D::get_follow_smoothing() const { - +real_t Camera2D::get_follow_smoothing() const { return smoothing; } Point2 Camera2D::get_camera_screen_center() const { - return camera_screen_center; } -void Camera2D::set_h_drag_enabled(bool p_enabled) { - - h_drag_enabled = p_enabled; +Size2 Camera2D::_get_camera_screen_size() const { + // special case if the camera2D is in the root viewport + if (Engine::get_singleton()->is_editor_hint() && get_viewport()->get_parent_viewport() == get_tree()->get_root()) { + return Size2(ProjectSettings::get_singleton()->get("display/window/size/width"), ProjectSettings::get_singleton()->get("display/window/size/height")); + } + return get_viewport_rect().size; } -bool Camera2D::is_h_drag_enabled() const { - - return h_drag_enabled; +void Camera2D::set_drag_horizontal_enabled(bool p_enabled) { + drag_horizontal_enabled = p_enabled; } -void Camera2D::set_v_drag_enabled(bool p_enabled) { - - v_drag_enabled = p_enabled; +bool Camera2D::is_drag_horizontal_enabled() const { + return drag_horizontal_enabled; } -bool Camera2D::is_v_drag_enabled() const { - - return v_drag_enabled; +void Camera2D::set_drag_vertical_enabled(bool p_enabled) { + drag_vertical_enabled = p_enabled; } -void Camera2D::set_v_offset(float p_offset) { +bool Camera2D::is_drag_vertical_enabled() const { + return drag_vertical_enabled; +} - v_ofs = p_offset; - v_offset_changed = true; +void Camera2D::set_drag_vertical_offset(real_t p_offset) { + drag_vertical_offset = p_offset; + drag_vertical_offset_changed = true; + Point2 old_smoothed_camera_pos = smoothed_camera_pos; _update_scroll(); + smoothed_camera_pos = old_smoothed_camera_pos; } -float Camera2D::get_v_offset() const { - - return v_ofs; +real_t Camera2D::get_drag_vertical_offset() const { + return drag_vertical_offset; } -void Camera2D::set_h_offset(float p_offset) { - - h_ofs = p_offset; - h_offset_changed = true; +void Camera2D::set_drag_horizontal_offset(real_t p_offset) { + drag_horizontal_offset = p_offset; + drag_horizontal_offset_changed = true; + Point2 old_smoothed_camera_pos = smoothed_camera_pos; _update_scroll(); + smoothed_camera_pos = old_smoothed_camera_pos; } -float Camera2D::get_h_offset() const { - return h_ofs; +real_t Camera2D::get_drag_horizontal_offset() const { + return drag_horizontal_offset; } -void Camera2D::_set_old_smoothing(float p_enable) { +void Camera2D::_set_old_smoothing(real_t p_enable) { //compatibility if (p_enable > 0) { smoothing_enabled = true; @@ -587,12 +583,11 @@ void Camera2D::_set_old_smoothing(float p_enable) { } void Camera2D::set_enable_follow_smoothing(bool p_enabled) { - smoothing_enabled = p_enabled; + notify_property_list_changed(); } bool Camera2D::is_follow_smoothing_enabled() const { - return smoothing_enabled; } @@ -612,11 +607,11 @@ void Camera2D::set_custom_viewport(Node *p_viewport) { } if (is_inside_tree()) { - - if (custom_viewport) + if (custom_viewport) { viewport = custom_viewport; - else + } else { viewport = get_viewport(); + } RID vp = viewport->get_viewport_rid(); group_name = "__cameras_" + itos(vp.get_id()); @@ -627,13 +622,14 @@ void Camera2D::set_custom_viewport(Node *p_viewport) { } Node *Camera2D::get_custom_viewport() const { - return custom_viewport; } void Camera2D::set_screen_drawing_enabled(bool enable) { screen_drawing_enabled = enable; +#ifdef TOOLS_ENABLED update(); +#endif } bool Camera2D::is_screen_drawing_enabled() const { @@ -642,7 +638,9 @@ bool Camera2D::is_screen_drawing_enabled() const { void Camera2D::set_limit_drawing_enabled(bool enable) { limit_drawing_enabled = enable; +#ifdef TOOLS_ENABLED update(); +#endif } bool Camera2D::is_limit_drawing_enabled() const { @@ -651,15 +649,22 @@ bool Camera2D::is_limit_drawing_enabled() const { void Camera2D::set_margin_drawing_enabled(bool enable) { margin_drawing_enabled = enable; +#ifdef TOOLS_ENABLED update(); +#endif } bool Camera2D::is_margin_drawing_enabled() const { return margin_drawing_enabled; } -void Camera2D::_bind_methods() { +void Camera2D::_validate_property(PropertyInfo &property) const { + if (!smoothing_enabled && property.name == "smoothing_speed") { + property.usage = PROPERTY_USAGE_NOEDITOR; + } +} +void Camera2D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_offset", "offset"), &Camera2D::set_offset); ClassDB::bind_method(D_METHOD("get_offset"), &Camera2D::get_offset); @@ -669,17 +674,14 @@ void Camera2D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_rotating", "rotating"), &Camera2D::set_rotating); ClassDB::bind_method(D_METHOD("is_rotating"), &Camera2D::is_rotating); - ClassDB::bind_method(D_METHOD("make_current"), &Camera2D::make_current); - ClassDB::bind_method(D_METHOD("clear_current"), &Camera2D::clear_current); - ClassDB::bind_method(D_METHOD("_make_current"), &Camera2D::_make_current); - ClassDB::bind_method(D_METHOD("_update_scroll"), &Camera2D::_update_scroll); - ClassDB::bind_method(D_METHOD("set_process_mode", "mode"), &Camera2D::set_process_mode); - ClassDB::bind_method(D_METHOD("get_process_mode"), &Camera2D::get_process_mode); + ClassDB::bind_method(D_METHOD("set_process_callback", "mode"), &Camera2D::set_process_callback); + ClassDB::bind_method(D_METHOD("get_process_callback"), &Camera2D::get_process_callback); - ClassDB::bind_method(D_METHOD("_set_current", "current"), &Camera2D::_set_current); + ClassDB::bind_method(D_METHOD("set_current", "current"), &Camera2D::set_current); ClassDB::bind_method(D_METHOD("is_current"), &Camera2D::is_current); + ClassDB::bind_method(D_METHOD("_make_current"), &Camera2D::_make_current); ClassDB::bind_method(D_METHOD("set_limit", "margin", "limit"), &Camera2D::set_limit); ClassDB::bind_method(D_METHOD("get_limit", "margin"), &Camera2D::get_limit); @@ -687,17 +689,17 @@ void Camera2D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_limit_smoothing_enabled", "limit_smoothing_enabled"), &Camera2D::set_limit_smoothing_enabled); ClassDB::bind_method(D_METHOD("is_limit_smoothing_enabled"), &Camera2D::is_limit_smoothing_enabled); - ClassDB::bind_method(D_METHOD("set_v_drag_enabled", "enabled"), &Camera2D::set_v_drag_enabled); - ClassDB::bind_method(D_METHOD("is_v_drag_enabled"), &Camera2D::is_v_drag_enabled); + ClassDB::bind_method(D_METHOD("set_drag_vertical_enabled", "enabled"), &Camera2D::set_drag_vertical_enabled); + ClassDB::bind_method(D_METHOD("is_drag_vertical_enabled"), &Camera2D::is_drag_vertical_enabled); - ClassDB::bind_method(D_METHOD("set_h_drag_enabled", "enabled"), &Camera2D::set_h_drag_enabled); - ClassDB::bind_method(D_METHOD("is_h_drag_enabled"), &Camera2D::is_h_drag_enabled); + ClassDB::bind_method(D_METHOD("set_drag_horizontal_enabled", "enabled"), &Camera2D::set_drag_horizontal_enabled); + ClassDB::bind_method(D_METHOD("is_drag_horizontal_enabled"), &Camera2D::is_drag_horizontal_enabled); - ClassDB::bind_method(D_METHOD("set_v_offset", "ofs"), &Camera2D::set_v_offset); - ClassDB::bind_method(D_METHOD("get_v_offset"), &Camera2D::get_v_offset); + ClassDB::bind_method(D_METHOD("set_drag_vertical_offset", "offset"), &Camera2D::set_drag_vertical_offset); + ClassDB::bind_method(D_METHOD("get_drag_vertical_offset"), &Camera2D