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Diffstat (limited to 'scene/2d/audio_stream_player_2d.cpp')
-rw-r--r--scene/2d/audio_stream_player_2d.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/2d/audio_stream_player_2d.cpp b/scene/2d/audio_stream_player_2d.cpp
index fa49552085..fc019b6cf9 100644
--- a/scene/2d/audio_stream_player_2d.cpp
+++ b/scene/2d/audio_stream_player_2d.cpp
@@ -185,7 +185,7 @@ void AudioStreamPlayer2D::_update_panning() {
}
float multiplier = Math::pow(1.0f - dist / max_distance, attenuation);
- multiplier *= Math::db2linear(volume_db); //also apply player volume!
+ multiplier *= Math::db_to_linear(volume_db); //also apply player volume!
float pan = relative_to_listener.x / screen_size.x;
// Don't let the panning effect extend (too far) beyond the screen.