diff options
Diffstat (limited to 'scene/2d/audio_stream_player_2d.h')
-rw-r--r-- | scene/2d/audio_stream_player_2d.h | 27 |
1 files changed, 9 insertions, 18 deletions
diff --git a/scene/2d/audio_stream_player_2d.h b/scene/2d/audio_stream_player_2d.h index 21f524c703..6428fbe017 100644 --- a/scene/2d/audio_stream_player_2d.h +++ b/scene/2d/audio_stream_player_2d.h @@ -31,7 +31,6 @@ #ifndef AUDIO_STREAM_PLAYER_2D_H #define AUDIO_STREAM_PLAYER_2D_H -#include "core/templates/safe_refcount.h" #include "scene/2d/node_2d.h" #include "servers/audio/audio_stream.h" #include "servers/audio_server.h" @@ -52,38 +51,30 @@ private: Viewport *viewport = nullptr; //pointer only used for reference to previous mix }; - Output outputs[MAX_OUTPUTS]; - SafeNumeric<int> output_count; - SafeFlag output_ready; - - //these are used by audio thread to have a reference of previous volumes (for ramping volume and avoiding clicks) - Output prev_outputs[MAX_OUTPUTS]; - int prev_output_count = 0; - Ref<AudioStreamPlayback> stream_playback; Ref<AudioStream> stream; - Vector<AudioFrame> mix_buffer; - SafeNumeric<float> setseek{ -1.0 }; SafeFlag active; SafeNumeric<float> setplay{ -1.0 }; + Vector<AudioFrame> volume_vector; + + uint64_t last_mix_count = -1; + float volume_db = 0.0; float pitch_scale = 1.0; bool autoplay = false; - bool stream_paused = false; - bool stream_paused_fade_in = false; - bool stream_paused_fade_out = false; - StringName bus; - - void _mix_audio(); - static void _mix_audios(void *self) { reinterpret_cast<AudioStreamPlayer2D *>(self)->_mix_audio(); } + StringName default_bus = "Master"; void _set_playing(bool p_enable); bool _is_active() const; + StringName _get_actual_bus(); + void _update_panning(); void _bus_layout_changed(); + static void _listener_changed_cb(void *self) { reinterpret_cast<AudioStreamPlayer2D *>(self)->_update_panning(); } + uint32_t area_mask = 1; float max_distance = 2000.0; |