::get_drag_vertical_offset); - ClassDB::bind_method(D_METHOD("set_h_offset", "ofs"), &Camera2D::set_h_offset); - ClassDB::bind_method(D_METHOD("get_h_offset"), &Camera2D::get_h_offset); + ClassDB::bind_method(D_METHOD("set_drag_horizontal_offset", "offset"), &Camera2D::set_drag_horizontal_offset); + ClassDB::bind_method(D_METHOD("get_drag_horizontal_offset"), &Camera2D::get_drag_horizontal_offset); ClassDB::bind_method(D_METHOD("set_drag_margin", "margin", "drag_margin"), &Camera2D::set_drag_margin); ClassDB::bind_method(D_METHOD("get_drag_margin", "margin"), &Camera2D::get_drag_margin); @@ -735,35 +737,31 @@ void Camera2D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "offset"), "set_offset", "get_offset"); ADD_PROPERTY(PropertyInfo(Variant::INT, "anchor_mode", PROPERTY_HINT_ENUM, "Fixed TopLeft,Drag Center"), "set_anchor_mode", "get_anchor_mode"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "rotating"), "set_rotating", "is_rotating"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "current"), "_set_current", "is_current"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "current"), "set_current", "is_current"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "zoom"), "set_zoom", "get_zoom"); - ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "custom_viewport", PROPERTY_HINT_RESOURCE_TYPE, "Viewport", 0), "set_custom_viewport", "get_custom_viewport"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "process_mode", PROPERTY_HINT_ENUM, "Physics,Idle"), "set_process_mode", "get_process_mode"); + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "custom_viewport", PROPERTY_HINT_RESOURCE_TYPE, "Viewport", PROPERTY_USAGE_NONE), "set_custom_viewport", "get_custom_viewport"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "process_callback", PROPERTY_HINT_ENUM, "Physics,Idle"), "set_process_callback", "get_process_callback"); ADD_GROUP("Limit", "limit_"); - ADD_PROPERTYI(PropertyInfo(Variant::INT, "limit_left"), "set_limit", "get_limit", MARGIN_LEFT); - ADD_PROPERTYI(PropertyInfo(Variant::INT, "limit_top"), "set_limit", "get_limit", MARGIN_TOP); - ADD_PROPERTYI(PropertyInfo(Variant::INT, "limit_right"), "set_limit", "get_limit", MARGIN_RIGHT); - ADD_PROPERTYI(PropertyInfo(Variant::INT, "limit_bottom"), "set_limit", "get_limit", MARGIN_BOTTOM); + ADD_PROPERTYI(PropertyInfo(Variant::INT, "limit_left"), "set_limit", "get_limit", SIDE_LEFT); + ADD_PROPERTYI(PropertyInfo(Variant::INT, "limit_top"), "set_limit", "get_limit", SIDE_TOP); + ADD_PROPERTYI(PropertyInfo(Variant::INT, "limit_right"), "set_limit", "get_limit", SIDE_RIGHT); + ADD_PROPERTYI(PropertyInfo(Variant::INT, "limit_bottom"), "set_limit", "get_limit", SIDE_BOTTOM); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "limit_smoothed"), "set_limit_smoothing_enabled", "is_limit_smoothing_enabled"); - ADD_GROUP("Draw Margin", "draw_margin_"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "drag_margin_h_enabled"), "set_h_drag_enabled", "is_h_drag_enabled"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "drag_margin_v_enabled"), "set_v_drag_enabled", "is_v_drag_enabled"); - ADD_GROUP("Smoothing", "smoothing_"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "smoothing_enabled"), "set_enable_follow_smoothing", "is_follow_smoothing_enabled"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "smoothing_speed"), "set_follow_smoothing", "get_follow_smoothing"); - ADD_GROUP("Offset", "offset_"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "offset_h", PROPERTY_HINT_RANGE, "-1,1,0.01"), "set_h_offset", "get_h_offset"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "offset_v", PROPERTY_HINT_RANGE, "-1,1,0.01"), "set_v_offset", "get_v_offset"); - - ADD_GROUP("Drag