summaryrefslogtreecommitdiff
path: root/scene/2d/camera_2d.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'scene/2d/camera_2d.cpp')
-rw-r--r--scene/2d/camera_2d.cpp296
1 files changed, 141 insertions, 155 deletions
diff --git a/scene/2d/camera_2d.cpp b/scene/2d/camera_2d.cpp
index 0d09d21a71..01045502d5 100644
--- a/scene/2d/camera_2d.cpp
+++ b/scene/2d/camera_2d.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -63,11 +63,11 @@ void Camera2D::_update_scroll() {
};
}
-void Camera2D::_update_process_mode() {
+void Camera2D::_update_process_callback() {
if (Engine::get_singleton()->is_editor_hint()) {
set_process_internal(false);
set_physics_process_internal(false);
- } else if (process_mode == CAMERA2D_PROCESS_IDLE) {
+ } else if (process_callback == CAMERA2D_PROCESS_IDLE) {
set_process_internal(true);
set_physics_process_internal(false);
} else {
@@ -104,31 +104,31 @@ Transform2D Camera2D::get_camera_transform() {
if (!first) {
if (anchor_mode == ANCHOR_MODE_DRAG_CENTER) {
- if (h_drag_enabled && !Engine::get_singleton()->is_editor_hint() && !h_offset_changed) {
- camera_pos.x = MIN(camera_pos.x, (new_camera_pos.x + screen_size.x * 0.5 * zoom.x * drag_margin[MARGIN_LEFT]));
- camera_pos.x = MAX(camera_pos.x, (new_camera_pos.x - screen_size.x * 0.5 * zoom.x * drag_margin[MARGIN_RIGHT]));
+ if (drag_horizontal_enabled && !Engine::get_singleton()->is_editor_hint() && !drag_horizontal_offset_changed) {
+ camera_pos.x = MIN(camera_pos.x, (new_camera_pos.x + screen_size.x * 0.5 * zoom.x * drag_margin[SIDE_LEFT]));
+ camera_pos.x = MAX(camera_pos.x, (new_camera_pos.x - screen_size.x * 0.5 * zoom.x * drag_margin[SIDE_RIGHT]));
} else {
- if (h_ofs < 0) {
- camera_pos.x = new_camera_pos.x + screen_size.x * 0.5 * drag_margin[MARGIN_RIGHT] * h_ofs;
+ if (drag_horizontal_offset < 0) {
+ camera_pos.x = new_camera_pos.x + screen_size.x * 0.5 * drag_margin[SIDE_RIGHT] * drag_horizontal_offset;
} else {
- camera_pos.x = new_camera_pos.x + screen_size.x * 0.5 * drag_margin[MARGIN_LEFT] * h_ofs;
+ camera_pos.x = new_camera_pos.x + screen_size.x * 0.5 * drag_margin[SIDE_LEFT] * drag_horizontal_offset;
}
- h_offset_changed = false;
+ drag_horizontal_offset_changed = false;
}
- if (v_drag_enabled && !Engine::get_singleton()->is_editor_hint() && !v_offset_changed) {
- camera_pos.y = MIN(camera_pos.y, (new_camera_pos.y + screen_size.y * 0.5 * zoom.y * drag_margin[MARGIN_TOP]));
- camera_pos.y = MAX(camera_pos.y, (new_camera_pos.y - screen_size.y * 0.5 * zoom.y * drag_margin[MARGIN_BOTTOM]));
+ if (drag_vertical_enabled && !Engine::get_singleton()->is_editor_hint() && !drag_vertical_offset_changed) {
+ camera_pos.y = MIN(camera_pos.y, (new_camera_pos.y + screen_size.y * 0.5 * zoom.y * drag_margin[SIDE_TOP]));
+ camera_pos.y = MAX(camera_pos.y, (new_camera_pos.y - screen_size.y * 0.5 * zoom.y * drag_margin[SIDE_BOTTOM]));
} else {
- if (v_ofs < 0) {
- camera_pos.y = new_camera_pos.y + screen_size.y * 0.5 * drag_margin[MARGIN_BOTTOM] * v_ofs;
+ if (drag_vertical_offset < 0) {
+ camera_pos.y = new_camera_pos.y + screen_size.y * 0.5 * drag_margin[SIDE_BOTTOM] * drag_vertical_offset;
} else {
- camera_pos.y = new_camera_pos.y + screen_size.y * 0.5 * drag_margin[MARGIN_TOP] * v_ofs;
+ camera_pos.y = new_camera_pos.y + screen_size.y * 0.5 * drag_margin[SIDE_TOP] * drag_vertical_offset;
