diff options
Diffstat (limited to 'scene/2d/camera_2d.cpp')
-rw-r--r-- | scene/2d/camera_2d.cpp | 45 |
1 files changed, 39 insertions, 6 deletions
diff --git a/scene/2d/camera_2d.cpp b/scene/2d/camera_2d.cpp index 49683da226..67c1733759 100644 --- a/scene/2d/camera_2d.cpp +++ b/scene/2d/camera_2d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -57,7 +57,9 @@ void Camera2D::_update_scroll() { void Camera2D::set_zoom(const Vector2 &p_zoom) { zoom = p_zoom; + Point2 old_smoothed_camera_pos = smoothed_camera_pos; _update_scroll(); + smoothed_camera_pos = old_smoothed_camera_pos; }; Vector2 Camera2D::get_zoom() const { @@ -116,10 +118,10 @@ Matrix32 Camera2D::get_camera_transform() { - if (smoothing>0.0) { + if (smoothing_enabled) { float c = smoothing*get_fixed_process_delta_time(); - smoothed_camera_pos = ((new_camera_pos-smoothed_camera_pos)*c)+smoothed_camera_pos; + smoothed_camera_pos = ((camera_pos-smoothed_camera_pos)*c)+smoothed_camera_pos; ret_camera_pos=smoothed_camera_pos; // camera_pos=camera_pos*(1.0-smoothing)+new_camera_pos*smoothing; } else { @@ -438,6 +440,27 @@ float Camera2D::get_h_offset() const{ } +void Camera2D::_set_old_smoothing(float p_val) { + //compatibility + if (p_val>0) { + smoothing_enabled=true; + set_follow_smoothing(p_val); + } + +} + +void Camera2D::set_enable_follow_smoothing(bool p_enabled) { + + smoothing_enabled=p_enabled; + +} + +bool Camera2D::is_follow_smoothing_enabled() const { + + return smoothing_enabled; +} + + void Camera2D::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_offset","offset"),&Camera2D::set_offset); @@ -480,21 +503,24 @@ void Camera2D::_bind_methods() { ObjectTypeDB::bind_method(_MD("get_camera_pos"),&Camera2D::get_camera_pos); ObjectTypeDB::bind_method(_MD("get_camera_screen_center"),&Camera2D::get_camera_screen_center); - ObjectTypeDB::bind_method(_MD("set_zoom"),&Camera2D::set_zoom); + ObjectTypeDB::bind_method(_MD("set_zoom","zoom"),&Camera2D::set_zoom); ObjectTypeDB::bind_method(_MD("get_zoom"),&Camera2D::get_zoom); ObjectTypeDB::bind_method(_MD("set_follow_smoothing","follow_smoothing"),&Camera2D::set_follow_smoothing); ObjectTypeDB::bind_method(_MD("get_follow_smoothing"),&Camera2D::get_follow_smoothing); + ObjectTypeDB::bind_method(_MD("set_enable_follow_smoothing","follow_smoothing"),&Camera2D::set_enable_follow_smoothing); + ObjectTypeDB::bind_method(_MD("is_follow_smoothing_enabled"),&Camera2D::is_follow_smoothing_enabled); + ObjectTypeDB::bind_method(_MD("force_update_scroll"),&Camera2D::force_update_scroll); + ObjectTypeDB::bind_method(_MD("_set_old_smoothing","follow_smoothing"),&Camera2D::_set_old_smoothing); ADD_PROPERTYNZ( PropertyInfo(Variant::VECTOR2,"offset"),_SCS("set_offset"),_SCS("get_offset")); ADD_PROPERTY( PropertyInfo(Variant::INT,"anchor_mode",PROPERTY_HINT_ENUM,"Fixed TopLeft,Drag Center"),_SCS("set_anchor_mode"),_SCS("get_anchor_mode")); ADD_PROPERTY( PropertyInfo(Variant::BOOL,"rotating"),_SCS("set_rotating"),_SCS("is_rotating")); ADD_PROPERTY( PropertyInfo(Variant::BOOL,"current"),_SCS("_set_current"),_SCS("is_current")); - ADD_PROPERTY( PropertyInfo(Variant::REAL,"smoothing"),_SCS("set_follow_smoothing"),_SCS("get_follow_smoothing") ); ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"zoom"),_SCS("set_zoom"),_SCS("get_zoom") ); ADD_PROPERTYI( PropertyInfo(Variant::INT,"limit/left"),_SCS("set_limit"),_SCS("get_limit"),MARGIN_LEFT); @@ -505,6 +531,12 @@ void Camera2D::_bind_methods() { ADD_PROPERTY( PropertyInfo(Variant::BOOL,"drag_margin/h_enabled"),_SCS("set_h_drag_enabled"),_SCS("is_h_drag_enabled") ); ADD_PROPERTY( PropertyInfo(Variant::BOOL,"drag_margin/v_enabled"),_SCS("set_v_drag_enabled"),_SCS("is_v_drag_enabled") ); + ADD_PROPERTY( PropertyInfo(Variant::BOOL,"smoothing/enable"),_SCS("set_enable_follow_smoothing"),_SCS("is_follow_smoothing_enabled") ); + ADD_PROPERTY( PropertyInfo(Variant::REAL,"smoothing/speed"),_SCS("set_follow_smoothing"),_SCS("get_follow_smoothing") ); + + //compatibility + ADD_PROPERTY( PropertyInfo(Variant::REAL,"smoothing",PROPERTY_HINT_NONE,"",0),_SCS("_set_old_smoothing"),_SCS("get_follow_smoothing") ); + ADD_PROPERTYI( PropertyInfo(Variant::REAL,"drag_margin/left",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_drag_margin"),_SCS("get_drag_margin"),MARGIN_LEFT); ADD_PROPERTYI( PropertyInfo(Variant::REAL,"drag_margin/top",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_drag_margin"),_SCS("get_drag_margin"),MARGIN_TOP); ADD_PROPERTYI( PropertyInfo(Variant::REAL,"drag_margin/right",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_drag_margin"),_SCS("get_drag_margin"),MARGIN_RIGHT); @@ -533,8 +565,9 @@ Camera2D::Camera2D() { drag_margin[MARGIN_BOTTOM]=0.2; camera_pos=Vector2(); first=true; + smoothing_enabled=false; - smoothing=0.0; + smoothing=5.0; zoom = Vector2(1, 1); h_drag_enabled=true; |