Margin", "drag_margin_"); - ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "drag_margin_left", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_drag_margin", "get_drag_margin", MARGIN_LEFT); - ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "drag_margin_top", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_drag_margin", "get_drag_margin", MARGIN_TOP); - ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "drag_margin_right", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_drag_margin", "get_drag_margin", MARGIN_RIGHT); - ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "drag_margin_bottom", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_drag_margin", "get_drag_margin", MARGIN_BOTTOM); + ADD_GROUP("Drag", "drag_"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "drag_horizontal_enabled"), "set_drag_horizontal_enabled", "is_drag_horizontal_enabled"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "drag_vertical_enabled"), "set_drag_vertical_enabled", "is_drag_vertical_enabled"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "drag_horizontal_offset", PROPERTY_HINT_RANGE, "-1,1,0.01"), "set_drag_horizontal_offset", "get_drag_horizontal_offset"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "drag_vertical_offset", PROPERTY_HINT_RANGE, "-1,1,0.01"), "set_drag_vertical_offset", "get_drag_vertical_offset"); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "drag_left_margin", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_drag_margin", "get_drag_margin", SIDE_LEFT); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "drag_top_margin", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_drag_margin", "get_drag_margin", SIDE_TOP); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "drag_right_margin", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_drag_margin", "get_drag_margin", SIDE_RIGHT); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "drag_bottom_margin", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_drag_margin", "get_drag_margin", SIDE_BOTTOM); ADD_GROUP("Editor", "editor_"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "editor_draw_screen"), "set_screen_drawing_enabled", "is_screen_drawing_enabled"); @@ -777,40 +775,15 @@ void Camera2D::_bind_methods() { } Camera2D::Camera2D() { - - anchor_mode = ANCHOR_MODE_DRAG_CENTER; - rotating = false; - current = false; - limit[MARGIN_LEFT] = -10000000; - limit[MARGIN_TOP] = -10000000; - limit[MARGIN_RIGHT] = 10000000; - limit[MARGIN_BOTTOM] = 10000000; - - drag_margin[MARGIN_LEFT] = 0.2; - drag_margin[MARGIN_TOP] = 0.2; - drag_margin[MARGIN_RIGHT] = 0.2; - drag_margin[MARGIN_BOTTOM] = 0.2; - camera_pos = Vector2(); - first = true; - smoothing_enabled = false; - limit_smoothing_enabled = false; - custom_viewport = nullptr; - - process_mode = CAMERA2D_PROCESS_IDLE; - - smoothing = 5.0; - zoom = Vector2(1, 1); - - screen_drawing_enabled = true; - limit_drawing_enabled = false; - margin_drawing_enabled = false; - - h_drag_enabled = false; - v_drag_enabled = false; - h_ofs = 0; - v_ofs = 0; - h_offset_changed = false; - v_offset_changed = false; + limit[SIDE_LEFT] = -10000000; + limit[SIDE_TOP] = -10000000; + limit[SIDE_RIGHT] = 10000000; + limit[SIDE_BOTTOM] = 10000000; + + drag_margin[SIDE_LEFT] = 0.2; + drag_margin[SIDE_TOP] = 0.2; + drag_margin[SIDE_RIGHT] = 0.2; + drag_margin[SIDE_BOTTOM] = 0.2; set_notify_transform(true); } |