}
- v_offset_changed = false;
+ drag_vertical_offset_changed = false;
}
} else if (anchor_mode == ANCHOR_MODE_FIXED_TOP_LEFT) {
@@ -139,25 +139,25 @@ Transform2D Camera2D::get_camera_transform() {
Rect2 screen_rect(-screen_offset + camera_pos, screen_size * zoom);
if (limit_smoothing_enabled) {
- if (screen_rect.position.x < limit[MARGIN_LEFT]) {
- camera_pos.x -= screen_rect.position.x - limit[MARGIN_LEFT];
+ if (screen_rect.position.x < limit[SIDE_LEFT]) {
+ camera_pos.x -= screen_rect.position.x - limit[SIDE_LEFT];
}
- if (screen_rect.position.x + screen_rect.size.x > limit[MARGIN_RIGHT]) {
- camera_pos.x -= screen_rect.position.x + screen_rect.size.x - limit[MARGIN_RIGHT];
+ if (screen_rect.position.x + screen_rect.size.x > limit[SIDE_RIGHT]) {
+ camera_pos.x -= screen_rect.position.x + screen_rect.size.x - limit[SIDE_RIGHT];
}
- if (screen_rect.position.y + screen_rect.size.y > limit[MARGIN_BOTTOM]) {
- camera_pos.y -= screen_rect.position.y + screen_rect.size.y - limit[MARGIN_BOTTOM];
+ if (screen_rect.position.y + screen_rect.size.y > limit[SIDE_BOTTOM]) {
+ camera_pos.y -= screen_rect.position.y + screen_rect.size.y - limit[SIDE_BOTTOM];
}
- if (screen_rect.position.y < limit[MARGIN_TOP]) {
- camera_pos.y -= screen_rect.position.y - limit[MARGIN_TOP];
+ if (screen_rect.position.y < limit[SIDE_TOP]) {
+ camera_pos.y -= screen_rect.position.y - limit[SIDE_TOP];
}
}
if (smoothing_enabled && !Engine::get_singleton()->is_editor_hint()) {
- float c = smoothing * (process_mode == CAMERA2D_PROCESS_PHYSICS ? get_physics_process_delta_time() : get_process_delta_time());
+ real_t c = smoothing * (process_callback == CAMERA2D_PROCESS_PHYSICS ? get_physics_process_delta_time() : get_process_delta_time());
smoothed_camera_pos = ((camera_pos - smoothed_camera_pos) * c) + smoothed_camera_pos;
ret_camera_pos = smoothed_camera_pos;
//camera_pos=camera_pos*(1.0-smoothing)+new_camera_pos*smoothing;
@@ -172,26 +172,26 @@ Transform2D Camera2D::get_camera_transform() {
Point2 screen_offset = (anchor_mode == ANCHOR_MODE_DRAG_CENTER ? (screen_size * 0.5 * zoom) : Point2());
- float angle = get_global_transform().get_rotation();
+ real_t angle = get_global_transform().get_rotation();
if (rotating) {
screen_offset = screen_offset.rotated(angle);
}
Rect2 screen_rect(-screen_offset + ret_camera_pos, screen_size * zoom);
- if (screen_rect.position.x < limit[MARGIN_LEFT]) {
- screen_rect.position.x = limit[MARGIN_LEFT];
+ if (screen_rect.position.x < limit[SIDE_LEFT]) {
+ screen_rect.position.x = limit[SIDE_LEFT];
}
- if (screen_rect.position.x + screen_rect.size.x > limit[MARGIN_RIGHT]) {
- screen_rect.position.x = limit[MARGIN_RIGHT] - screen_rect.size.x;
+ if (screen_rect.position.x + screen_rect.size.x > limit[SIDE_RIGHT]) {
+ screen_rect.position.x = limit[SIDE_RIGHT] - screen_rect.size.x;
}
- if (screen_rect.position.y + screen_rect.size.y > limit[MARGIN_BOTTOM]) {
- screen_rect.position.y = limit[MARGIN_BOTTOM] - screen_rect.size.y;
+ if (screen_rect.position.y + screen_rect.size.y > limit[SIDE_BOTTOM]) {
+ screen_rect.position.y = limit[SIDE_BOTTOM] - screen_rect.size.y;
}
- if (screen_rect.position.y < limit[MARGIN_TOP]) {
- screen_rect.position.y = limit[MARGIN_TOP];
+ if (screen_rect.position.y < limit[SIDE_TOP]) {
+ screen_rect.position.y = limit[SIDE_TOP];
