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Diffstat (limited to 'scene/2d/area_2d.h')
-rw-r--r--scene/2d/area_2d.h20
1 files changed, 15 insertions, 5 deletions
diff --git a/scene/2d/area_2d.h b/scene/2d/area_2d.h
index 3efc1abbd4..12d71f3911 100644
--- a/scene/2d/area_2d.h
+++ b/scene/2d/area_2d.h
@@ -55,7 +55,7 @@ private:
real_t linear_damp;
real_t angular_damp;
uint32_t collision_mask;
- uint32_t layer_mask;
+ uint32_t collision_layer;
int priority;
bool monitoring;
bool monitorable;
@@ -126,9 +126,13 @@ private:
Map<ObjectID, AreaState> area_map;
void _clear_monitoring();
+ bool audio_bus_override;
+ StringName audio_bus;
+
protected:
void _notification(int p_what);
static void _bind_methods();
+ void _validate_property(PropertyInfo &property) const;
public:
void set_space_override_mode(SpaceOverride p_mode);
@@ -164,14 +168,14 @@ public:
void set_collision_mask(uint32_t p_mask);
uint32_t get_collision_mask() const;
- void set_layer_mask(uint32_t p_mask);
- uint32_t get_layer_mask() const;
+ void set_collision_layer(uint32_t p_layer);
+ uint32_t get_collision_layer() const;
void set_collision_mask_bit(int p_bit, bool p_value);
bool get_collision_mask_bit(int p_bit) const;
- void set_layer_mask_bit(int p_bit, bool p_value);
- bool get_layer_mask_bit(int p_bit) const;
+ void set_collision_layer_bit(int p_bit, bool p_value);
+ bool get_collision_layer_bit(int p_bit) const;
Array get_overlapping_bodies() const; //function for script
Array get_overlapping_areas() const; //function for script
@@ -179,6 +183,12 @@ public:
bool overlaps_area(Node *p_area) const;
bool overlaps_body(Node *p_body) const;
+ void set_audio_bus_override(bool p_override);
+ bool is_overriding_audio_bus() const;
+
+ void set_audio_bus(const StringName &p_audio_bus);
+ StringName get_audio_bus() const;
+
Area2D();
~Area2D();
};