diff options
Diffstat (limited to 'scene/2d/area_2d.h')
-rw-r--r-- | scene/2d/area_2d.h | 20 |
1 files changed, 19 insertions, 1 deletions
diff --git a/scene/2d/area_2d.h b/scene/2d/area_2d.h index 6a6c757e0c..f5a88390e7 100644 --- a/scene/2d/area_2d.h +++ b/scene/2d/area_2d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -49,8 +49,11 @@ private: Vector2 gravity_vec; real_t gravity; bool gravity_is_point; + real_t gravity_distance_scale; real_t linear_damp; real_t angular_damp; + uint32_t collision_mask; + uint32_t layer_mask; int priority; bool monitoring; bool monitorable; @@ -130,6 +133,9 @@ public: void set_gravity_is_point(bool p_enabled); bool is_gravity_a_point() const; + void set_gravity_distance_scale(real_t p_scale); + real_t get_gravity_distance_scale() const; + void set_gravity_vector(const Vector2& p_vec); Vector2 get_gravity_vector() const; @@ -151,6 +157,18 @@ public: void set_monitorable(bool p_enable); bool is_monitorable() const; + void set_collision_mask(uint32_t p_mask); + uint32_t get_collision_mask() const; + + void set_layer_mask(uint32_t p_mask); + uint32_t get_layer_mask() const; + + void set_collision_mask_bit(int p_bit, bool p_value); + bool get_collision_mask_bit(int p_bit) const; + + void set_layer_mask_bit(int p_bit, bool p_value); + bool get_layer_mask_bit(int p_bit) const; + Array get_overlapping_bodies() const; //function for script Array get_overlapping_areas() const; //function for script |