}
if (offset != Vector2()) {
@@ -247,7 +247,7 @@ void Camera2D::_notification(int p_what) {
add_to_group(group_name);
add_to_group(canvas_group_name);
- _update_process_mode();
+ _update_process_callback();
_update_scroll();
first = true;
@@ -263,6 +263,7 @@ void Camera2D::_notification(int p_what) {
viewport = nullptr;
} break;
+#ifdef TOOLS_ENABLED
case NOTIFICATION_DRAW: {
if (!is_inside_tree() || !Engine::get_singleton()->is_editor_hint()) {
break;
@@ -270,7 +271,7 @@ void Camera2D::_notification(int p_what) {
if (screen_drawing_enabled) {
Color area_axis_color(0.5, 0.42, 0.87, 0.63);
- float area_axis_width = 1;
+ real_t area_axis_width = 1;
if (is_current()) {
area_axis_width = 3;
area_axis_color.a = 0.83;
@@ -295,7 +296,7 @@ void Camera2D::_notification(int p_what) {
if (limit_drawing_enabled) {
Color limit_drawing_color(1, 1, 0, 0.63);
- float limit_drawing_width = 1;
+ real_t limit_drawing_width = 1;
if (is_current()) {
limit_drawing_color.a = 0.83;
limit_drawing_width = 3;
@@ -304,10 +305,10 @@ void Camera2D::_notification(int p_what) {
Vector2 camera_origin = get_global_transform().get_origin();
Vector2 camera_scale = get_global_transform().get_scale().abs();
Vector2 limit_points[4] = {
- (Vector2(limit[MARGIN_LEFT], limit[MARGIN_TOP]) - camera_origin) / camera_scale,
- (Vector2(limit[MARGIN_RIGHT], limit[MARGIN_TOP]) - camera_origin) / camera_scale,
- (Vector2(limit[MARGIN_RIGHT], limit[MARGIN_BOTTOM]) - camera_origin) / camera_scale,
- (Vector2(limit[MARGIN_LEFT], limit[MARGIN_BOTTOM]) - camera_origin) / camera_scale
+ (Vector2(limit[SIDE_LEFT], limit[SIDE_TOP]) - camera_origin) / camera_scale,
+ (Vector2(limit[SIDE_RIGHT], limit[SIDE_TOP]) - camera_origin) / camera_scale,
+ (Vector2(limit[SIDE_RIGHT], limit[SIDE_BOTTOM]) - camera_origin) / camera_scale,
+ (Vector2(limit[SIDE_LEFT], limit[SIDE_BOTTOM]) - camera_origin) / camera_scale
};
for (int i = 0; i < 4; i++) {
@@ -317,7 +318,7 @@ void Camera2D::_notification(int p_what) {
if (margin_drawing_enabled) {
Color margin_drawing_color(0, 1, 1, 0.63);
- float margin_drawing_width = 1;
+ real_t margin_drawing_width = 1;
if (is_current()) {
margin_drawing_width = 3;
margin_drawing_color.a = 0.83;
@@ -327,10 +328,10 @@ void Camera2D::_notification(int p_what) {
Size2 screen_size = _get_camera_screen_size();
Vector2 margin_endpoints[4] = {
- inv_camera_transform.xform(Vector2((screen_size.width / 2) - ((screen_size.width / 2) * drag_margin[MARGIN_LEFT]), (screen_size.height / 2) - ((screen_size.height / 2) * drag_margin[MARGIN_TOP]))),
- inv_camera_transform.xform(Vector2((screen_size.width / 2) + ((screen_size.width / 2) * drag_margin[MARGIN_RIGHT]), (screen_size.height / 2) - ((screen_size.height / 2) * drag_margin[MARGIN_TOP]))),
- inv_camera_transform.xform(Vector2((screen_size.width / 2) + ((screen_size.width / 2) * drag_margin[MARGIN_RIGHT]), (screen_size.height / 2) + ((screen_size.height / 2) * drag_margin[MARGIN_BOTTOM]))),
- inv_camera_transform.xform(Vector2((screen_size.width / 2) - ((screen_size.width / 2) * drag_margin[MARGIN_LEFT]), (screen_size.height / 2) + ((screen_size.height / 2) * drag_margin[MARGIN_BOTTOM])))
+ inv_camera_transform.xform(Vector2((screen_size.width / 2) - ((screen_size.width / 2) * drag_margin[SIDE_LEFT]), (screen_size.height / 2) - ((screen_size.height / 2) * drag_margin[SIDE_TOP]))),
