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-rw-r--r--scene/2d/area_2d.h8
1 files changed, 8 insertions, 0 deletions
diff --git a/scene/2d/area_2d.h b/scene/2d/area_2d.h
index 5964230a52..0c064f54cd 100644
--- a/scene/2d/area_2d.h
+++ b/scene/2d/area_2d.h
@@ -51,6 +51,8 @@ private:
bool gravity_is_point;
real_t linear_damp;
real_t angular_damp;
+ uint32_t collision_mask;
+ uint32_t layer_mask;
int priority;
bool monitoring;
bool monitorable;
@@ -151,6 +153,12 @@ public:
void set_monitorable(bool p_enable);
bool is_monitorable() const;
+ void set_collision_mask(uint32_t p_mask);
+ uint32_t get_collision_mask() const;
+
+ void set_layer_mask(uint32_t p_mask);
+ uint32_t get_layer_mask() const;
+
Array get_overlapping_bodies() const; //function for script
Array get_overlapping_areas() const; //function for script