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Diffstat (limited to 'scene/2d/area_2d.cpp')
-rw-r--r--scene/2d/area_2d.cpp18
1 files changed, 9 insertions, 9 deletions
diff --git a/scene/2d/area_2d.cpp b/scene/2d/area_2d.cpp
index 02a0509449..1124904963 100644
--- a/scene/2d/area_2d.cpp
+++ b/scene/2d/area_2d.cpp
@@ -3,7 +3,7 @@
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
-/* http://www.godotengine.org */
+/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
@@ -116,7 +116,7 @@ real_t Area2D::get_priority() const {
void Area2D::_body_enter_tree(ObjectID p_id) {
Object *obj = ObjectDB::get_instance(p_id);
- Node *node = obj ? obj->cast_to<Node>() : NULL;
+ Node *node = Object::cast_to<Node>(obj);
ERR_FAIL_COND(!node);
Map<ObjectID, BodyState>::Element *E = body_map.find(p_id);
@@ -134,7 +134,7 @@ void Area2D::_body_enter_tree(ObjectID p_id) {
void Area2D::_body_exit_tree(ObjectID p_id) {
Object *obj = ObjectDB::get_instance(p_id);
- Node *node = obj ? obj->cast_to<Node>() : NULL;
+ Node *node = Object::cast_to<Node>(obj);
ERR_FAIL_COND(!node);
Map<ObjectID, BodyState>::Element *E = body_map.find(p_id);
ERR_FAIL_COND(!E);
@@ -153,7 +153,7 @@ void Area2D::_body_inout(int p_status, const RID &p_body, int p_instance, int p_
ObjectID objid = p_instance;
Object *obj = ObjectDB::get_instance(objid);
- Node *node = obj ? obj->cast_to<Node>() : NULL;
+ Node *node = Object::cast_to<Node>(obj);
Map<ObjectID, BodyState>::Element *E = body_map.find(objid);
@@ -217,7 +217,7 @@ void Area2D::_body_inout(int p_status, const RID &p_body, int p_instance, int p_
void Area2D::_area_enter_tree(ObjectID p_id) {
Object *obj = ObjectDB::get_instance(p_id);
- Node *node = obj ? obj->cast_to<Node>() : NULL;
+ Node *node = Object::cast_to<Node>(obj);
ERR_FAIL_COND(!node);
Map<ObjectID, AreaState>::Element *E = area_map.find(p_id);
@@ -235,7 +235,7 @@ void Area2D::_area_enter_tree(ObjectID p_id) {
void Area2D::_area_exit_tree(ObjectID p_id) {
Object *obj = ObjectDB::get_instance(p_id);
- Node *node = obj ? obj->cast_to<Node>() : NULL;
+ Node *node = Object::cast_to<Node>(obj);
ERR_FAIL_COND(!node);
Map<ObjectID, AreaState>::Element *E = area_map.find(p_id);
ERR_FAIL_COND(!E);
@@ -254,7 +254,7 @@ void Area2D::_area_inout(int p_status, const RID &p_area, int p_instance, int p_
ObjectID objid = p_instance;
Object *obj = ObjectDB::get_instance(objid);
- Node *node = obj ? obj->cast_to<Node>() : NULL;
+ Node *node = Object::cast_to<Node>(obj);
Map<ObjectID, AreaState>::Element *E = area_map.find(objid);
@@ -330,7 +330,7 @@ void Area2D::_clear_monitoring() {
for (Map<ObjectID, BodyState>::Element *E = bmcopy.front(); E; E = E->next()) {
Object *obj = ObjectDB::get_instance(E->key());
- Node *node = obj ? obj->cast_to<Node>() : NULL;
+ Node *node = Object::cast_to<Node>(obj);
if (!node) //node may have been deleted in previous frame or at other legiminate point
continue;
@@ -360,7 +360,7 @@ void Area2D::_clear_monitoring() {
for (Map<ObjectID, AreaState>::Element *E = bmcopy.front(); E; E = E->next()) {
Object *obj = ObjectDB::get_instance(E->key());
- Node *node = obj ? obj->cast_to<Node>() : NULL;
+ Node *node = Object::cast_to<Node>(obj);
if (!node) //node may have been deleted in previous frame or at other legiminate point
continue;