+ inv_camera_transform.xform(Vector2((screen_size.width / 2) + ((screen_size.width / 2) * drag_margin[SIDE_RIGHT]), (screen_size.height / 2) - ((screen_size.height / 2) * drag_margin[SIDE_TOP]))),
+ inv_camera_transform.xform(Vector2((screen_size.width / 2) + ((screen_size.width / 2) * drag_margin[SIDE_RIGHT]), (screen_size.height / 2) + ((screen_size.height / 2) * drag_margin[SIDE_BOTTOM]))),
+ inv_camera_transform.xform(Vector2((screen_size.width / 2) - ((screen_size.width / 2) * drag_margin[SIDE_LEFT]), (screen_size.height / 2) + ((screen_size.height / 2) * drag_margin[SIDE_BOTTOM])))
};
Transform2D inv_transform = get_global_transform().affine_inverse(); // undo global space
@@ -339,8 +340,8 @@ void Camera2D::_notification(int p_what) {
draw_line(inv_transform.xform(margin_endpoints[i]), inv_transform.xform(margin_endpoints[(i + 1) % 4]), margin_drawing_color, margin_drawing_width);
}
}
-
} break;
+#endif
}
}
@@ -375,17 +376,17 @@ bool Camera2D::is_rotating() const {
return rotating;
}
-void Camera2D::set_process_mode(Camera2DProcessMode p_mode) {
- if (process_mode == p_mode) {
+void Camera2D::set_process_callback(Camera2DProcessCallback p_mode) {
+ if (process_callback == p_mode) {
return;
}
- process_mode = p_mode;
- _update_process_mode();
+ process_callback = p_mode;
+ _update_process_callback();
}
-Camera2D::Camera2DProcessMode Camera2D::get_process_mode() const {
- return process_mode;
+Camera2D::Camera2DProcessCallback Camera2D::get_process_callback() const {
+ return process_callback;
}
void Camera2D::_make_current(Object *p_which) {
@@ -425,15 +426,15 @@ void Camera2D::clear_current() {
}
}
-void Camera2D::set_limit(Margin p_margin, int p_limit) {
- ERR_FAIL_INDEX((int)p_margin, 4);
- limit[p_margin] = p_limit;
+void Camera2D::set_limit(Side p_side, int p_limit) {
+ ERR_FAIL_INDEX((int)p_side, 4);
+ limit[p_side] = p_limit;
update();
}
-int Camera2D::get_limit(Margin p_margin) const {
- ERR_FAIL_INDEX_V((int)p_margin, 4, 0);
- return limit[p_margin];
+int Camera2D::get_limit(Side p_side) const {
+ ERR_FAIL_INDEX_V((int)p_side, 4, 0);
+ return limit[p_side];
}
void Camera2D::set_limit_smoothing_enabled(bool enable) {
@@ -445,15 +446,15 @@ bool Camera2D::is_limit_smoothing_enabled() const {
return limit_smoothing_enabled;
}
-void Camera2D::set_drag_margin(Margin p_margin, float p_drag_margin) {
- ERR_FAIL_INDEX((int)p_margin, 4);
- drag_margin[p_margin] = p_drag_margin;
+void Camera2D::set_drag_margin(Side p_side, real_t p_drag_margin) {
+ ERR_FAIL_INDEX((int)p_side, 4);
+ drag_margin[p_side] = p_drag_margin;
update();
}
-float Camera2D::get_drag_margin(Margin p_margin) const {
- ERR_FAIL_INDEX_V((int)p_margin, 4, 0);
- return drag_margin[p_margin];
+real_t Camera2D::get_drag_margin(Side p_side) const {
+ ERR_FAIL_INDEX_V((int)p_side, 4, 0);
+ return drag_margin[p_side];
}
Vector2 Camera2D::get_camera_position() const {
@@ -476,15 +477,15 @@ void Camera2D::align() {
Point2 current_camera_pos = get_global_transform().get_origin();
if (anchor_mode == ANCHOR_MODE_DRAG_CENTER) {
- if (h_ofs < 0) {
- camera_pos.x = current_camera_pos.x + screen_size.x * 0.5 * drag_margin[MARGIN_RIGHT] * h_ofs;
+ if (drag_horizontal_offset < 0) {
+ camera_pos.x = current_camera_pos.x + screen_size.x * 0.5 * drag_margin[SIDE_RIGHT] * drag_horizontal_offset;
