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Diffstat (limited to 'scene/2d/animated_sprite_2d.cpp')
-rw-r--r--scene/2d/animated_sprite_2d.cpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/scene/2d/animated_sprite_2d.cpp b/scene/2d/animated_sprite_2d.cpp
index da2ab6ada8..026f0a85a6 100644
--- a/scene/2d/animated_sprite_2d.cpp
+++ b/scene/2d/animated_sprite_2d.cpp
@@ -159,12 +159,12 @@ void AnimatedSprite2D::_notification(int p_what) {
return;
}
- float speed = frames->get_animation_speed(animation) * speed_scale;
+ double speed = frames->get_animation_speed(animation) * speed_scale;
if (speed == 0) {
return; //do nothing
}
- float remaining = get_process_delta_time();
+ double remaining = get_process_delta_time();
while (remaining) {
if (timeout <= 0) {
@@ -205,7 +205,7 @@ void AnimatedSprite2D::_notification(int p_what) {
emit_signal(SceneStringNames::get_singleton()->frame_changed);
}
- float to_process = MIN(timeout, remaining);
+ double to_process = MIN(timeout, remaining);
remaining -= to_process;
timeout -= to_process;
}
@@ -310,8 +310,8 @@ int AnimatedSprite2D::get_frame() const {
return frame;
}
-void AnimatedSprite2D::set_speed_scale(float p_speed_scale) {
- float elapsed = _get_frame_duration() - timeout;
+void AnimatedSprite2D::set_speed_scale(double p_speed_scale) {
+ double elapsed = _get_frame_duration() - timeout;
speed_scale = MAX(p_speed_scale, 0.0f);
@@ -320,7 +320,7 @@ void AnimatedSprite2D::set_speed_scale(float p_speed_scale) {
timeout -= elapsed;
}
-float AnimatedSprite2D::get_speed_scale() const {
+double AnimatedSprite2D::get_speed_scale() const {
return speed_scale;
}
@@ -402,9 +402,9 @@ bool AnimatedSprite2D::is_playing() const {
return playing;
}
-float AnimatedSprite2D::_get_frame_duration() {
+double AnimatedSprite2D::_get_frame_duration() {
if (frames.is_valid() && frames->has_animation(animation)) {
- float speed = frames->get_animation_speed(animation) * speed_scale;
+ double speed = frames->get_animation_speed(animation) * speed_scale;
if (speed > 0) {
return 1.0 / speed;
}