diff options
Diffstat (limited to 'scene/2d/camera_2d.cpp')
| -rw-r--r-- | scene/2d/camera_2d.cpp | 109 |
1 files changed, 69 insertions, 40 deletions
diff --git a/scene/2d/camera_2d.cpp b/scene/2d/camera_2d.cpp index 3b86ca76ea..3e8902314c 100644 --- a/scene/2d/camera_2d.cpp +++ b/scene/2d/camera_2d.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -29,10 +29,11 @@ /*************************************************************************/ #include "camera_2d.h" + +#include "core/engine.h" #include "core/math/math_funcs.h" #include "scene/scene_string_names.h" #include "servers/visual_server.h" -#include <editor/editor_node.h> void Camera2D::_update_scroll() { @@ -44,15 +45,16 @@ void Camera2D::_update_scroll() { return; } + if (!viewport) + return; + if (current) { ERR_FAIL_COND(custom_viewport && !ObjectDB::get_instance(custom_viewport_id)); Transform2D xform = get_camera_transform(); - if (viewport) { - viewport->set_canvas_transform(xform); - } + viewport->set_canvas_transform(xform); Size2 screen_size = viewport->get_visible_rect().size; Point2 screen_offset = (anchor_mode == ANCHOR_MODE_DRAG_CENTER ? (screen_size * 0.5) : Point2()); @@ -61,6 +63,20 @@ void Camera2D::_update_scroll() { }; } +void Camera2D::_update_process_mode() { + + if (Engine::get_singleton()->is_editor_hint()) { + set_process_internal(false); + set_physics_process_internal(false); + } else if (process_mode == CAMERA2D_PROCESS_IDLE) { + set_process_internal(true); + set_physics_process_internal(false); + } else { + set_process_internal(false); + set_physics_process_internal(true); + } +} + void Camera2D::set_zoom(const Vector2 &p_zoom) { zoom = p_zoom; @@ -90,7 +106,7 @@ Transform2D Camera2D::get_camera_transform() { if (anchor_mode == ANCHOR_MODE_DRAG_CENTER) { - if (h_drag_enabled && !Engine::get_singleton()->is_editor_hint()) { + if (h_drag_enabled && !Engine::get_singleton()->is_editor_hint() && !h_offset_changed) { camera_pos.x = MIN(camera_pos.x, (new_camera_pos.x + screen_size.x * 0.5 * zoom.x * drag_margin[MARGIN_LEFT])); camera_pos.x = MAX(camera_pos.x, (new_camera_pos.x - screen_size.x * 0.5 * zoom.x * drag_margin[MARGIN_RIGHT])); } else { @@ -100,9 +116,11 @@ Transform2D Camera2D::get_camera_transform() { } else { camera_pos.x = new_camera_pos.x + screen_size.x * 0.5 * drag_margin[MARGIN_LEFT] * h_ofs; } + + h_offset_changed = false; } - if (v_drag_enabled && !Engine::get_singleton()->is_editor_hint()) { + if (v_drag_enabled && !Engine::get_singleton()->is_editor_hint() && !v_offset_changed) { camera_pos.y = MIN(camera_pos.y, (new_camera_pos.y + screen_size.y * 0.5 * zoom.y * drag_margin[MARGIN_TOP])); camera_pos.y = MAX(camera_pos.y, (new_camera_pos.y - screen_size.y * 0.5 * zoom.y * drag_margin[MARGIN_BOTTOM])); @@ -114,6 +132,8 @@ Transform2D Camera2D::get_camera_transform() { } else { camera_pos.y = new_camera_pos.y + screen_size.y * 0.5 * drag_margin[MARGIN_BOTTOM] * v_ofs; } + + v_offset_changed = false; } } else if (anchor_mode == ANCHOR_MODE_FIXED_TOP_LEFT) { @@ -124,9 +144,6 @@ Transform2D Camera2D::get_camera_transform() { Point2 screen_offset = (anchor_mode == ANCHOR_MODE_DRAG_CENTER ? (screen_size * 0.5 * zoom) : Point2()); Rect2 screen_rect(-screen_offset + camera_pos, screen_size * zoom); - if (offset != Vector2()) - screen_rect.position += offset; - if (limit_smoothing_enabled) { if (screen_rect.position.x < limit[MARGIN_LEFT]) camera_pos.x -= screen_rect.position.x - limit[MARGIN_LEFT]; @@ -143,7 +160,7 @@ Transform2D Camera2D::get_camera_transform() { if (smoothing_enabled && !Engine::get_singleton()->is_editor_hint()) { - float c = smoothing * get_process_delta_time(); + float c = smoothing * (process_mode == CAMERA2D_PROCESS_PHYSICS ? get_physics_process_delta_time() : get_process_delta_time()); smoothed_camera_pos = ((camera_pos - smoothed_camera_pos) * c) + smoothed_camera_pos; ret_camera_pos = smoothed_camera_pos; //camera_pos=camera_pos*(1.0-smoothing)+new_camera_pos*smoothing; @@ -177,21 +194,8 @@ Transform2D Camera2D::get_camera_transform() { if (screen_rect.position.y < limit[MARGIN_TOP]) screen_rect.position.y = limit[MARGIN_TOP]; - if (offset != Vector2()) { - + if (offset != Vector2()) screen_rect.position += offset; - if (screen_rect.position.x + screen_rect.size.x > limit[MARGIN_RIGHT]) - screen_rect.position.x = limit[MARGIN_RIGHT] - screen_rect.size.x; - - if (screen_rect.position.y + screen_rect.size.y > limit[MARGIN_BOTTOM]) - screen_rect.position.y = limit[MARGIN_BOTTOM] - screen_rect.size.y; - - if (screen_rect.position.x < limit[MARGIN_LEFT]) - screen_rect.position.x = limit[MARGIN_LEFT]; - - if (screen_rect.position.y < limit[MARGIN_TOP]) - screen_rect.position.y = limit[MARGIN_TOP]; - } camera_screen_center = screen_rect.position + screen_rect.size * 0.5; @@ -217,14 +221,15 @@ void Camera2D::_notification(int p_what) { switch (p_what) { - case NOTIFICATION_INTERNAL_PROCESS: { + case NOTIFICATION_INTERNAL_PROCESS: + case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: { _update_scroll(); } break; case NOTIFICATION_TRANSFORM_CHANGED: { - if (!is_processing_internal()) + if (!is_processing_internal() && !is_physics_processing_internal()) _update_scroll(); } break; @@ -245,10 +250,7 @@ void Camera2D::_notification(int p_what) { add_to_group(group_name); add_to_group(canvas_group_name); - if (Engine::get_singleton()->is_editor_hint()) { - set_process_internal(false); - } - + _update_process_mode(); _update_scroll(); first = true; @@ -379,6 +381,20 @@ bool Camera2D::is_rotating() const { return rotating; } +void Camera2D::set_process_mode(Camera2DProcessMode p_mode) { + + if (process_mode == p_mode) + return; + + process_mode = p_mode; + _update_process_mode(); +} + +Camera2D::Camera2DProcessMode Camera2D::get_process_mode() const { + + return process_mode; +} + void Camera2D::_make_current(Object *p_which) { if (p_which == this) { @@ -410,6 +426,7 @@ void Camera2D::make_current() { } else { get_tree()->call_group_flags(SceneTree::GROUP_CALL_REALTIME, group_name, "_make_current", this); } + _update_scroll(); } void Camera2D::clear_current() { @@ -422,14 +439,14 @@ void Camera2D::clear_current() { void Camera2D::set_limit(Margin p_margin, int p_limit) { - ERR_FAIL_INDEX(p_margin, 4); + ERR_FAIL_INDEX((int)p_margin, 4); limit[p_margin] = p_limit; update(); } int Camera2D::get_limit(Margin p_margin) const { - ERR_FAIL_INDEX_V(p_margin, 4, 0); + ERR_FAIL_INDEX_V((int)p_margin, 4, 0); return limit[p_margin]; } @@ -446,14 +463,14 @@ bool Camera2D::is_limit_smoothing_enabled() const { void Camera2D::set_drag_margin(Margin p_margin, float p_drag_margin) { - ERR_FAIL_INDEX(p_margin, 4); + ERR_FAIL_INDEX((int)p_margin, 4); drag_margin[p_margin] = p_drag_margin; update(); } float Camera2D::get_drag_margin(Margin p_margin) const { - ERR_FAIL_INDEX_V(p_margin, 4, 0); + ERR_FAIL_INDEX_V((int)p_margin, 4, 0); return drag_margin[p_margin]; } @@ -541,6 +558,7 @@ bool Camera2D::is_v_drag_enabled() const { void Camera2D::set_v_offset(float p_offset) { v_ofs = p_offset; + v_offset_changed = true; _update_scroll(); } @@ -552,6 +570,7 @@ float Camera2D::get_v_offset() const { void Camera2D::set_h_offset(float p_offset) { h_ofs = p_offset; + h_offset_changed = true; _update_scroll(); } float Camera2D::get_h_offset() const { @@ -656,6 +675,9 @@ void Camera2D::_bind_methods() { ClassDB::bind_method(D_METHOD("_update_scroll"), &Camera2D::_update_scroll); + ClassDB::bind_method(D_METHOD("set_process_mode", "mode"), &Camera2D::set_process_mode); + ClassDB::bind_method(D_METHOD("get_process_mode"), &Camera2D::get_process_mode); + ClassDB::bind_method(D_METHOD("_set_current", "current"), &Camera2D::_set_current); ClassDB::bind_method(D_METHOD("is_current"), &Camera2D::is_current); @@ -710,12 +732,13 @@ void Camera2D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_margin_drawing_enabled", "margin_drawing_enabled"), &Camera2D::set_margin_drawing_enabled); ClassDB::bind_method(D_METHOD("is_margin_drawing_enabled"), &Camera2D::is_margin_drawing_enabled); - ADD_PROPERTYNZ(PropertyInfo(Variant::VECTOR2, "offset"), "set_offset", "get_offset"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "offset"), "set_offset", "get_offset"); ADD_PROPERTY(PropertyInfo(Variant::INT, "anchor_mode", PROPERTY_HINT_ENUM, "Fixed TopLeft,Drag Center"), "set_anchor_mode", "get_anchor_mode"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "rotating"), "set_rotating", "is_rotating"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "current"), "_set_current", "is_current"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "zoom"), "set_zoom", "get_zoom"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "custom_viewport", PROPERTY_HINT_RESOURCE_TYPE, "Viewport", 0), "set_custom_viewport", "get_custom_viewport"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "process_mode", PROPERTY_HINT_ENUM, "Physics,Idle"), "set_process_mode", "get_process_mode"); ADD_GROUP("Limit", "limit_"); ADD_PROPERTYI(PropertyInfo(Variant::INT, "limit_left"), "set_limit", "get_limit", MARGIN_LEFT); @@ -733,8 +756,8 @@ void Camera2D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::REAL, "smoothing_speed"), "set_follow_smoothing", "get_follow_smoothing"); ADD_GROUP("Offset", "offset_"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "offset_v", PROPERTY_HINT_RANGE, "-1,1,0.01"), "set_v_offset", "get_v_offset"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "offset_h", PROPERTY_HINT_RANGE, "-1,1,0.01"), "set_h_offset", "get_h_offset"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "offset_v", PROPERTY_HINT_RANGE, "-1,1,0.01"), "set_v_offset", "get_v_offset"); ADD_GROUP("Drag Margin", "drag_margin_"); ADD_PROPERTYI(PropertyInfo(Variant::REAL, "drag_margin_left", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_drag_margin", "get_drag_margin", MARGIN_LEFT); @@ -749,6 +772,8 @@ void Camera2D::_bind_methods() { BIND_ENUM_CONSTANT(ANCHOR_MODE_FIXED_TOP_LEFT); BIND_ENUM_CONSTANT(ANCHOR_MODE_DRAG_CENTER); + BIND_ENUM_CONSTANT(CAMERA2D_PROCESS_PHYSICS); + BIND_ENUM_CONSTANT(CAMERA2D_PROCESS_IDLE); } Camera2D::Camera2D() { @@ -771,6 +796,7 @@ Camera2D::Camera2D() { limit_smoothing_enabled = false; custom_viewport = NULL; custom_viewport_id = 0; + process_mode = CAMERA2D_PROCESS_IDLE; smoothing = 5.0; zoom = Vector2(1, 1); @@ -779,9 +805,12 @@ Camera2D::Camera2D() { limit_drawing_enabled = false; margin_drawing_enabled = false; - h_drag_enabled = true; - v_drag_enabled = true; + h_drag_enabled = false; + v_drag_enabled = false; h_ofs = 0; v_ofs = 0; + h_offset_changed = false; + v_offset_changed = false; + set_notify_transform(true); } |