} else {
- camera_pos.x = current_camera_pos.x + screen_size.x * 0.5 * drag_margin[MARGIN_LEFT] * h_ofs;
+ camera_pos.x = current_camera_pos.x + screen_size.x * 0.5 * drag_margin[SIDE_LEFT] * drag_horizontal_offset;
}
- if (v_ofs < 0) {
- camera_pos.y = current_camera_pos.y + screen_size.y * 0.5 * drag_margin[MARGIN_TOP] * v_ofs;
+ if (drag_vertical_offset < 0) {
+ camera_pos.y = current_camera_pos.y + screen_size.y * 0.5 * drag_margin[SIDE_TOP] * drag_vertical_offset;
} else {
- camera_pos.y = current_camera_pos.y + screen_size.y * 0.5 * drag_margin[MARGIN_BOTTOM] * v_ofs;
+ camera_pos.y = current_camera_pos.y + screen_size.y * 0.5 * drag_margin[SIDE_BOTTOM] * drag_vertical_offset;
}
} else if (anchor_mode == ANCHOR_MODE_FIXED_TOP_LEFT) {
camera_pos = current_camera_pos;
@@ -493,7 +494,7 @@ void Camera2D::align() {
_update_scroll();
}
-void Camera2D::set_follow_smoothing(float p_speed) {
+void Camera2D::set_follow_smoothing(real_t p_speed) {
smoothing = p_speed;
if (smoothing > 0 && !(is_inside_tree() && Engine::get_singleton()->is_editor_hint())) {
set_process_internal(true);
@@ -502,7 +503,7 @@ void Camera2D::set_follow_smoothing(float p_speed) {
}
}
-float Camera2D::get_follow_smoothing() const {
+real_t Camera2D::get_follow_smoothing() const {
return smoothing;
}
@@ -518,47 +519,47 @@ Size2 Camera2D::_get_camera_screen_size() const {
return get_viewport_rect().size;
}
-void Camera2D::set_h_drag_enabled(bool p_enabled) {
- h_drag_enabled = p_enabled;
+void Camera2D::set_drag_horizontal_enabled(bool p_enabled) {
+ drag_horizontal_enabled = p_enabled;
}
-bool Camera2D::is_h_drag_enabled() const {
- return h_drag_enabled;
+bool Camera2D::is_drag_horizontal_enabled() const {
+ return drag_horizontal_enabled;
}
-void Camera2D::set_v_drag_enabled(bool p_enabled) {
- v_drag_enabled = p_enabled;
+void Camera2D::set_drag_vertical_enabled(bool p_enabled) {
+ drag_vertical_enabled = p_enabled;
}
-bool Camera2D::is_v_drag_enabled() const {
- return v_drag_enabled;
+bool Camera2D::is_drag_vertical_enabled() const {
+ return drag_vertical_enabled;
}
-void Camera2D::set_v_offset(float p_offset) {
- v_ofs = p_offset;
- v_offset_changed = true;
+void Camera2D::set_drag_vertical_offset(real_t p_offset) {
+ drag_vertical_offset = p_offset;
+ drag_vertical_offset_changed = true;
Point2 old_smoothed_camera_pos = smoothed_camera_pos;
_update_scroll();
smoothed_camera_pos = old_smoothed_camera_pos;
}
-float Camera2D::get_v_offset() const {
- return v_ofs;
+real_t Camera2D::get_drag_vertical_offset() const {
+ return drag_vertical_offset;
}
-void Camera2D::set_h_offset(float p_offset) {
- h_ofs = p_offset;
- h_offset_changed = true;
+void Camera2D::set_drag_horizontal_offset(real_t p_offset) {
+ drag_horizontal_offset = p_offset;
+ drag_horizontal_offset_changed = true;
Point2 old_smoothed_camera_pos = smoothed_camera_pos;
_update_scroll();
smoothed_camera_pos = old_smoothed_camera_pos;
}
-float Camera2D::get_h_offset() const {
- return h_ofs;
+real_t Camera2D::get_drag_horizontal_offset() const {
+ return drag_horizontal_offset;
}
-void Camera2D::_set_old_smoothing(float p_enable) {
+void Camera2D::_set_old_smoothing(real_t p_enable) {
//compatibility
if (p_enable > 0) {
smoothing_enabled = true;
@@ -568,6 +569,7 @@ void Camera2D::_set_old_smoothing(float p_enable) {
