diff options
Diffstat (limited to 'scene/2d/area_2d.cpp')
-rw-r--r-- | scene/2d/area_2d.cpp | 111 |
1 files changed, 88 insertions, 23 deletions
diff --git a/scene/2d/area_2d.cpp b/scene/2d/area_2d.cpp index 75a1723e04..8db1491953 100644 --- a/scene/2d/area_2d.cpp +++ b/scene/2d/area_2d.cpp @@ -33,13 +33,13 @@ #include "scene/scene_string_names.h" #include "servers/audio_server.h" -void Area2D::set_space_override_mode(SpaceOverride p_mode) { - space_override = p_mode; - PhysicsServer2D::get_singleton()->area_set_space_override_mode(get_rid(), PhysicsServer2D::AreaSpaceOverrideMode(p_mode)); +void Area2D::set_gravity_space_override_mode(SpaceOverride p_mode) { + gravity_space_override = p_mode; + PhysicsServer2D::get_singleton()->area_set_param(get_rid(), PhysicsServer2D::AREA_PARAM_GRAVITY_OVERRIDE_MODE, p_mode); } -Area2D::SpaceOverride Area2D::get_space_override_mode() const { - return space_override; +Area2D::SpaceOverride Area2D::get_gravity_space_override_mode() const { + return gravity_space_override; } void Area2D::set_gravity_is_point(bool p_enabled) { @@ -51,21 +51,30 @@ bool Area2D::is_gravity_a_point() const { return gravity_is_point; } -void Area2D::set_gravity_distance_scale(real_t p_scale) { +void Area2D::set_gravity_point_distance_scale(real_t p_scale) { gravity_distance_scale = p_scale; PhysicsServer2D::get_singleton()->area_set_param(get_rid(), PhysicsServer2D::AREA_PARAM_GRAVITY_DISTANCE_SCALE, p_scale); } -real_t Area2D::get_gravity_distance_scale() const { +real_t Area2D::get_gravity_point_distance_scale() const { return gravity_distance_scale; } -void Area2D::set_gravity_vector(const Vector2 &p_vec) { - gravity_vec = p_vec; - PhysicsServer2D::get_singleton()->area_set_param(get_rid(), PhysicsServer2D::AREA_PARAM_GRAVITY_VECTOR, p_vec); +void Area2D::set_gravity_point_center(const Vector2 &p_center) { + gravity_vec = p_center; + PhysicsServer2D::get_singleton()->area_set_param(get_rid(), PhysicsServer2D::AREA_PARAM_GRAVITY_VECTOR, p_center); } -Vector2 Area2D::get_gravity_vector() const { +const Vector2 &Area2D::get_gravity_point_center() const { + return gravity_vec; +} + +void Area2D::set_gravity_direction(const Vector2 &p_direction) { + gravity_vec = p_direction; + PhysicsServer2D::get_singleton()->area_set_param(get_rid(), PhysicsServer2D::AREA_PARAM_GRAVITY_VECTOR, p_direction); +} + +const Vector2 &Area2D::get_gravity_direction() const { return gravity_vec; } @@ -78,6 +87,24 @@ real_t Area2D::get_gravity() const { return gravity; } +void Area2D::set_linear_damp_space_override_mode(SpaceOverride p_mode) { + linear_damp_space_override = p_mode; + PhysicsServer2D::get_singleton()->area_set_param(get_rid(), PhysicsServer2D::AREA_PARAM_LINEAR_DAMP_OVERRIDE_MODE, p_mode); +} + +Area2D::SpaceOverride Area2D::get_linear_damp_space_override_mode() const { + return linear_damp_space_override; +} + +void Area2D::set_angular_damp_space_override_mode(SpaceOverride p_mode) { + angular_damp_space_override = p_mode; + PhysicsServer2D::get_singleton()->area_set_param(get_rid(), PhysicsServer2D::AREA_PARAM_ANGULAR_DAMP_OVERRIDE_MODE, p_mode); +} + +Area2D::SpaceOverride Area2D::get_angular_damp_space_override_mode() const { + return angular_damp_space_override; +} + void Area2D::set_linear_damp(real_t p_linear_damp) { linear_damp = p_linear_damp; PhysicsServer2D::get_singleton()->area_set_param(get_rid(), PhysicsServer2D::AREA_PARAM_LINEAR_DAMP, p_linear_damp); @@ -483,25 +510,56 @@ void Area2D::_validate_property(PropertyInfo &property) const { } property.hint_string = options; + } else if (property.name.begins_with("gravity") && property.name != "gravity_space_override") { + if (gravity_space_override == SPACE_OVERRIDE_DISABLED) { + property.usage = PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL; + } else { + if (gravity_is_point) { + if (property.name == "gravity_direction") { + property.usage = PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL; + } + } else { + if (property.name.begins_with("gravity_point_")) { + property.usage = PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL; + } + } + } + } else if (property.name.begins_with("linear_damp") && property.name != "linear_damp_space_override") { + if (linear_damp_space_override == SPACE_OVERRIDE_DISABLED) { + property.usage = PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL; + } + } else if (property.name.begins_with("angular_damp") && property.name != "angular_damp_space_override") { + if (angular_damp_space_override == SPACE_OVERRIDE_DISABLED) { + property.usage = PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL; + } } } void