diff options
Diffstat (limited to 'scene/2d/animated_sprite_2d.h')
-rw-r--r-- | scene/2d/animated_sprite_2d.h | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/scene/2d/animated_sprite_2d.h b/scene/2d/animated_sprite_2d.h index 726ecefd32..fae334498d 100644 --- a/scene/2d/animated_sprite_2d.h +++ b/scene/2d/animated_sprite_2d.h @@ -35,11 +35,9 @@ #include "scene/resources/texture.h" class SpriteFrames : public Resource { - GDCLASS(SpriteFrames, Resource); struct Anim { - float speed; bool loop; Vector<Ref<Texture2D>> frames; @@ -87,7 +85,6 @@ public: void add_frame(const StringName &p_anim, const Ref<Texture2D> &p_frame, int p_at_pos = -1); int get_frame_count(const StringName &p_anim) const; _FORCE_INLINE_ Ref<Texture2D> get_frame(const StringName &p_anim, int p_idx) const { - const Map<StringName, Anim>::Element *E = animations.find(p_anim); ERR_FAIL_COND_V_MSG(!E, Ref<Texture2D>(), "Animation '" + String(p_anim) + "' doesn't exist."); ERR_FAIL_COND_V(p_idx < 0, Ref<Texture2D>()); @@ -98,7 +95,6 @@ public: } _FORCE_INLINE_ Ref<Texture2D> get_normal_frame(const StringName &p_anim, int p_idx) const { - const Map<StringName, Anim>::Element *E = animations.find(p_anim); ERR_FAIL_COND_V_MSG(!E, Ref<Texture2D>(), "Animation '" + String(p_anim) + "' doesn't exist."); ERR_FAIL_COND_V(p_idx < 0, Ref<Texture2D>()); @@ -112,7 +108,6 @@ public: } _FORCE_INLINE_ Ref<Texture2D> get_specular_frame(const StringName &p_anim, int p_idx) const { - const Map<StringName, Anim>::Element *E = animations.find(p_anim); ERR_FAIL_COND_V(!E, Ref<Texture2D>()); ERR_FAIL_COND_V(p_idx < 0, Ref<Texture2D>()); @@ -141,7 +136,6 @@ public: }; class AnimatedSprite2D : public Node2D { - GDCLASS(AnimatedSprite2D, Node2D); Ref<SpriteFrames> frames; |