void Camera2D::set_enable_follow_smoothing(bool p_enabled) {
smoothing_enabled = p_enabled;
+ notify_property_list_changed();
}
bool Camera2D::is_follow_smoothing_enabled() const {
@@ -610,7 +612,9 @@ Node *Camera2D::get_custom_viewport() const {
void Camera2D::set_screen_drawing_enabled(bool enable) {
screen_drawing_enabled = enable;
+#ifdef TOOLS_ENABLED
update();
+#endif
}
bool Camera2D::is_screen_drawing_enabled() const {
@@ -619,7 +623,9 @@ bool Camera2D::is_screen_drawing_enabled() const {
void Camera2D::set_limit_drawing_enabled(bool enable) {
limit_drawing_enabled = enable;
+#ifdef TOOLS_ENABLED
update();
+#endif
}
bool Camera2D::is_limit_drawing_enabled() const {
@@ -628,13 +634,21 @@ bool Camera2D::is_limit_drawing_enabled() const {
void Camera2D::set_margin_drawing_enabled(bool enable) {
margin_drawing_enabled = enable;
+#ifdef TOOLS_ENABLED
update();
+#endif
}
bool Camera2D::is_margin_drawing_enabled() const {
return margin_drawing_enabled;
}
+void Camera2D::_validate_property(PropertyInfo &property) const {
+ if (!smoothing_enabled && property.name == "smoothing_speed") {
+ property.usage = PROPERTY_USAGE_NOEDITOR;
+ }
+}
+
void Camera2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_offset", "offset"), &Camera2D::set_offset);
ClassDB::bind_method(D_METHOD("get_offset"), &Camera2D::get_offset);
@@ -651,8 +665,8 @@ void Camera2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("_update_scroll"), &Camera2D::_update_scroll);
- ClassDB::bind_method(D_METHOD("set_process_mode", "mode"), &Camera2D::set_process_mode);
- ClassDB::bind_method(D_METHOD("get_process_mode"), &Camera2D::get_process_mode);
+ ClassDB::bind_method(D_METHOD("set_process_callback", "mode"), &Camera2D::set_process_callback);
+ ClassDB::bind_method(D_METHOD("get_process_callback"), &Camera2D::get_process_callback);
ClassDB::bind_method(D_METHOD("_set_current", "current"), &Camera2D::_set_current);
ClassDB::bind_method(D_METHOD("is_current"), &Camera2D::is_current);
@@ -663,17 +677,17 @@ void Camera2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_limit_smoothing_enabled", "limit_smoothing_enabled"), &Camera2D::set_limit_smoothing_enabled);
ClassDB::bind_method(D_METHOD("is_limit_smoothing_enabled"), &Camera2D::is_limit_smoothing_enabled);
- ClassDB::bind_method(D_METHOD("set_v_drag_enabled", "enabled"), &Camera2D::set_v_drag_enabled);
- ClassDB::bind_method(D_METHOD("is_v_drag_enabled"), &Camera2D::is_v_drag_enabled);
+ ClassDB::bind_method(D_METHOD("set_drag_vertical_enabled", "enabled"), &Camera2D::set_drag_vertical_enabled);
+ ClassDB::bind_method(D_METHOD("is_drag_vertical_enabled"), &Camera2D::is_drag_vertical_enabled);
- ClassDB::bind_method(D_METHOD("set_h_drag_enabled", "enabled"), &Camera2D::set_h_drag_enabled);
- ClassDB::bind_method(D_METHOD("is_h_drag_enabled"), &Camera2D::is_h_drag_enabled);
+ ClassDB::bind_method(D_METHOD("set_drag_horizontal_enabled", "enabled"), &Camera2D::set_drag_horizontal_enabled);
+ ClassDB::bind_method(D_METHOD("is_drag_horizontal_enabled"), &Camera2D::is_drag_horizontal_enabled);
- ClassDB::bind_method(D_METHOD("set_v_offset", "ofs"), &Camera2D::set_v_offset);
- ClassDB::bind_method(D_METHOD("get_v_offset"), &Camera2D::get_v_offset);
+ ClassDB::bind_method(D_METHOD("set_drag_vertical_offset", "offset"), &Camera2D::set_drag_vertical_offset);