Area2D::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_space_override_mode", "space_override_mode"), &Area2D::set_space_override_mode); - ClassDB::bind_method(D_METHOD("get_space_override_mode"), &Area2D::get_space_override_mode); + ClassDB::bind_method(D_METHOD("set_gravity_space_override_mode", "space_override_mode"), &Area2D::set_gravity_space_override_mode); + ClassDB::bind_method(D_METHOD("get_gravity_space_override_mode"), &Area2D::get_gravity_space_override_mode); ClassDB::bind_method(D_METHOD("set_gravity_is_point", "enable"), &Area2D::set_gravity_is_point); ClassDB::bind_method(D_METHOD("is_gravity_a_point"), &Area2D::is_gravity_a_point); - ClassDB::bind_method(D_METHOD("set_gravity_distance_scale", "distance_scale"), &Area2D::set_gravity_distance_scale); - ClassDB::bind_method(D_METHOD("get_gravity_distance_scale"), &Area2D::get_gravity_distance_scale); + ClassDB::bind_method(D_METHOD("set_gravity_point_distance_scale", "distance_scale"), &Area2D::set_gravity_point_distance_scale); + ClassDB::bind_method(D_METHOD("get_gravity_point_distance_scale"), &Area2D::get_gravity_point_distance_scale); + + ClassDB::bind_method(D_METHOD("set_gravity_point_center", "center"), &Area2D::set_gravity_point_center); + ClassDB::bind_method(D_METHOD("get_gravity_point_center"), &Area2D::get_gravity_point_center); - ClassDB::bind_method(D_METHOD("set_gravity_vector", "vector"), &Area2D::set_gravity_vector); - ClassDB::bind_method(D_METHOD("get_gravity_vector"), &Area2D::get_gravity_vector); + ClassDB::bind_method(D_METHOD("set_gravity_direction", "direction"), &Area2D::set_gravity_direction); + ClassDB::bind_method(D_METHOD("get_gravity_direction"), &Area2D::get_gravity_direction); ClassDB::bind_method(D_METHOD("set_gravity", "gravity"), &Area2D::set_gravity); ClassDB::bind_method(D_METHOD("get_gravity"), &Area2D::get_gravity); + ClassDB::bind_method(D_METHOD("set_linear_damp_space_override_mode", "space_override_mode"), &Area2D::set_linear_damp_space_override_mode); + ClassDB::bind_method(D_METHOD("get_linear_damp_space_override_mode"), &Area2D::get_linear_damp_space_override_mode); + + ClassDB::bind_method(D_METHOD("set_angular_damp_space_override_mode", "space_override_mode"), &Area2D::set_angular_damp_space_override_mode); + ClassDB::bind_method(D_METHOD("get_angular_damp_space_override_mode"), &Area2D::get_angular_damp_space_override_mode); + ClassDB::bind_method(D_METHOD("set_linear_damp", "linear_damp"), &Area2D::set_linear_damp); ClassDB::bind_method(D_METHOD("get_linear_damp"), &Area2D::get_linear_damp); @@ -543,13 +601,20 @@ void Area2D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "monitorable"), "set_monitorable", "is_monitorable"); ADD_PROPERTY(PropertyInfo(Variant::INT, "priority", PROPERTY_HINT_RANGE, "0,128,1"), "set_priority", "get_priority"); - ADD_GROUP("Physics Overrides", ""); - ADD_PROPERTY(PropertyInfo(Variant::INT, "space_override", PROPERTY_HINT_ENUM, "Disabled,Combine,Combine-Replace,Replace,Replace-Combine"), "set_space_override_mode", "get_space_override_mode"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "gravity_point"), "set_gravity_is_point", "is_gravity_a_point"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "gravity_distance_scale", PROPERTY_HINT_RANGE, "0,1024,0.001,or_greater,exp"), "set_gravity_distance_scale", "get_gravity_distance_scale"); - ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "gravity_vec"), "set_gravity_vector", "get_gravity_vector"); + ADD_GROUP("Gravity", "gravity_"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "gravity_space_override", PROPERTY_HINT_ENUM, "Disabled,Combine,Combine-Replace,Replace,Replace-Combine", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), "set_gravity_space_override_mode", "get_gravity_space_override_mode"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "gravity_point", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), "set_gravity_is_point", "is_gravity_a_point"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "gravity_point_distance_scale", PROPERTY_HINT_RANGE, "0,1024,0.001,or_greater,exp"), "set_gravity_point_distance_scale", "get_gravity_point_distance_scale"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "gravity_point_center"), "set_gravity_point_center", "get_gravity_point_center"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "gravity_direction"), "set_gravity_direction", "get_gravity_direction"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "gravity", PROPERTY_HINT_RANGE, "-4096,4096,0.001,or_lesser,or_greater"), "set_gravity", "get_gravity"); + + ADD_GROUP("Linear Damp", "linear_damp_"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "linear_damp_space_override", PROPERTY_HINT_ENUM, "Disabled,Combine,Combine-Replace,Replace,Replace-Combine", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), "set_linear_damp_space_override_mode", "get_linear_damp_space_override_mode"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "linear_damp", PROPERTY_HINT_RANGE, "0,100,0.001,or_greater"), "set_linear_damp", "get_linear_damp"); + + ADD_GROUP("Angular Damp", "angular_damp_"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "angular_damp_space_override", PROPERTY_HINT_ENUM, "Disabled,Combine,Combine-Replace,Replace,Replace-Combine", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), "set_angular_damp_space_override_mode", "get_angular_damp_space_override_mode"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "angular_damp", PROPERTY_HINT_RANGE, "0,100,0.001,or_greater"), "set_angular_damp", "get_angular_damp"); ADD_GROUP("Audio Bus", "audio_bus_"); @@ -566,7 +631,7 @@ void Area2D::_bind_methods() { Area2D::Area2D() : CollisionObject2D(PhysicsServer2D::get_singleton()->area_create(), true) { set_gravity(980); - set_gravity_vector(Vector2(0, 1)); + set_gravity_direction(Vector2(0, 1)); set_monitoring(true); set_monitorable(true); } |