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path: root/scene/2d/animated_sprite_2d.cpp
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Diffstat (limited to 'scene/2d/animated_sprite_2d.cpp')
-rw-r--r--scene/2d/animated_sprite_2d.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/2d/animated_sprite_2d.cpp b/scene/2d/animated_sprite_2d.cpp
index 4916eb573c..decb3d0dd8 100644
--- a/scene/2d/animated_sprite_2d.cpp
+++ b/scene/2d/animated_sprite_2d.cpp
@@ -417,7 +417,7 @@ void AnimatedSprite2D::_reset_timeout() {
void AnimatedSprite2D::set_animation(const StringName &p_animation) {
ERR_FAIL_COND_MSG(frames == nullptr, vformat("There is no animation with name '%s'.", p_animation));
- ERR_FAIL_COND_MSG(frames->get_animation_names().find(p_animation) == -1, vformat("There is no animation with name '%s'.", p_animation));
+ ERR_FAIL_COND_MSG(!frames->get_animation_names().has(p_animation), vformat("There is no animation with name '%s'.", p_animation));
if (animation == p_animation) {
return;