+ ClassDB::bind_method(D_METHOD("get_drag_vertical_offset"), &Camera2D::get_drag_vertical_offset);
- ClassDB::bind_method(D_METHOD("set_h_offset", "ofs"), &Camera2D::set_h_offset);
- ClassDB::bind_method(D_METHOD("get_h_offset"), &Camera2D::get_h_offset);
+ ClassDB::bind_method(D_METHOD("set_drag_horizontal_offset", "offset"), &Camera2D::set_drag_horizontal_offset);
+ ClassDB::bind_method(D_METHOD("get_drag_horizontal_offset"), &Camera2D::get_drag_horizontal_offset);
ClassDB::bind_method(D_METHOD("set_drag_margin", "margin", "drag_margin"), &Camera2D::set_drag_margin);
ClassDB::bind_method(D_METHOD("get_drag_margin", "margin"), &Camera2D::get_drag_margin);
@@ -714,32 +728,28 @@ void Camera2D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "current"), "_set_current", "is_current");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "zoom"), "set_zoom", "get_zoom");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "custom_viewport", PROPERTY_HINT_RESOURCE_TYPE, "Viewport", 0), "set_custom_viewport", "get_custom_viewport");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "process_mode", PROPERTY_HINT_ENUM, "Physics,Idle"), "set_process_mode", "get_process_mode");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "process_callback", PROPERTY_HINT_ENUM, "Physics,Idle"), "set_process_callback", "get_process_callback");
ADD_GROUP("Limit", "limit_");
- ADD_PROPERTYI(PropertyInfo(Variant::INT, "limit_left"), "set_limit", "get_limit", MARGIN_LEFT);
- ADD_PROPERTYI(PropertyInfo(Variant::INT, "limit_top"), "set_limit", "get_limit", MARGIN_TOP);
- ADD_PROPERTYI(PropertyInfo(Variant::INT, "limit_right"), "set_limit", "get_limit", MARGIN_RIGHT);
- ADD_PROPERTYI(PropertyInfo(Variant::INT, "limit_bottom"), "set_limit", "get_limit", MARGIN_BOTTOM);
+ ADD_PROPERTYI(PropertyInfo(Variant::INT, "limit_left"), "set_limit", "get_limit", SIDE_LEFT);
+ ADD_PROPERTYI(PropertyInfo(Variant::INT, "limit_top"), "set_limit", "get_limit", SIDE_TOP);
+ ADD_PROPERTYI(PropertyInfo(Variant::INT, "limit_right"), "set_limit", "get_limit", SIDE_RIGHT);
+ ADD_PROPERTYI(PropertyInfo(Variant::INT, "limit_bottom"), "set_limit", "get_limit", SIDE_BOTTOM);
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "limit_smoothed"), "set_limit_smoothing_enabled", "is_limit_smoothing_enabled");
- ADD_GROUP("Draw Margin", "draw_margin_");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "drag_margin_h_enabled"), "set_h_drag_enabled", "is_h_drag_enabled");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "drag_margin_v_enabled"), "set_v_drag_enabled", "is_v_drag_enabled");
-
ADD_GROUP("Smoothing", "smoothing_");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "smoothing_enabled"), "set_enable_follow_smoothing", "is_follow_smoothing_enabled");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "smoothing_speed"), "set_follow_smoothing", "get_follow_smoothing");
- ADD_GROUP("Offset", "offset_");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "offset_h", PROPERTY_HINT_RANGE, "-1,1,0.01"), "set_h_offset", "get_h_offset");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "offset_v", PROPERTY_HINT_RANGE, "-1,1,0.01"), "set_v_offset", "get_v_offset");
-
- ADD_GROUP("Drag Margin", "drag_margin_");
