diff options
Diffstat (limited to 'scene/2d/camera_2d.cpp')
-rw-r--r-- | scene/2d/camera_2d.cpp | 36 |
1 files changed, 18 insertions, 18 deletions
diff --git a/scene/2d/camera_2d.cpp b/scene/2d/camera_2d.cpp index 88f9c2a4a6..e120aa871b 100644 --- a/scene/2d/camera_2d.cpp +++ b/scene/2d/camera_2d.cpp @@ -39,7 +39,7 @@ void Camera2D::_update_scroll() { } if (Engine::get_singleton()->is_editor_hint()) { - update(); //will just be drawn + queue_redraw(); //will just be drawn return; } @@ -172,7 +172,7 @@ Transform2D Camera2D::get_camera_transform() { Point2 screen_offset = (anchor_mode == ANCHOR_MODE_DRAG_CENTER ? (screen_size * 0.5 * zoom_scale) : Point2()); real_t angle = get_global_rotation(); - if (rotating) { + if (!ignore_rotation) { screen_offset = screen_offset.rotated(angle); } @@ -204,7 +204,7 @@ Transform2D Camera2D::get_camera_transform() { Transform2D xform; xform.scale_basis(zoom_scale); - if (rotating) { + if (!ignore_rotation) { xform.set_rotation(angle); } xform.set_origin(screen_rect.position); @@ -363,15 +363,15 @@ Camera2D::AnchorMode Camera2D::get_anchor_mode() const { return anchor_mode; } -void Camera2D::set_rotating(bool p_rotating) { - rotating = p_rotating; +void Camera2D::set_ignore_rotation(bool p_ignore) { + ignore_rotation = p_ignore; Point2 old_smoothed_camera_pos = smoothed_camera_pos; _update_scroll(); smoothed_camera_pos = old_smoothed_camera_pos; } -bool Camera2D::is_rotating() const { - return rotating; +bool Camera2D::is_ignoring_rotation() const { + return ignore_rotation; } void Camera2D::set_process_callback(Camera2DProcessCallback p_mode) { @@ -392,7 +392,7 @@ void Camera2D::_make_current(Object *p_which) { current = true; if (is_inside_tree()) { get_viewport()->_camera_2d_set(this); - update(); + queue_redraw(); } } else { current = false; @@ -400,7 +400,7 @@ void Camera2D::_make_current(Object *p_which) { if (get_viewport()->get_camera_2d() == this) { get_viewport()->_camera_2d_set(nullptr); } - update(); + queue_redraw(); } } } @@ -461,7 +461,7 @@ bool Camera2D::is_limit_smoothing_enabled() const { void Camera2D::set_drag_margin(Side p_side, real_t p_drag_margin) { ERR_FAIL_INDEX((int)p_side, 4); drag_margin[p_side] = p_drag_margin; - update(); + queue_redraw(); } real_t Camera2D::get_drag_margin(Side p_side) const { @@ -625,7 +625,7 @@ Node *Camera2D::get_custom_viewport() const { void Camera2D::set_screen_drawing_enabled(bool enable) { screen_drawing_enabled = enable; #ifdef TOOLS_ENABLED - update(); + queue_redraw(); #endif } @@ -636,7 +636,7 @@ bool Camera2D::is_screen_drawing_enabled() const { void Camera2D::set_limit_drawing_enabled(bool enable) { limit_drawing_enabled = enable; #ifdef TOOLS_ENABLED - update(); + queue_redraw(); #endif } @@ -647,7 +647,7 @@ bool Camera2D::is_limit_drawing_enabled() const { void Camera2D::set_margin_drawing_enabled(bool enable) { margin_drawing_enabled = enable; #ifdef TOOLS_ENABLED - update(); + queue_redraw(); #endif } @@ -668,8 +668,8 @@ void Camera2D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_anchor_mode", "anchor_mode"), &Camera2D::set_anchor_mode); ClassDB::bind_method(D_METHOD("get_anchor_mode"), &Camera2D::get_anchor_mode); - ClassDB::bind_method(D_METHOD("set_rotating", "rotating"), &Camera2D::set_rotating); - ClassDB::bind_method(D_METHOD("is_rotating"), &Camera2D::is_rotating); + ClassDB::bind_method(D_METHOD("set_ignore_rotation", "ignore"), &Camera2D::set_ignore_rotation); + ClassDB::bind_method(D_METHOD("is_ignoring_rotation"), &Camera2D::is_ignoring_rotation); ClassDB::bind_method(D_METHOD("_update_scroll"), &Camera2D::_update_scroll); @@ -701,8 +701,8 @@ void Camera2D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_drag_margin", "margin", "drag_margin"), &Camera2D::set_drag_margin); ClassDB::bind_method(D_METHOD("get_drag_margin", "margin"), &Camera2D::get_drag_margin); - ClassDB::bind_method(D_METHOD("get_camera_position"), &Camera2D::get_camera_position); - ClassDB::bind_method(D_METHOD("get_camera_screen_center"), &Camera2D::get_camera_screen_center); + ClassDB::bind_method(D_METHOD("get_target_position"), &Camera2D::get_camera_position); + ClassDB::bind_method(D_METHOD("get_screen_center_position"), &Camera2D::get_camera_screen_center); ClassDB::bind_method(D_METHOD("set_zoom", "zoom"), &Camera2D::set_zoom); ClassDB::bind_method(D_METHOD("get_zoom"), &Camera2D::get_zoom); @@ -733,7 +733,7 @@ void Camera2D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "offset", PROPERTY_HINT_NONE, "suffix:px"), "set_offset", "get_offset"); ADD_PROPERTY(PropertyInfo(Variant::INT, "anchor_mode", PROPERTY_HINT_ENUM, "Fixed TopLeft,Drag Center"), "set_anchor_mode", "get_anchor_mode"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "rotating"), "set_rotating", "is_rotating"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "ignore_rotation"), "set_ignore_rotation", "is_ignoring_rotation"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "current"), "set_current", "is_current"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "zoom", PROPERTY_HINT_LINK), "set_zoom", "get_zoom"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "custom_viewport", PROPERTY_HINT_RESOURCE_TYPE, "Viewport", PROPERTY_USAGE_NONE), "set_custom_viewport", "get_custom_viewport"); |