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "drag_margin_left", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_drag_margin", "get_drag_margin", MARGIN_LEFT);
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "drag_margin_top", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_drag_margin", "get_drag_margin", MARGIN_TOP);
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "drag_margin_right", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_drag_margin", "get_drag_margin", MARGIN_RIGHT);
- ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "drag_margin_bottom", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_drag_margin", "get_drag_margin", MARGIN_BOTTOM);
+ ADD_GROUP("Drag", "drag_");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "drag_horizontal_enabled"), "set_drag_horizontal_enabled", "is_drag_horizontal_enabled");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "drag_vertical_enabled"), "set_drag_vertical_enabled", "is_drag_vertical_enabled");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "drag_horizontal_offset", PROPERTY_HINT_RANGE, "-1,1,0.01"), "set_drag_horizontal_offset", "get_drag_horizontal_offset");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "drag_vertical_offset", PROPERTY_HINT_RANGE, "-1,1,0.01"), "set_drag_vertical_offset", "get_drag_vertical_offset");
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "drag_left_margin", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_drag_margin", "get_drag_margin", SIDE_LEFT);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "drag_top_margin", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_drag_margin", "get_drag_margin", SIDE_TOP);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "drag_right_margin", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_drag_margin", "get_drag_margin", SIDE_RIGHT);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "drag_bottom_margin", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_drag_margin", "get_drag_margin", SIDE_BOTTOM);
ADD_GROUP("Editor", "editor_");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "editor_draw_screen"), "set_screen_drawing_enabled", "is_screen_drawing_enabled");
@@ -753,39 +763,15 @@ void Camera2D::_bind_methods() {
}
Camera2D::Camera2D() {
- anchor_mode = ANCHOR_MODE_DRAG_CENTER;
- rotating = false;
- current = false;
- limit[MARGIN_LEFT] = -10000000;
- limit[MARGIN_TOP] = -10000000;
- limit[MARGIN_RIGHT] = 10000000;
- limit[MARGIN_BOTTOM] = 10000000;
-
- drag_margin[MARGIN_LEFT] = 0.2;
- drag_margin[MARGIN_TOP] = 0.2;
- drag_margin[MARGIN_RIGHT] = 0.2;
- drag_margin[MARGIN_BOTTOM] = 0.2;
- camera_pos = Vector2();
- first = true;
- smoothing_enabled = false;
- limit_smoothing_enabled = false;
- custom_viewport = nullptr;
-
- process_mode = CAMERA2D_PROCESS_IDLE;
-
- smoothing = 5.0;
- zoom = Vector2(1, 1);
-
- screen_drawing_enabled = true;
- limit_drawing_enabled = false;
- margin_drawing_enabled = false;
-
- h_drag_enabled = false;
- v_drag_enabled = false;
- h_ofs = 0;
- v_ofs = 0;
- h_offset_changed = false;
- v_offset_changed = false;
+ limit[SIDE_LEFT] = -10000000;
+ limit[SIDE_TOP] = -10000000;
+ limit[SIDE_RIGHT] = 10000000;
+ limit[SIDE_BOTTOM] = 10000000;
+
+ drag_margin[SIDE_LEFT] = 0.2;
+ drag_margin[SIDE_TOP] = 0.2;
+ drag_margin[SIDE_RIGHT] = 0.2;
+ drag_margin[SIDE_BOTTOM] = 0.2;
set_notify_transform(true);
}